Player Matchup

Danzaburou
Danzaburou
BongoCheese88
Danzaburou
Level 24
God Stats
2W - 0L
1,704 SR
Queue Stats
27W - 30L
1,487 Elo+
Party 2
Scylla
Scylla
NokiaBalls69
Scylla
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 25L
1,500 Elo+
Solo
Anhur
Anhur
SimpMaster21
Anhur
Level 17
God Stats
1W - 1L
1,322 SR
Queue Stats
7W - 2L
1,377 Elo+
Solo
Fenrir
Fenrir
WheresMyTeamTho
Fenrir
Level 68
God Stats
2W - 1L
1,264 SR
Queue Stats
195W - 185L
1,548 Elo+
Party 2
Charybdis
Charybdis
greblo-greblogre
Charybdis
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
209W - 261L
1,303 Elo+
Solo
Team Averages
Level 30
1,458 SR
1,443 Elo+

VS

Team Averages
Level 28
1,500 SR
1,432 Elo+
Susano
Susano
 
Susano
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
PerozaGG
Cerberus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,225 Elo+
Solo
Jing Wei
Jing Wei
Plut0nyx
Jing Wei
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 73L
1,566 Elo+
Party 1
Set
Set
RelievedCorn90
Set
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 88L
1,413 Elo+
Party 1
Loki
Loki
Wolframion
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BongoCheese88
Danzaburou
15
4 / 3 / 19
9,252
925
11,003
10,096
4,482
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
15
6 / 4 / 11
9,295
930
7,329
8,368
3,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
15 / 4 / 15
11,081
1,108
20,951
12,646
6,101
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
4 / 4 / 24
9,431
943
11,664
17,479
19,417
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
16
2 / 4 / 21
9,135
914
8,499
10,692
5,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
15
5 / 7 / 9
8,711
871
13,210
12,591
5,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
PerozaGG
Cerberus
14
1 / 6 / 9
9,037
904
6,088
18,000
20,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
Plut0nyx
Jing Wei
16
6 / 4 / 6
9,081
908
7,903
8,092
3,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 7 / 7
8,391
839
4,989
13,813
10,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 7 / 10
8,812
881
10,865
11,491
4,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
58
31
Kills
17
19
Deaths
31
90
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
5
7
9
1.36
W
Danzaburou
BongoCheese88
Danzaburou
4
3
19
4.5
W
Scylla
6
4
11
2.88
L
Cerberus
PerozaGG
Cerberus
1
6
9
0.92
L
Jing Wei
Plut0nyx
Jing Wei
6
4
6
2.25
L
2
7
7
0.79
W
15
4
15
5.63
W
4
4
24
4
L
3
7
10
1.14
W
Charybdis
2
4
21
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,446
Damage
43,055
59,281
Taken
63,987
38,780
Mitigated
44,267
15,132
Healing
10,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
13,210
1,859
65
1,030
12,591
5,744
0
1,000
11,128
0
20,910
W
Danzaburou
BongoCheese88
Danzaburou
11,003
4,492
1,766
1,655
10,096
4,482
1,413
446
9,560
0
21,339
W
Scylla
7,329
1,136
1,254
675
8,368
3,595
1,613
863
7,490
13,439
0
L
Cerberus
PerozaGG
Cerberus
6,088
357
340
4,483
18,000
20,698
186
2,486
14,931
12,273
0
L
Jing Wei
Plut0nyx
Jing Wei
7,903
5,557
323
1,024
8,092
3,273
634
1,174
6,535
0
16,536
L
4,989
2,311
312
1,892
13,813
10,123
459
2,072
11,124
0
13,922
W
20,951
11,189
540
2,811
12,646
6,101
2,968
1,290
11,025
0
39,750
W
11,664
3,473
1,007
4,294
17,479
19,417
1,166
2,597
14,681
0
17,285
L
10,865
1,224
219
448
11,491
4,429
382
653
10,759
0
19,101
W
Charybdis
8,499
3,149
280
850
10,692
5,185
1,614
809
9,827
0
19,967

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,194
Gold Earned
44,032
115
Minions Killed
106
0
Camps Cleared
0
847,048
Distance Traveled
889,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,711
871
15
2
0
190,387
0
W
Danzaburou
9,252
925
16
2
0
187,414
0
W
Scylla
9,295
930
17
2
0
178,635
0
L
Cerberus
9,037
904
26
3
0
175,722
0
L
Jing Wei
9,081
908
20
2
0
196,123
0
L
Set
8,391
839
19
2
0
151,098
0
W
Anhur
11,081
1,108
43
4
0
153,686
0
W
Fenrir
9,431
943
12
1
0
169,556
0
L
Loki
8,812
881
26
3
0
176,222
0
W
Charybdis
9,135
914
27
3
0
157,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role