Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
GAUDY 360
Agni
Level 155
God Stats
3W - 2L
1,465 SR
Queue Stats
220W - 266L
1,408 Elo+
Solo
Eset
Eset
Hugo__420
Eset
Level 139
God Stats
5W - 3L
1,581 SR
Queue Stats
452W - 471L
1,466 Elo+
Solo
Rama
Rama
g4sjonixx
Rama
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 96L
1,431 Elo+
Party 1
Team Averages
Level 103
1,509 SR
1,461 Elo+

VS

Team Averages
Level 79
1,443 SR
1,481 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
 
Ah Puch
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
D1lFHnTr69
Thanatos
Level 116
God Stats
3W - 2L
1,434 SR
Queue Stats
211W - 204L
1,511 Elo+
Solo
Ix Chel
Ix Chel
LanferWadathaud
Ix Chel
Level 118
God Stats
2W - 0L
1,226 SR
Queue Stats
40W - 35L
1,442 Elo+
Solo
Merlin
Merlin
Le_Chevalier_El
Merlin
Level 89
God Stats
13W - 6L
1,556 SR
Queue Stats
887W - 921L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 3 / 4
6,750
1,125
4,536
7,671
7,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
 
Achilles
11
1 / 5 / 2
5,857
976
5,049
9,059
7,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
11
0 / 4 / 2
5,757
960
4,445
5,689
2,209
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Eset
10
1 / 2 / 1
5,588
931
3,839
3,892
1,597
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
11
2 / 3 / 3
6,097
1,016
5,325
7,289
2,907
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
13 / 2 / 4
8,474
1,412
8,982
7,470
3,140
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Puch
 
Ah Puch
11
0 / 2 / 8
6,428
1,071
3,811
4,271
1,635
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
D1lFHnTr69
Thanatos
12
2 / 2 / 14
6,970
1,162
4,388
10,498
7,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
1 / 0 / 13
7,416
1,236
4,334
3,574
1,403
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

12
1 / 3 / 13
7,207
1,201
9,024
5,438
2,040
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
69
6
Kills
17
17
Deaths
9
12
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
3
4
1.33
L
Achilles
 
Achilles
1
5
2
0.4
W
Xbalanque
 
Xbalanque
13
2
4
7.5
W
Ah Puch
 
Ah Puch
0
2
8
2
W
Thanatos
D1lFHnTr69
Thanatos
2
2
14
4.5
L
Agni
0
4
2
0.25
L
Eset
1
2
1
0.75
W
1
0
13
7.5
W
1
3
13
2.5
L
Rama
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,194
Damage
30,539
33,600
Taken
31,251
21,744
Mitigated
15,272
7,257
Healing
12,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
4,536
589
123
693
7,671
7,557
0
3,772
3,823
9,899
0
L
Achilles
 
Achilles
5,049
771
361
915
9,059
7,474
0
3,450
5,307
0
7,732
W
Xbalanque
 
Xbalanque
8,982
5,487
545
1,068
7,470
3,140
1,393
3,106
4,070
0
15,535
W
Ah Puch
 
Ah Puch
3,811
0
201
680
4,271
1,635
434
2,592
1,599
8,680
0
W
Thanatos
D1lFHnTr69
Thanatos
4,388
680
909
4,721
10,498
7,054
281
2,845
6,997
248
5,163
L
Agni
4,445
138
644
366
5,689
2,209
0
3,220
2,443
11,402
0
L
Eset
3,839
195
1,057
824
3,892
1,597
0
2,263
1,629
7,413
0
W
4,334
906
2,724
1,370
3,574
1,403
1,188
2,046
1,405
12,549
0
W
9,024
228
288
448
5,438
2,040
0
1,878
3,411
20,273
0
L
Rama
5,325
3,757
717
1,557
7,289
2,907
0
4,238
2,981
0
8,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,049
Gold Earned
36,495
77
Minions Killed
78
0
Camps Cleared
0
560,746
Distance Traveled
654,716
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,750
1,125
14
2
0
107,231
0
L
Achilles
5,857
976
6
1
0
123,309
0
W
Xbalanque
8,474
1,412
14
2
0
127,877
0
W
Ah Puch
6,428
1,071
9
2
0
136,147
0
W
Thanatos
6,970
1,162
0
0
0
143,118
0
L
Agni
5,757
960
21
4
0
117,223
1
L
Eset
5,588
931
20
3
0
86,802
0
W
Ix Chel
7,416
1,236
35
6
0
121,861
0
W
Merlin
7,207
1,201
20
3
0
125,713
0
L
Rama
6,097
1,016
16
3
0
126,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role