Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
AlucardDKkod
Ishtar
Level 114
God Stats
4W - 3L
1,781 SR
Queue Stats
80W - 65L
1,518 Elo+
Solo
Horus
Horus
AsIeep
Horus
Level 120
God Stats
15W - 16L
1,434 SR
Queue Stats
165W - 148L
1,449 Elo+
Solo
Ao Kuang
Ao Kuang
GodPharohBolas
Ao Kuang
Level 109
God Stats
52W - 36L
1,713 SR
Queue Stats
280W - 270L
1,592 Elo+
Solo
Sol
Sol
kpl89
Sol
Level 158
God Stats
26W - 20L
1,599 SR
Queue Stats
458W - 410L
1,493 Elo+
Solo
Team Averages
Level 130
1,605 SR
1,510 Elo+

VS

Team Averages
Level 97
1,591 SR
1,548 Elo+
Danzaburou
Danzaburou
PahpieBean
Danzaburou
Level 13
God Stats
8W - 9L
1,607 SR
Queue Stats
9W - 12L
1,565 Elo+
Party 1
Jormungandr
Jormungandr
Parzivaalll
Jormungandr
Level 129
God Stats
4W - 1L
1,892 SR
Queue Stats
262W - 247L
1,583 Elo+
Party 1
Ne Zha
Ne Zha
Purple025
Ne Zha
Level 127
God Stats
1W - 3L
1,281 SR
Queue Stats
343W - 320L
1,498 Elo+
Party 2
Anubis
Anubis
agtorange29
Anubis
Level 107
God Stats
13W - 7L
1,605 SR
Queue Stats
534W - 517L
1,524 Elo+
Solo
Ymir
Ymir
superiormario
Ymir
Level 107
God Stats
4W - 2L
1,570 SR
Queue Stats
61W - 56L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
10
0 / 2 / 1
6,159
513
9,436
7,592
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
11
0 / 3 / 1
6,229
519
4,342
9,720
2,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Horus
AsIeep
Horus
9
0 / 2 / 1
5,780
482
3,220
7,699
5,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
10
3 / 4 / 0
6,516
543
3,995
12,575
3,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
kpl89
Sol
13
2 / 1 / 0
7,325
610
6,622
7,406
3,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
PahpieBean
Danzaburou
11
2 / 2 / 0
6,130
511
5,263
6,155
2,399
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Parzivaalll
Jormungandr
11
0 / 1 / 2
6,300
525
4,957
10,286
4,365
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
Purple025
Ne Zha
11
2 / 0 / 9
6,684
557
6,396
7,868
3,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anubis
12
8 / 1 / 0
7,491
624
10,462
8,669
4,283
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

9
0 / 1 / 6
6,087
507
2,210
9,427
5,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
5
Kills
12
12
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
2
1
0.25
L
Ishtar
0
3
1
0.17
L
Horus
AsIeep
Horus
0
2
1
0.25
L
Ao Kuang
3
4
0
0.75
W
Danzaburou
PahpieBean
Danzaburou
2
2
0
1
W
Jormungandr
Parzivaalll
Jormungandr
0
1
2
1
W
Ne Zha
Purple025
Ne Zha
2
0
9
6.5
W
Anubis
8
1
0
8
L
Sol
kpl89
Sol
2
1
0
2
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,615
Damage
29,288
44,992
Taken
42,405
17,315
Mitigated
19,883
15,577
Healing
12,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
9,436
915
0
1,741
7,592
2,817
0
4,384
3,196
48,085
0
L
Ishtar
4,342
2,608
0
2,840
9,720
2,657
0
6,003
3,717
0
32,684
L
Horus
AsIeep
Horus
3,220
1,270
240
2,135
7,699
5,000
0
3,082
4,489
0
10,763
L
Ao Kuang
3,995
921
0
4,060
12,575
3,681
0
4,056
8,447
31,927
0
W
Danzaburou
PahpieBean
Danzaburou
5,263
3,167
0
1,370
6,155
2,399
0
4,521
1,610
0
38,781
W
Jormungandr
Parzivaalll
Jormungandr
4,957
1,207
0
1,811
10,286
4,365
0
6,732
3,438
50,874
0
W
Ne Zha
Purple025
Ne Zha
6,396
1,248
0
896
7,868
3,114
0
2,543
5,309
0
42,170
W
Anubis
10,462
374
0
4,886
8,669
4,283
248
1,822
6,799
49,209
0
L
Sol
kpl89
Sol
6,622
3,086
0
4,561
7,406
3,160
1,096
144
7,262
63,086
9,203
W
2,210
875
0
3,211
9,427
5,722
84
4,037
5,390
13,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,009
Gold Earned
32,692
339
Minions Killed
291
0
Camps Cleared
0
1,149,326
Distance Traveled
1,268,603
20
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
6,159
513
86
7
0
245,166
4
L
Ishtar
6,229
519
62
5
0
214,670
4
L
Horus
5,780
482
13
1
0
242,191
9
L
Ao Kuang
6,516
543
57
5
0
245,426
0
W
Danzaburou
6,130
511
60
5
0
246,427
0
W
Jormungandr
6,300
525
87
7
0
253,136
1
W
Ne Zha
6,684
557
52
4
0
295,523
0
W
Anubis
7,491
624
72
6
0
225,616
2
L
Sol
7,325
610
121
10
0
201,873
3
W
Ymir
6,087
507
20
2
0
247,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role