Player Matchup

Janus
Janus
Eziekio
Janus
Level 146
God Stats
5W - 5L
1,821 SR
Queue Stats
27W - 30L
1,581 Elo+
Party 1
Cupid
Cupid
Gekyvme
Cupid
Level 113
God Stats
4W - 1L
1,601 SR
Queue Stats
18W - 20L
1,529 Elo+
Party 1
King Arthur
King Arthur
HarthCore
King Arthur
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 36L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
ItsAnthiny
Baron Samedi
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 63L
1,527 Elo+
Party 1
Loki
Loki
Spectios
Loki
Level 152
God Stats
3W - 0L
1,925 SR
Queue Stats
23W - 16L
1,662 Elo+
Party 1
Team Averages
Level 128
1,669 SR
1,562 Elo+

VS

Team Averages
Level 137
1,632 SR
1,570 Elo+
Ravana
Ravana
 
Ravana
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Danitaur
Kali
Level 126
God Stats
9W - 4L
1,840 SR
Queue Stats
134W - 102L
1,560 Elo+
Party 3
Maui
Maui
NavacondaOP
Maui
Level 223
God Stats
4W - 4L
1,548 SR
Queue Stats
111W - 89L
1,609 Elo+
Party 2
Ah Puch
Ah Puch
NoNameGypsie
Ah Puch
Level 31
God Stats
4W - 2L
1,709 SR
Queue Stats
66W - 49L
1,543 Elo+
Party 3
Hou Yi
Hou Yi
alexmatagodsfx
Hou Yi
Level 167
God Stats
2W - 4L
1,560 SR
Queue Stats
79W - 69L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Eziekio
Janus
10
2 / 1 / 4
6,064
551
3,450
6,182
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Gekyvme
Cupid
11
1 / 0 / 3
5,953
541
3,668
3,099
1,105
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
HarthCore
King Arthur
13
2 / 0 / 3
7,161
651
5,493
9,678
8,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
ItsAnthiny
Baron Samedi
10
2 / 2 / 4
5,534
503
4,374
6,351
2,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
12
6 / 2 / 2
6,833
621
7,579
9,150
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
0 / 3 / 0
5,665
515
3,961
7,212
3,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
10
1 / 2 / 4
5,759
524
5,058
10,020
3,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 2 / 2
6,309
574
2,524
8,068
6,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
NoNameGypsie
Ah Puch
11
2 / 4 / 1
6,138
558
6,291
6,635
2,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 1
5,807
528
2,402
6,618
2,747
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
13
Kills
5
5
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
3
0
0
L
Kali
1
2
4
1.5
W
Janus
Eziekio
Janus
2
1
4
4
W
Cupid
Gekyvme
Cupid
1
0
3
2.5
W
King Arthur
HarthCore
King Arthur
2
0
3
3.5
W
Baron Samedi
ItsAnthiny
Baron Samedi
2
2
4
2
L
2
2
2
1.5
L
Ah Puch
NoNameGypsie
Ah Puch
2
4
1
0.63
W
Loki
6
2
2
3.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,564
Damage
20,236
34,460
Taken
38,553
17,589
Mitigated
18,710
9,407
Healing
9,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
3,961
1,481
0
1,948
7,212
3,894
0
65
7,147
0
36,671
L
Kali
5,058
1,883
0
2,786
10,020
3,806
0
1,944
7,878
0
36,957
W
Janus
Eziekio
Janus
3,450
245
0
1,348
6,182
2,090
0
3,161
2,843
43,026
0
W
Cupid
Gekyvme
Cupid
3,668
1,932
0
1,665
3,099
1,105
0
693
2,406
0
36,518
W
King Arthur
HarthCore
King Arthur
5,493
573
0
2,540
9,678
8,291
0
199
8,894
580
54,533
W
Baron Samedi
ItsAnthiny
Baron Samedi
4,374
795
163
1,913
6,351
2,915
0
1,871
4,442
29,027
0
L
2,524
451
0
1,633
8,068
6,067
8
2,573
5,404
15,281
0
L
Ah Puch
NoNameGypsie
Ah Puch
6,291
185
0
1,276
6,635
2,196
0
1,109
5,434
38,782
0
W
Loki
7,579
2,730
0
1,778
9,150
3,188
0
2,530
6,440
0
49,521
L
2,402
1,020
0
2,104
6,618
2,747
0
1,961
4,623
0
38,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,545
Gold Earned
29,678
340
Minions Killed
295
0
Camps Cleared
0
1,189,687
Distance Traveled
1,077,685
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
5,665
515
60
5
0
192,809
0
L
Kali
5,759
524
55
5
0
259,629
2
W
Janus
6,064
551
84
8
0
236,532
2
W
Cupid
5,953
541
64
6
0
237,663
1
W
King Arthur
7,161
651
79
7
0
235,879
1
W
Baron Samedi
5,534
503
40
4
0
224,157
1
L
Maui
6,309
574
29
3
0
222,106
4
L
Ah Puch
6,138
558
72
7
0
202,269
2
W
Loki
6,833
621
73
7
0
255,456
0
L
Hou Yi
5,807
528
79
7
0
200,872
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role