Player Matchup

Ra
Ra
Convoluted_Dan
Ra
Level 102
God Stats
26W - 13L
1,742 SR
Queue Stats
281W - 259L
1,592 Elo+
Party 1
Osiris
Osiris
KingCalder26
Osiris
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,485 Elo+
Party 3
Thor
Thor
Lucky_P24
Thor
Level 69
God Stats
42W - 41L
1,614 SR
Queue Stats
186W - 191L
1,535 Elo+
Party 1
Freya
Freya
SilentViper8794
Freya
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 130L
1,465 Elo+
Party 3
Ares
Ares
cStine999
Ares
Level 153
God Stats
75W - 52L
1,601 SR
Queue Stats
360W - 354L
1,549 Elo+
Party 1
Team Averages
Level 110
1,592 SR
1,525 Elo+

VS

Team Averages
Level 89
1,487 SR
1,462 Elo+
Horus
Horus
PERSEUS SOLAR10
Horus
Level 77
God Stats
24W - 20L
1,534 SR
Queue Stats
138W - 127L
1,516 Elo+
Party 2
Erlang Shen
Erlang Shen
Precise5
Erlang Shen
Level 116
God Stats
3W - 3L
1,428 SR
Queue Stats
280W - 257L
1,443 Elo+
Solo
Fenrir
Fenrir
Reuen Qad
Fenrir
Level 46
God Stats
24W - 20L
1,494 SR
Queue Stats
119W - 127L
1,434 Elo+
Solo
Sol
Sol
ThatSpore
Sol
Level 87
God Stats
19W - 16L
1,435 SR
Queue Stats
158W - 151L
1,432 Elo+
Party 2
Baron Samedi
Baron Samedi
geronimo78541
Baron Samedi
Level 119
God Stats
68W - 44L
1,543 SR
Queue Stats
172W - 151L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
6,928
630
4,117
5,460
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Osiris
7
2 / 6 / 1
5,303
482
3,854
12,926
8,954
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
9
1 / 3 / 1
5,198
473
3,199
8,866
2,816
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
1 / 7 / 3
5,198
473
3,685
10,098
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ares
9
2 / 4 / 1
5,970
543
7,277
12,288
7,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 12
5,951
541
7,185
10,044
8,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Precise5
Erlang Shen
11
2 / 3 / 5
6,555
596
6,760
11,007
5,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
Reuen Qad
Fenrir
10
5 / 0 / 3
6,561
596
3,589
7,322
2,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
6 / 2 / 3
7,231
657
9,261
6,556
2,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
geronimo78541
Baron Samedi
12
9 / 1 / 2
7,282
662
10,897
6,703
3,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
8
Kills
23
23
Deaths
8
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
L
Osiris
2
6
1
0.42
L
Thor
1
3
1
0.5
W
1
2
12
3.5
W
Erlang Shen
Precise5
Erlang Shen
2
3
5
1.5
W
Fenrir
Reuen Qad
Fenrir
5
0
3
6.5
L
1
7
3
0.36
W
6
2
3
3.75
L
Ares
2
4
1
0.63
W
Baron Samedi
geronimo78541
Baron Samedi
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,132
Damage
37,692
49,638
Taken
41,632
24,929
Mitigated
22,021
10,063
Healing
16,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,117
280
479
1,608
5,460
2,065
0
2,103
3,175
50,293
0
L
Osiris
3,854
1,212
179
1,880
12,926
8,954
0
7,216
5,565
0
14,929
L
Thor
3,199
264
9
221
8,866
2,816
0
4,062
4,580
0
16,857
W
7,185
3,924
288
3,450
10,044
8,328
140
3,079
6,533
0
15,186
W
Erlang Shen
Precise5
Erlang Shen
6,760
3,902
0
3,606
11,007
5,297
680
4,502
6,146
0
43,742
W
Fenrir
Reuen Qad
Fenrir
3,589
1,137
0
2,605
7,322
2,746
0
1,579
5,669
0
37,252
L
3,685
1,008
0
2,391
10,098
3,340
0
4,129
5,944
21,472
0
W
9,261
3,674
0
3,189
6,556
2,167
1,673
1,224
5,214
57,392
0
L
Ares
7,277
623
0
3,296
12,288
7,754
0
1,985
10,216
31,109
0
W
Baron Samedi
geronimo78541
Baron Samedi
10,897
1,085
802
2,535
6,703
3,483
0
3,668
2,909
53,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,597
Gold Earned
33,580
230
Minions Killed
290
0
Camps Cleared
0
1,039,803
Distance Traveled
1,033,591
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,928
630
99
9
0
223,882
1
L
Osiris
5,303
482
13
1
0
205,482
2
L
Thor
5,198
473
21
2
0
221,119
0
W
Horus
5,951
541
7
1
0
226,232
0
W
Erlang Shen
6,555
596
59
5
0
203,693
3
W
Fenrir
6,561
596
58
5
0
235,256
1
L
Freya
5,198
473
47
4
0
191,370
1
W
Sol
7,231
657
98
9
0
176,301
2
L
Ares
5,970
543
50
5
0
197,950
0
W
Baron Samedi
7,282
662
68
6
0
192,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role