Player Matchup

Horus
Horus
DatBoiJoe
Horus
Level 28
God Stats
10W - 4L
1,428 SR
Queue Stats
404W - 386L
1,442 Elo+
Party 1
Charybdis
Charybdis
Megg0
Charybdis
Level 124
God Stats
0W - 3L
1,301 SR
Queue Stats
287W - 270L
1,518 Elo+
Solo
Camazotz
Camazotz
Nuttmare
Camazotz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
SamuriceLad
Guan Yu
Level 49
God Stats
34W - 32L
1,551 SR
Queue Stats
354W - 342L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
kiddpie1
Kukulkan
Level 42
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 5L
1,515 Elo+
Party 3
Team Averages
Level 62
1,456 SR
1,483 Elo+

VS

Team Averages
Level 96
1,545 SR
1,419 Elo+
Kali
Kali
FairyBodParent
Kali
Level 113
God Stats
7W - 1L
1,809 SR
Queue Stats
148W - 188L
1,427 Elo+
Party 2
Neith
Neith
GuttaSlug
Neith
Level 40
God Stats
7W - 6L
1,594 SR
Queue Stats
88W - 113L
1,416 Elo+
Party 2
Surtr
Surtr
SabakuDarkness
Surtr
Level 108
God Stats
19W - 14L
1,551 SR
Queue Stats
111W - 138L
1,430 Elo+
Party 2
Janus
Janus
Swagtheridon
Janus
Level 89
God Stats
48W - 52L
1,470 SR
Queue Stats
210W - 200L
1,430 Elo+
Solo
Cthulhu
Cthulhu
VanDeezle
Cthulhu
Level 130
God Stats
4W - 6L
1,301 SR
Queue Stats
55W - 88L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DatBoiJoe
Horus
11
0 / 2 / 0
6,503
465
6,223
11,981
7,587
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Megg0
Charybdis
12
0 / 4 / 0
6,785
485
6,150
11,008
3,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Camazotz
Nuttmare
Camazotz
9
0 / 1 / 0
5,968
426
1,199
8,347
2,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
SamuriceLad
Guan Yu
9
0 / 2 / 0
5,979
427
3,546
13,553
9,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
kiddpie1
Kukulkan
10
0 / 2 / 0
5,947
425
2,596
3,779
1,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,987
571
6,560
10,925
4,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
GuttaSlug
Neith
11
1 / 0 / 5
6,500
464
7,365
7,935
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
0 / 0 / 0
7,951
568
5,143
12,018
7,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 0 / 1
8,127
581
6,299
4,990
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
VanDeezle
Cthulhu
10
2 / 0 / 5
7,624
545
5,840
10,165
6,924
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
11
11
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Horus
DatBoiJoe
Horus
0
2
0
0
W
3
0
5
5.5
W
Neith
GuttaSlug
Neith
1
0
5
3.5
L
Charybdis
Megg0
Charybdis
0
4
0
0
L
Camazotz
Nuttmare
Camazotz
0
1
0
0
W
0
0
0
0
L
Guan Yu
SamuriceLad
Guan Yu
0
2
0
0
W
5
0
1
5.5
W
Cthulhu
VanDeezle
Cthulhu
2
0
5
4.5
L
Kukulkan
kiddpie1
Kukulkan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,714
Damage
31,207
48,668
Taken
46,033
24,785
Mitigated
23,745
18,987
Healing
20,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
DatBoiJoe
Horus
6,223
2,897
0
4,198
11,981
7,587
0
621
11,314
0
50,938
W
6,560
3,556
0
4,025
10,925
4,919
579
1,504
9,421
0
66,505
W
Neith
GuttaSlug
Neith
7,365
3,409
0
4,655
7,935
2,698
932
677
7,258
0
42,901
L
Charybdis
Megg0
Charybdis
6,150
1,775
0
3,953
11,008
3,714
0
2,836
8,104
0
65,000
L
Camazotz
Nuttmare
Camazotz
1,199
343
0
4,439
8,347
2,806
0
1,090
7,233
0
32,329
W
5,143
2,004
0
5,230
12,018
7,108
650
0
12,018
175
58,742
L
Guan Yu
SamuriceLad
Guan Yu
3,546
636
1,612
4,785
13,553
9,438
0
4,968
8,485
0
13,295
W
6,299
82
0
468
4,990
2,096
0
419
4,571
63,038
0
W
Cthulhu
VanDeezle
Cthulhu
5,840
63
1,998
3,825
10,165
6,924
0
944
9,221
26,766
0
L
Kukulkan
kiddpie1
Kukulkan
2,596
75
0
0
3,779
1,240
0
2,468
1,137
34,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,182
Gold Earned
38,189
321
Minions Killed
388
0
Camps Cleared
0
1,303,808
Distance Traveled
1,341,857
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,503
465
70
5
0
260,524
0
W
Kali
7,987
571
107
8
0
304,471
0
W
Neith
6,500
464
67
5
0
236,506
0
L
Charybdis
6,785
485
110
8
0
254,398
2
L
Camazotz
5,968
426
67
5
0
301,941
0
W
Surtr
7,951
568
87
6
0
213,748
4
L
Guan Yu
5,979
427
14
1
0
280,976
4
W
Janus
8,127
581
107
8
0
286,081
3
W
Cthulhu
7,624
545
20
1
0
301,051
4
L
Kukulkan
5,947
425
60
4
0
205,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role