Player Matchup

Apollo
Apollo
Franz_Bomber
Apollo
Level 18
God Stats
0W - 14L
1,142 SR
Queue Stats
0W - 14L
1,122 Elo+
Party 1
Artemis
Artemis
GarganthuaZ
Artemis
Level 5
God Stats
0W - 7L
1,063 SR
Queue Stats
0W - 7L
1,069 Elo+
Party 1
Hel
Hel
Markus_Soria
Hel
Level 37
God Stats
1W - 9L
1,104 SR
Queue Stats
18W - 29L
1,069 Elo+
Party 1
Discordia
Discordia
MiggyThrows
Discordia
Level 32
God Stats
0W - 2L
1,304 SR
Queue Stats
134W - 128L
1,402 Elo+
Solo
Tsukuyomi
Tsukuyomi
xBACZx
Tsukuyomi
Level 19
God Stats
1W - 3L
1,271 SR
Queue Stats
3W - 13L
1,243 Elo+
Party 1
Team Averages
Level 22
1,177 SR
1,181 Elo+

VS

Team Averages
Level 28
1,491 SR
1,472 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BusderCherry
Sylvanus
Level 32
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 13L
1,450 Elo+
Party 2
Hercules
Hercules
JohnHinckleyJr
Hercules
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 46L
1,500 Elo+
Party 3
Kali
Kali
Songbird146
Kali
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 46L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
arabicfatman
Danzaburou
Level 26
God Stats
2W - 1L
1,456 SR
Queue Stats
18W - 22L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
0 / 7 / 0
7,401
370
4,469
19,206
6,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
GarganthuaZ
Artemis
1
0 / 0 / 0
5,685
284
0
979
194
14
2 / 9 / 3
8,422
421
13,263
20,842
7,720
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
MiggyThrows
Discordia
16
6 / 3 / 3
10,149
507
21,200
10,294
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
xBACZx
Tsukuyomi
13
2 / 3 / 3
8,409
420
4,079
15,197
5,618
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
2 / 2 / 2
9,781
489
7,884
10,821
3,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
BusderCherry
Sylvanus
15
4 / 1 / 9
11,075
554
4,435
16,544
14,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Hercules
16
2 / 2 / 5
10,118
506
8,157
13,804
13,755
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 5 / 4
9,074
454
2,337
20,591
8,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
arabicfatman
Danzaburou
19
14 / 1 / 4
12,456
623
24,691
18,638
8,817
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
46
10
Kills
22
22
Deaths
11
9
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
2
1.5
W
Sylvanus
BusderCherry
Sylvanus
4
1
9
8.5
L
Apollo
0
7
0
0
L
Artemis
GarganthuaZ
Artemis
0
0
0
0
W
Hercules
2
2
5
2.25
L
2
9
3
0.39
L
Discordia
MiggyThrows
Discordia
6
3
3
2.5
W
0
5
4
0.4
W
Danzaburou
arabicfatman
Danzaburou
14
1
4
16
L
Tsukuyomi
xBACZx
Tsukuyomi
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,011
Damage
47,504
66,518
Taken
80,398
24,631
Mitigated
49,417
14,094
Healing
27,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,884
1,414
0
398
10,821
3,884
408
6,765
3,542
82,219
0
W
Sylvanus
BusderCherry
Sylvanus
4,435
980
6,655
5,740
16,544
14,162
514
8,452
7,428
28,188
0
L
Apollo
4,469
2,833
0
3,014
19,206
6,690
1,019
2,943
15,595
42
36,403
L
Artemis
GarganthuaZ
Artemis
0
0
0
0
979
194
0
979
0
0
0
W
Hercules
8,157
3,700
0
5,289
13,804
13,755
1,265
3,483
9,955
0
64,839
L
13,263
71
1,368
5,530
20,842
7,720
0
4,682
15,828
60,871
0
L
Discordia
MiggyThrows
Discordia
21,200
357
0
1,499
10,294
4,409
0
2,853
7,441
100,102
0
W
2,337
888
0
3,823
20,591
8,799
1,357
6,608
13,702
0
63,413
W
Danzaburou
arabicfatman
Danzaburou
24,691
12,355
0
5,815
18,638
8,817
3,726
7,573
10,913
0
123,949
L
Tsukuyomi
xBACZx
Tsukuyomi
4,079
1,146
0
2,683
15,197
5,618
0
949
14,248
0
42,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,066
Gold Earned
52,504
384
Minions Killed
480
0
Camps Cleared
0
1,546,311
Distance Traveled
1,801,288
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,781
489
117
6
0
340,597
0
W
Sylvanus
11,075
554
32
2
0
377,188
0
L
Apollo
7,401
370
72
4
0
350,455
0
L
Artemis
5,685
284
0
0
0
0
0
W
Hercules
10,118
506
86
4
0
365,531
0
L
Hel
8,422
421
83
4
0
375,463
0
L
Discordia
10,149
507
151
8
0
399,391
2
W
Kali
9,074
454
91
5
0
399,561
0
W
Danzaburou
12,456
623
154
8
0
318,411
0
L
Tsukuyomi
8,409
420
78
4
0
421,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role