Player Matchup

Anubis
Anubis
 
Anubis
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Artemis
Artemis
Hawkaname
Artemis
Level 156
God Stats
2W - 2L
1,250 SR
Queue Stats
296W - 301L
1,598 Elo+
Party 4
Freya
Freya
ImNotPsycho
Freya
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 47L
1,490 Elo+
Party 2
Hades
Hades
TheOneTrueLoaf
Hades
Level 145
God Stats
2W - 1L
1,675 SR
Queue Stats
66W - 54L
1,540 Elo+
Party 2
Team Averages
Level 146
1,485 SR
1,526 Elo+

VS

Team Averages
Level 154
1,475 SR
1,594 Elo+
Thanatos
Thanatos
Advasarii
Thanatos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 87L
1,668 Elo+
Solo
Cthulhu
Cthulhu
Boondoogle
Cthulhu
Level 153
God Stats
5W - 4L
1,549 SR
Queue Stats
98W - 86L
1,587 Elo+
Party 3
Tiamat
Tiamat
EbkHusky
Tiamat
Level 158
God Stats
7W - 3L
1,694 SR
Queue Stats
294W - 267L
1,585 Elo+
Party 1
Sobek
Sobek
FreeeSpanks
Sobek
Level 232
God Stats
3W - 1L
1,130 SR
Queue Stats
336W - 357L
1,513 Elo+
Party 1
Tyr
Tyr
ronsta19
Tyr
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
44W - 33L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
2 / 1 / 3
6,644
1,107
4,272
4,163
2,518
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
 
Nu Wa
10
0 / 2 / 3
5,745
958
3,471
3,651
2,117
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
Hawkaname
Artemis
12
1 / 1 / 4
6,524
1,087
5,743
5,486
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
0 / 2 / 5
5,873
979
5,336
5,258
2,073
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 0 / 2
6,989
1,165
2,908
6,023
4,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Advasarii
Thanatos
11
1 / 3 / 3
6,113
1,019
4,579
8,575
9,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mace

Mace

+10
Physical Power

Cthulhu
Boondoogle
Cthulhu
15
2 / 1 / 3
7,632
1,272
10,023
8,019
7,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
EbkHusky
Tiamat
5
0 / 0 / 0
4,612
769
0
377
122
1
0 / 0 / 0
1,612
269
0
380
119
12
2 / 2 / 2
6,130
1,022
4,630
8,410
6,246
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
5
Kills
5
6
Deaths
6
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
3
3.5
W
Nu Wa
 
Nu Wa
0
2
3
0.75
L
Thanatos
Advasarii
Thanatos
1
3
3
0.83
L
Cthulhu
Boondoogle
Cthulhu
2
1
3
3.5
L
Tiamat
EbkHusky
Tiamat
0
0
0
0
L
0
0
0
0
W
Artemis
Hawkaname
Artemis
1
1
4
3
W
0
2
5
1.25
W
2
0
2
3
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,730
Damage
19,232
24,581
Taken
25,761
13,617
Mitigated
23,396
9,792
Healing
11,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,272
144
372
1,289
4,163
2,518
358
1,972
2,134
13,969
0
W
Nu Wa
 
Nu Wa
3,471
613
513
242
3,651
2,117
33
2,402
1,210
6,908
0
L
Thanatos
Advasarii
Thanatos
4,579
500
1,458
4,721
8,575
9,148
0
5,066
3,399
0
10,158
L
Cthulhu
Boondoogle
Cthulhu
10,023
0
964
2,128
8,019
7,761
0
3,717
3,824
23,778
0
L
Tiamat
EbkHusky
Tiamat
0
0
0
0
377
122
0
319
0
0
0
L
0
0
0
0
380
119
0
322
0
0
0
W
Artemis
Hawkaname
Artemis
5,743
2,533
1,409
940
5,486
2,408
660
2,358
3,086
0
12,740
W
5,336
1,547
152
1,044
5,258
2,073
905
1,406
3,682
7,692
0
W
2,908
246
2,035
1,796
6,023
4,501
468
1,690
4,181
6,782
0
L
4,630
469
474
1,324
8,410
6,246
0
5,924
2,168
0
9,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,775
Gold Earned
26,099
67
Minions Killed
59
0
Camps Cleared
0
631,964
Distance Traveled
376,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,644
1,107
21
4
0
128,169
0
W
Nu Wa
5,745
958
11
2
0
128,789
0
L
Thanatos
6,113
1,019
14
2
0
118,406
0
L
Cthulhu
7,632
1,272
37
6
0
133,000
0
L
Tiamat
4,612
769
0
0
0
0
0
L
Sobek
1,612
269
0
0
0
0
0
W
Artemis
6,524
1,087
18
3
0
129,120
0
W
Freya
5,873
979
9
2
0
104,099
0
W
Hades
6,989
1,165
8
1
0
141,787
0
L
Tyr
6,130
1,022
8
1
0
124,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role