Player Matchup

King Arthur
King Arthur
ThalesPirate
King Arthur
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
343W - 324L
1,517 Elo+
Solo
Cabrakan
Cabrakan
Togonog
Cabrakan
Level 29
God Stats
5W - 2L
1,683 SR
Queue Stats
64W - 79L
1,380 Elo+
Party 1
Kukulkan
Kukulkan
fubb181
Kukulkan
Level 106
God Stats
54W - 46L
1,590 SR
Queue Stats
90W - 96L
1,523 Elo+
Solo
Cernunnos
Cernunnos
xAAxRaiderJay
Cernunnos
Level 64
God Stats
15W - 16L
1,480 SR
Queue Stats
639W - 665L
1,521 Elo+
Solo
Zeus
Zeus
xysky
Zeus
Level 86
God Stats
4W - 5L
1,387 SR
Queue Stats
74W - 86L
1,412 Elo+
Party 1
Team Averages
Level 69
1,528 SR
1,471 Elo+

VS

Team Averages
Level 95
1,477 SR
1,468 Elo+
Sobek
Sobek
Halifax_Diridium
Sobek
Level 107
God Stats
12W - 6L
1,659 SR
Queue Stats
220W - 218L
1,522 Elo+
Solo
Loki
Loki
LocusIrvine
Loki
Level 45
God Stats
5W - 4L
1,522 SR
Queue Stats
27W - 20L
1,476 Elo+
Solo
Kukulkan
Kukulkan
PrincessJeanie86
Kukulkan
Level 108
God Stats
3W - 3L
1,504 SR
Queue Stats
67W - 72L
1,438 Elo+
Solo
Ix Chel
Ix Chel
eviek
Ix Chel
Level 127
God Stats
865W - 884L
1,453 SR
Queue Stats
1,023W - 1,035L
1,403 Elo+
Solo
King Arthur
King Arthur
lndoril-Nerevar
King Arthur
Level 89
God Stats
0W - 1L
1,250 SR
Queue Stats
16W - 15L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ThalesPirate
King Arthur
16
2 / 2 / 15
9,629
1,070
8,271
10,427
10,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cabrakan
Togonog
Cabrakan
16
5 / 2 / 13
11,761
1,307
7,755
10,205
14,628
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
fubb181
Kukulkan
16
3 / 2 / 11
9,861
1,096
12,471
8,212
4,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
xAAxRaiderJay
Cernunnos
16
4 / 0 / 13
10,309
1,145
9,095
3,728
1,915
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Zeus
xysky
Zeus
16
4 / 2 / 13
10,293
1,144
15,236
7,565
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

258

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 7
10,864
1,207
8,886
22,374
35,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
6 / 5 / 2
11,189
1,243
15,330
15,140
6,820
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 3 / 5
9,716
1,080
6,774
6,630
3,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ix Chel
eviek
Ix Chel
13
0 / 0 / 0
7,858
873
0
0
0
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
lndoril-Nerevar
King Arthur
14
0 / 6 / 3
8,743
971
4,344
14,344
15,097
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
25
18
Kills
8
8
Deaths
18
65
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
4
7
1.13
L
6
5
2
1.4
L
1
3
5
1.17
W
King Arthur
ThalesPirate
King Arthur
2
2
15
4.75
W
Cabrakan
Togonog
Cabrakan
5
2
13
5.75
L
Ix Chel
eviek
Ix Chel
0
0
0
0
W
Kukulkan
fubb181
Kukulkan
3
2
11
4.25
L
King Arthur
lndoril-Nerevar
King Arthur
0
6
3
0.25
W
Cernunnos
xAAxRaiderJay
Cernunnos
4
0
13
10.5
W
Zeus
xysky
Zeus
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,828
Damage
35,334
40,137
Taken
58,488
35,049
Mitigated
60,684
4,915
Healing
2,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,886
225
0
2,023
22,374
35,052
0
13,469
8,356
19,274
0
L
15,330
1,985
0
275
15,140
6,820
0
8,777
6,096
0
46,633
L
6,774
1,432
77
484
6,630
3,715
0
3,415
3,080
31,775
0
W
King Arthur
ThalesPirate
King Arthur
8,271
1,158
0
0
10,427
10,858
0
5,066
5,265
31
19,335
W
Cabrakan
Togonog
Cabrakan
7,755
1,329
0
2,795
10,205
14,628
0
3,616
6,445
13,324
0
L
Ix Chel
eviek
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
fubb181
Kukulkan
12,471
2,179
0
925
8,212
4,056
0
2,601
5,603
32,244
0
L
King Arthur
lndoril-Nerevar
King Arthur
4,344
214
0
0
14,344
15,097
0
9,129
5,156
761
10,615
W
Cernunnos
xAAxRaiderJay
Cernunnos
9,095
5,723
0
1,195
3,728
1,915
0
1,348
2,235
0
26,595
W
Zeus
xysky
Zeus
15,236
2,791
0
0
7,565
3,592
0
3,459
3,934
37,686
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,853
Gold Earned
48,370
188
Minions Killed
192
7
Camps Cleared
3
882,173
Distance Traveled
653,956
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,864
1,207
23
3
0
179,988
0
L
Loki
11,189
1,243
70
8
2
182,305
0
L
Kukulkan
9,716
1,080
79
9
0
123,243
0
W
King Arthur
9,629
1,070
23
3
3
189,165
0
W
Cabrakan
11,761
1,307
12
1
1
165,774
0
L
Ix Chel
7,858
873
0
0
0
0
0
W
Kukulkan
9,861
1,096
61
7
0
160,973
0
L
King Arthur
8,743
971
20
2
1
168,420
0
W
Cernunnos
10,309
1,145
37
4
1
188,270
0
W
Zeus
10,293
1,144
55
6
2
177,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role