Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
EoRaposa
Poseidon
Level 98
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 9L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Everestt12
Sylvanus
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Artemis
Artemis
F1xgg
Artemis
Level 85
God Stats
19W - 13L
1,550 SR
Queue Stats
262W - 262L
1,471 Elo+
Party 3
Hercules
Hercules
JuanchiD9
Hercules
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 1
Team Averages
Level 65
1,510 SR
1,494 Elo+

VS

Team Averages
Level 91
1,467 SR
1,497 Elo+
King Arthur
King Arthur
 
King Arthur
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
AIMPsyper
Hachiman
Level 89
God Stats
41W - 35L
1,607 SR
Queue Stats
98W - 80L
1,582 Elo+
Party 4
Zeus
Zeus
temp-215357
Zeus
Level 129
God Stats
1W - 1L
1,727 SR
Queue Stats
93W - 107L
1,401 Elo+
Party 2
Serqet
Serqet
tiagoskayboker
Serqet
Level 87
God Stats
0W - 3L
1,162 SR
Queue Stats
94W - 80L
1,567 Elo+
Party 4
Ishtar
Ishtar
zKrOn1K-
Ishtar
Level 108
God Stats
6W - 11L
1,340 SR
Queue Stats
163W - 179L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
6 / 0 / 1
7,377
738
7,636
5,354
4,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
EoRaposa
Poseidon
10
2 / 1 / 4
5,812
581
3,267
4,965
1,295
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Everestt12
Sylvanus
9
1 / 0 / 1
5,589
559
2,079
4,302
2,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
F1xgg
Artemis
10
1 / 2 / 1
5,571
557
3,362
5,515
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
JuanchiD9
Hercules
10
1 / 0 / 0
4,976
498
2,361
8,793
7,206
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 1 / 0
6,352
635
6,245
8,261
5,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
AIMPsyper
Hachiman
10
2 / 1 / 0
5,539
554
2,750
4,805
1,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 3 / 0
5,032
503
1,801
4,913
1,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 4 / 2
5,322
532
3,754
10,505
3,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
zKrOn1K-
Ishtar
8
0 / 2 / 0
4,693
469
866
8,542
2,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
11
Kills
3
3
Deaths
11
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
6
0
1
6.5
L
King Arthur
 
King Arthur
1
1
0
1
L
Hachiman
AIMPsyper
Hachiman
2
1
0
2
W
Poseidon
EoRaposa
Poseidon
2
1
4
4
W
Sylvanus
Everestt12
Sylvanus
1
0
1
1.5
W
Artemis
F1xgg
Artemis
1
2
1
0.75
W
Hercules
JuanchiD9
Hercules
1
0
0
1
L
0
3
0
0
L
0
4
2
0.25
L
Ishtar
zKrOn1K-
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,705
Damage
15,416
28,929
Taken
37,026
17,624
Mitigated
14,695
10,217
Healing
6,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
7,636
1,585
0
2,785
5,354
4,088
388
1,563
3,193
46,436
0
L
King Arthur
 
King Arthur
6,245
1,363
0
1,002
8,261
5,836
0
1,200
6,952
0
49,377
L
Hachiman
AIMPsyper
Hachiman
2,750
1,060
0
1,983
4,805
1,543
0
1,394
3,389
0
29,256
W
Poseidon
EoRaposa
Poseidon
3,267
529
0
1,025
4,965
1,295
53
0
4,965
31,028
0
W
Sylvanus
Everestt12
Sylvanus
2,079
681
992
868
4,302
2,658
0
0
4,056
14,257
0
W
Artemis
F1xgg
Artemis
3,362
1,517
0
1,273
5,515
2,377
0
0
5,515
0
42,911
W
Hercules
JuanchiD9
Hercules
2,361
1,075
0
3,274
8,793
7,206
0
0
8,629
0
19,157
L
1,801
306
0
500
4,913
1,260
0
3,175
1,600
23,084
0
L
3,754
913
0
450
10,505
3,664
0
4,097
6,139
0
39,809
L
Ishtar
zKrOn1K-
Ishtar
866
287
0
2,935
8,542
2,392
0
2,444
5,957
0
27,045

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,325
Gold Earned
26,938
259
Minions Killed
297
0
Camps Cleared
0
1,011,548
Distance Traveled
973,819
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,377
738
93
9
0
195,327
2
L
King Arthur
6,352
635
82
8
0
201,462
0
L
Hachiman
5,539
554
54
5
0
200,787
0
W
Poseidon
5,812
581
56
6
0
248,372
4
W
Sylvanus
5,589
559
15
2
0
196,756
0
W
Artemis
5,571
557
72
7
0
155,611
0
W
Hercules
4,976
498
23
2
0
215,482
0
L
Zeus
5,032
503
55
6
0
147,197
1
L
Serqet
5,322
532
64
6
0
240,933
0
L
Ishtar
4,693
469
42
4
0
183,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role