Player Matchup

Danzaburou
Danzaburou
JoshdropKick
Danzaburou
Level 26
God Stats
3W - 1L
1,379 SR
Queue Stats
23W - 24L
1,298 Elo+
Party 1
Kuzenbo
Kuzenbo
PapaHill
Kuzenbo
Level 56
God Stats
13W - 5L
1,488 SR
Queue Stats
34W - 37L
1,336 Elo+
Party 1
Nox
Nox
Riocky
Nox
Level 104
God Stats
1W - 1L
1,343 SR
Queue Stats
45W - 50L
1,340 Elo+
Party 1
Team Averages
Level 62
1,403 SR
1,325 Elo+

VS

Team Averages
Level 61
1,536 SR
1,412 Elo+
Nike
Nike
DamZebra
Nike
Level 62
God Stats
1W - 1L
1,552 SR
Queue Stats
92W - 78L
1,409 Elo+
Solo
Cupid
Cupid
OGTrey
Cupid
Level 56
God Stats
4W - 3L
1,672 SR
Queue Stats
69W - 78L
1,345 Elo+
Solo
Sol
Sol
TheCerephim
Sol
Level 66
God Stats
6W - 12L
1,385 SR
Queue Stats
106W - 99L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JoshdropKick
Danzaburou
16
5 / 2 / 5
13,388
788
12,107
12,492
6,438
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
PapaHill
Kuzenbo
16
1 / 0 / 10
12,199
718
6,997
13,295
19,954
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nox
Riocky
Nox
16
7 / 0 / 4
13,151
774
13,996
7,023
3,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
2 / 5 / 0
10,863
639
9,465
19,107
27,541
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
OGTrey
Cupid
15
0 / 6 / 1
11,071
651
7,553
16,943
7,420
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

3
0 / 2 / 0
8,716
513
0
1,788
410
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
13
Kills
2
2
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Nike
2
5
0
0.4
W
Danzaburou
JoshdropKick
Danzaburou
5
2
5
3.75
L
Cupid
OGTrey
Cupid
0
6
1
0.08
W
Kuzenbo
PapaHill
Kuzenbo
1
0
10
6
W
Nox
Riocky
Nox
7
0
4
9
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,100
Damage
17,018
32,810
Taken
37,838
30,191
Mitigated
35,371
7,863
Healing
4,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
9,465
710
198
650
19,107
27,541
0
9,181
9,926
0
38,955
W
Danzaburou
JoshdropKick
Danzaburou
12,107
5,681
0
4,523
12,492
6,438
1,782
56
12,436
0
57,148
L
Cupid
OGTrey
Cupid
7,553
4,707
201
3,751
16,943
7,420
0
10,429
6,514
0
56,272
W
Kuzenbo
PapaHill
Kuzenbo
6,997
2,547
0
2,710
13,295
19,954
373
315
12,980
27,039
246
W
Nox
Riocky
Nox
13,996
1,161
0
630
7,023
3,799
802
454
6,569
63,729
0
L
0
0
0
4
1,788
410
0
1,474
314
855
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,738
Gold Earned
30,650
194
Minions Killed
133
0
Camps Cleared
0
941,257
Distance Traveled
541,965
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,863
639
48
3
0
275,818
0
W
Danzaburou
13,388
788
68
4
0
303,843
0
L
Cupid
11,071
651
83
5
0
240,741
0
W
Kuzenbo
12,199
718
25
1
0
326,106
0
W
Nox
13,151
774
101
6
0
311,308
0
L
Sol
8,716
513
2
0
0
25,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role