Player Matchup

Charybdis
Charybdis
daltoid
Charybdis
Level 85
God Stats
20W - 21L
1,524 SR
Queue Stats
123W - 116L
1,588 Elo+
Party 1
Hades
Hades
mastedragon195
Hades
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 52L
1,547 Elo+
Party 1
Surtr
Surtr
on HCL
Surtr
Level 128
God Stats
1W - 1L
1,273 SR
Queue Stats
35W - 33L
1,594 Elo+
Solo
Team Averages
Level 116
1,432 SR
1,576 Elo+

VS

Team Averages
Level 113
1,690 SR
1,560 Elo+
Mulan
Mulan
ADHDEagle124
Mulan
Level 155
God Stats
61W - 47L
1,801 SR
Queue Stats
248W - 231L
1,603 Elo+
Party 2
Thanatos
Thanatos
dog man98765432
Thanatos
Level 77
God Stats
111W - 97L
1,596 SR
Queue Stats
140W - 122L
1,575 Elo+
Party 2
Baron Samedi
Baron Samedi
pedr189
Baron Samedi
Level 107
God Stats
45W - 23L
1,672 SR
Queue Stats
573W - 550L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
daltoid
Charybdis
13
3 / 6 / 3
10,044
773
7,851
10,596
3,696
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 4 / 3
9,468
728
8,138
11,442
8,666
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
on HCL
Surtr
12
1 / 3 / 5
9,550
735
6,817
16,752
17,914
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 8
10,293
792
11,257
14,159
16,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
14
4 / 4 / 7
10,251
789
8,123
10,152
4,552
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
pedr189
Baron Samedi
14
4 / 0 / 9
10,534
810
13,928
6,768
4,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
37
6
Kills
13
13
Deaths
6
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
5
2
8
4.5
L
Charybdis
daltoid
Charybdis
3
6
3
0.75
W
Thanatos
4
4
7
1.88
L
2
4
3
0.88
L
Surtr
on HCL
Surtr
1
3
5
1.17
W
Baron Samedi
pedr189
Baron Samedi
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,806
Damage
33,308
38,790
Taken
31,079
30,276
Mitigated
25,458
8,240
Healing
12,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,257
1,789
0
2,233
14,159
16,038
19
4,437
9,148
882
24,176
L
Charybdis
daltoid
Charybdis
7,851
3,402
0
500
10,596
3,696
0
3,816
6,780
0
48,393
W
Thanatos
8,123
1,002
0
5,194
10,152
4,552
0
2,814
7,286
0
27,328
L
8,138
572
1,180
2,072
11,442
8,666
0
3,641
7,643
28,573
0
L
Surtr
on HCL
Surtr
6,817
2,092
195
4,293
16,752
17,914
0
7,443
9,309
428
25,875
W
Baron Samedi
pedr189
Baron Samedi
13,928
1,488
2,059
2,858
6,768
4,868
0
1,589
5,179
68,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,062
Gold Earned
31,078
153
Minions Killed
159
0
Camps Cleared
0
712,948
Distance Traveled
728,310
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,293
792
28
2
0
241,440
0
L
Charybdis
10,044
773
71
5
0
216,123
0
W
Thanatos
10,251
789
44
3
0
237,591
0
L
Hades
9,468
728
43
3
0
242,983
0
L
Surtr
9,550
735
39
3
0
253,842
4
W
Baron Samedi
10,534
810
87
7
0
249,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role