Player Matchup

Thor
Thor
DragonArc1415
Thor
Level 42
God Stats
3W - 4L
1,678 SR
Queue Stats
35W - 34L
1,553 Elo+
Party 1
Hachiman
Hachiman
DugoodFister
Hachiman
Level 51
God Stats
3W - 11L
1,287 SR
Queue Stats
494W - 496L
1,398 Elo+
Party 2
Yemoja
Yemoja
MrMcGibblets1995
Yemoja
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
154W - 160L
1,346 Elo+
Party 2
Baron Samedi
Baron Samedi
PushPurged
Baron Samedi
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 25L
1,433 Elo+
Solo
Erlang Shen
Erlang Shen
SippinActaviss
Erlang Shen
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 45L
1,529 Elo+
Party 1
Team Averages
Level 61
1,493 SR
1,452 Elo+

VS

Team Averages
Level 73
1,480 SR
1,408 Elo+
Osiris
Osiris
AceSpad3
Osiris
Level 66
God Stats
18W - 17L
1,476 SR
Queue Stats
103W - 97L
1,437 Elo+
Solo
Persephone
Persephone
FairyBodParent
Persephone
Level 113
God Stats
5W - 4L
1,403 SR
Queue Stats
148W - 188L
1,403 Elo+
Party 3
Neith
Neith
GuttaSlug
Neith
Level 40
God Stats
7W - 6L
1,495 SR
Queue Stats
88W - 113L
1,391 Elo+
Party 3
Arachne
Arachne
SabakuDarkness
Arachne
Level 108
God Stats
17W - 20L
1,454 SR
Queue Stats
111W - 138L
1,405 Elo+
Party 3
Yemoja
Yemoja
TomBeaury
Yemoja
Level 40
God Stats
5W - 7L
1,572 SR
Queue Stats
105W - 112L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 3
7,415
618
4,723
5,310
2,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hachiman
DugoodFister
Hachiman
10
1 / 4 / 0
5,491
458
6,374
9,798
3,303
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 0 / 1
5,186
432
848
3,187
1,922
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Baron Samedi
PushPurged
Baron Samedi
11
2 / 4 / 1
6,174
515
5,459
10,050
4,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Erlang Shen
SippinActaviss
Erlang Shen
12
1 / 0 / 0
5,691
474
4,911
8,764
8,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AceSpad3
Osiris
11
0 / 1 / 0
6,683
557
5,221
10,664
12,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Persephone
FairyBodParent
Persephone
12
3 / 5 / 1
7,425
619
5,730
8,015
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
GuttaSlug
Neith
10
2 / 1 / 2
5,952
496
6,168
8,132
2,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 1 / 2
7,055
588
2,265
8,608
3,307
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
TomBeaury
Yemoja
10
1 / 0 / 1
6,505
542
2,631
3,627
2,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
8
Kills
8
8
Deaths
8
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
AceSpad3
Osiris
0
1
0
0
L
4
0
3
5.5
L
Hachiman
DugoodFister
Hachiman
1
4
0
0.25
W
Persephone
FairyBodParent
Persephone
3
5
1
0.7
W
Neith
GuttaSlug
Neith
2
1
2
3
L
0
0
1
0.5
L
Baron Samedi
PushPurged
Baron Samedi
2
4
1
0.63
W
2
1
2
3
L
Erlang Shen
SippinActaviss
Erlang Shen
1
0
0
1
W
Yemoja
TomBeaury
Yemoja
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,315
Damage
22,015
37,109
Taken
39,046
19,851
Mitigated
23,677
13,718
Healing
15,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
AceSpad3
Osiris
5,221
1,687
0
4,666
10,664
12,641
90
0
10,664
0
42,173
L
4,723
523
0
4,520
5,310
2,159
0
311
4,999
0
58,599
L
Hachiman
DugoodFister
Hachiman
6,374
2,825
0
1,244
9,798
3,303
0
1,599
8,199
0
40,586
W
Persephone
FairyBodParent
Persephone
5,730
630
0
1,721
8,015
2,850
0
4,833
3,101
40,805
0
W
Neith
GuttaSlug
Neith
6,168
2,586
0
3,684
8,132
2,639
792
386
7,746
0
39,096
L
848
112
986
1,194
3,187
1,922
0
1,032
2,155
9,840
0
L
Baron Samedi
PushPurged
Baron Samedi
5,459
599
44
2,153
10,050
4,453
0
5,419
4,631
39,608
0
W
2,265
1,584
0
1,757
8,608
3,307
0
704
7,904
0
53,409
L
Erlang Shen
SippinActaviss
Erlang Shen
4,911
2,400
0
3,577
8,764
8,014
0
0
8,764
0
28,647
W
Yemoja
TomBeaury
Yemoja
2,631
0
1,952
1,396
3,627
2,240
50
518
3,109
18,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,957
Gold Earned
33,620
261
Minions Killed
292
0
Camps Cleared
0
1,036,161
Distance Traveled
1,141,454
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,683
557
51
4
0
196,451
0
L
Thor
7,415
618
91
8
0
273,417
7
L
Hachiman
5,491
458
55
5
0
204,314
0
W
Persephone
7,425
619
71
6
0
215,283
2
W
Neith
5,952
496
67
6
0
218,656
0
L
Yemoja
5,186
432
13
1
0
133,425
0
L
Baron Samedi
6,174
515
70
6
0
203,328
0
W
Arachne
7,055
588
83
7
0
260,920
1
L
Erlang Shen
5,691
474
32
3
0
221,677
3
W
Yemoja
6,505
542
20
2
0
250,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role