Player Matchup

Kukulkan
Kukulkan
BeansTheCat8654
Kukulkan
Level 129
God Stats
6W - 3L
1,735 SR
Queue Stats
220W - 230L
1,471 Elo+
Solo
Thoth
Thoth
BingBaDaBingBong
Thoth
Level 128
God Stats
4W - 1L
1,862 SR
Queue Stats
43W - 46L
1,512 Elo+
Solo
Terra
Terra
FlankAShank
Terra
Level 97
God Stats
6W - 4L
1,646 SR
Queue Stats
457W - 376L
1,628 Elo+
Solo
Cernunnos
Cernunnos
Paperbagboi
Cernunnos
Level 110
God Stats
1W - 0L
1,702 SR
Queue Stats
11W - 19L
1,396 Elo+
Solo
Gilgamesh
Gilgamesh
krxvyy_
Gilgamesh
Level 103
God Stats
3W - 2L
1,708 SR
Queue Stats
143W - 134L
1,559 Elo+
Solo
Team Averages
Level 113
1,731 SR
1,513 Elo+

VS

Team Averages
Level 128
1,371 SR
1,546 Elo+
Vamana
Vamana
DrEmanuel
Vamana
Level 146
God Stats
6W - 8L
1,527 SR
Queue Stats
308W - 299L
1,595 Elo+
Solo
Scylla
Scylla
Dwarfer 154
Scylla
Level 107
God Stats
1W - 4L
1,350 SR
Queue Stats
135W - 114L
1,591 Elo+
Solo
Anhur
Anhur
Jessscdc
Anhur
Level 85
God Stats
0W - 3L
1,187 SR
Queue Stats
179W - 174L
1,545 Elo+
Solo
Xing Tian
Xing Tian
Yatees
Xing Tian
Level 151
God Stats
3W - 2L
1,500 SR
Queue Stats
194W - 70L
1,476 Elo+
Solo
Terra
Terra
panchosponchos
Terra
Level 149
God Stats
1W - 2L
1,291 SR
Queue Stats
383W - 391L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
2 / 1 / 4
8,211
821
6,974
4,101
2,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 1 / 8
7,869
787
8,448
4,562
2,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 1 / 9
8,497
850
8,495
8,657
6,190
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cernunnos
Paperbagboi
Cernunnos
14
3 / 2 / 7
8,381
838
7,870
8,877
4,428
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gilgamesh
krxvyy_
Gilgamesh
16
6 / 2 / 6
9,327
933
8,523
12,085
10,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DrEmanuel
Vamana
14
1 / 2 / 1
7,964
796
5,718
11,171
9,696
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
11
0 / 5 / 1
7,116
712
2,666
7,813
4,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Jessscdc
Anhur
12
1 / 2 / 2
7,009
701
5,247
7,081
3,361
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Yatees
Xing Tian
13
1 / 2 / 2
7,630
763
7,897
12,454
14,730
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 3 / 2
7,674
767
4,161
11,733
10,758
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
14
Kills
4
7
Deaths
14
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
1
4
4
W
1
1
8
5
L
Vamana
DrEmanuel
Vamana
1
2
1
0.75
L
Scylla
0
5
1
0.1
W
2
1
9
6.5
L
Anhur
Jessscdc
Anhur
1
2
2
1
W
Cernunnos
Paperbagboi
Cernunnos
3
2
7
3.25
L
Xing Tian
Yatees
Xing Tian
1
2
2
1
W
Gilgamesh
krxvyy_
Gilgamesh
6
2
6
4.5
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,310
Damage
25,689
38,282
Taken
50,252
25,361
Mitigated
42,793
17,311
Healing
16,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
6,974
292
611
692
4,101
2,214
383
1,871
2,174
23,092
0
W
8,448
110
816
649
4,562
2,167
10
2,323
2,151
13,562
0
L
Vamana
DrEmanuel
Vamana
5,718
1,500
2,803
2,577
11,171
9,696
0
3,956
6,896
0
15,344
L
Scylla
2,666
442
134
145
7,813
4,248
0
5,083
2,647
15,309
0
W
8,495
206
5,843
3,126
8,657
6,190
155
2,972
5,477
16,635
0
L
Anhur
Jessscdc
Anhur
5,247
2,552
368
852
7,081
3,361
45
4,760
2,280
0
9,848
W
Cernunnos
Paperbagboi
Cernunnos
7,870
4,222
556
2,365
8,877
4,428
1,127
2,394
6,377
0
25,705
L
Xing Tian
Yatees
Xing Tian
7,897
394
1,516
1,633
12,454
14,730
0
5,267
6,908
15,043
0
W
Gilgamesh
krxvyy_
Gilgamesh
8,523
1,023
715
1,938
12,085
10,362
32
4,504
7,197
1,585
13,146
L
4,161
61
3,022
3,347
11,733
10,758
64
5,227
6,407
12,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,285
Gold Earned
37,393
127
Minions Killed
101
0
Camps Cleared
0
1,077,053
Distance Traveled
929,942
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,211
821
42
4
0
194,789
0
W
Thoth
7,869
787
11
1
0
244,670
6
L
Vamana
7,964
796
19
2
0
207,383
0
L
Scylla
7,116
712
26
3
0
157,711
0
W
Terra
8,497
850
19
2
0
224,405
0
L
Anhur
7,009
701
18
2
0
156,540
0
W
Cernunnos
8,381
838
37
4
0
192,386
0
L
Xing Tian
7,630
763
16
2
0
212,012
0
W
Gilgamesh
9,327
933
18
2
0
220,803
0
L
Terra
7,674
767
22
2
0
196,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role