Player Matchup

Raijin
Raijin
Andyler
Raijin
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
73W - 67L
1,585 Elo+
Solo
Sobek
Sobek
MythicalForJers
Sobek
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 18L
1,611 Elo+
Party 1
Amaterasu
Amaterasu
RedEminems
Amaterasu
Level 25
God Stats
10W - 10L
1,639 SR
Queue Stats
18W - 16L
1,569 Elo+
Party 1
Team Averages
Level 44
1,546 SR
1,589 Elo+

VS

Team Averages
Level 88
1,710 SR
1,591 Elo+
Hercules
Hercules
DatSenpaiTho
Hercules
Level 87
God Stats
15W - 10L
1,721 SR
Queue Stats
23W - 20L
1,581 Elo+
Party 2
Loki
Loki
jotadio
Loki
Level 67
God Stats
65W - 33L
1,612 SR
Queue Stats
195W - 153L
1,609 Elo+
Solo
Scylla
Scylla
watzon
Scylla
Level 109
God Stats
3W - 1L
1,797 SR
Queue Stats
23W - 20L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Andyler
Raijin
11
1 / 3 / 3
8,485
707
8,747
7,737
2,699
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 2 / 3
7,937
661
5,659
12,317
11,633
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
RedEminems
Amaterasu
11
3 / 3 / 1
8,857
738
5,582
13,679
13,547
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DatSenpaiTho
Hercules
12
2 / 4 / 6
9,285
774
7,112
10,702
7,786
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
jotadio
Loki
11
1 / 0 / 5
8,533
711
8,199
6,601
4,082
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
watzon
Scylla
14
5 / 0 / 2
9,885
824
11,549
6,910
2,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
4
Kills
8
8
Deaths
4
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Raijin
Andyler
Raijin
1
3
3
0.83
W
Hercules
DatSenpaiTho
Hercules
2
4
6
1.25
L
0
2
3
0.75
L
Amaterasu
RedEminems
Amaterasu
3
3
1
1.17
W
Loki
jotadio
Loki
1
0
5
3.5
W
Scylla
watzon
Scylla
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,988
Damage
26,860
33,733
Taken
24,213
27,879
Mitigated
14,178
7,897
Healing
5,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Andyler
Raijin
8,747
1,309
0
500
7,737
2,699
0
2,055
5,682
43,559
0
W
Hercules
DatSenpaiTho
Hercules
7,112
2,379
0
3,899
10,702
7,786
196
7,084
3,618
0
21,304
L
5,659
866
0
2,996
12,317
11,633
0
5,457
6,860
15,038
0
L
Amaterasu
RedEminems
Amaterasu
5,582
2,245
0
4,401
13,679
13,547
0
5,253
8,374
0
26,436
W
Loki
jotadio
Loki
8,199
2,404
0
960
6,601
4,082
0
4,006
2,595
688
24,741
W
Scylla
watzon
Scylla
11,549
1,506
0
673
6,910
2,310
453
3,642
3,268
57,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,279
Gold Earned
27,703
113
Minions Killed
134
0
Camps Cleared
0
663,235
Distance Traveled
682,861
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,485
707
62
5
0
169,492
0
W
Hercules
9,285
774
22
2
0
237,038
0
L
Sobek
7,937
661
14
1
0
248,644
0
L
Amaterasu
8,857
738
37
3
0
245,099
0
W
Loki
8,533
711
33
3
0
216,920
0
W
Scylla
9,885
824
79
7
0
228,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role