Player Matchup

Achilles
Achilles
Demonwolf579
Achilles
Level 81
God Stats
0W - 2L
1,279 SR
Queue Stats
226W - 249L
1,375 Elo+
Party 1
Anubis
Anubis
GetDaNine999
Anubis
Level 24
God Stats
2W - 4L
1,500 SR
Queue Stats
72W - 95L
1,272 Elo+
Party 4
Merlin
Merlin
Maduros
Merlin
Level 85
God Stats
0W - 1L
1,553 SR
Queue Stats
34W - 29L
1,433 Elo+
Party 4
Medusa
Medusa
VanceV345
Medusa
Level 29
God Stats
1W - 2L
1,734 SR
Queue Stats
24W - 30L
1,463 Elo+
Party 1
Athena
Athena
ZaneOfArk
Athena
Level 55
God Stats
19W - 11L
1,592 SR
Queue Stats
268W - 288L
1,375 Elo+
Party 1
Team Averages
Level 55
1,532 SR
1,384 Elo+

VS

Team Averages
Level 51
1,419 SR
1,317 Elo+
Neith
Neith
HEKTIC_TREASON
Neith
Level 100
God Stats
19W - 25L
1,491 SR
Queue Stats
409W - 397L
1,482 Elo+
Party 3
Cthulhu
Cthulhu
Oakes_Classic
Cthulhu
Level 8
God Stats
2W - 3L
1,451 SR
Queue Stats
4W - 11L
1,219 Elo+
Party 3
Discordia
Discordia
Steampunk692
Discordia
Level 32
God Stats
34W - 29L
1,487 SR
Queue Stats
110W - 116L
1,380 Elo+
Party 2
Horus
Horus
asta4leaf
Horus
Level 107
God Stats
6W - 7L
1,436 SR
Queue Stats
112W - 121L
1,386 Elo+
Party 2
Artemis
Artemis
kinkyrhino69
Artemis
Level 6
God Stats
2W - 7L
1,229 SR
Queue Stats
3W - 8L
1,118 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Demonwolf579
Achilles
19
5 / 1 / 7
13,301
1,023
9,529
14,734
12,533
Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
19
2 / 10 / 6
12,788
984
22,079
23,821
11,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Maduros
Merlin
17
0 / 0 / 4
11,064
851
7,259
3,216
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
VanceV345
Medusa
19
6 / 3 / 6
13,935
1,072
26,875
25,419
12,564
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Athena
ZaneOfArk
Athena
18
0 / 2 / 9
11,880
914
9,285
25,670
28,780
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

122

VS

Team 2 Tickets

186

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 6
15,164
1,166
38,332
12,632
7,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
19
1 / 0 / 10
12,706
977
14,051
15,979
9,302
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Steampunk692
Discordia
19
2 / 3 / 11
12,886
991
12,619
11,718
4,873
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
asta4leaf
Horus
19
3 / 6 / 9
13,194
1,015
15,215
26,913
31,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Artemis
kinkyrhino69
Artemis
19
0 / 3 / 9
12,877
991
6,740
13,441
8,283
Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
61
13
Kills
16
16
Deaths
13
32
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Achilles
Demonwolf579
Achilles
5
1
7
8.5
L
Anubis
2
10
6
0.5
W
10
1
6
13
L
Merlin
Maduros
Merlin
0
0
4
2
W
Cthulhu
1
0
10
6
W
Discordia
Steampunk692
Discordia
2
3
11
2.5
L
Medusa
VanceV345
Medusa
6
3
6
3
L
Athena
ZaneOfArk
Athena
0
2
9
2.25
W
Horus
asta4leaf
Horus
3
6
9
1.25
W
Artemis
kinkyrhino69
Artemis
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,027
Damage
86,957
92,860
Taken
80,683
66,138
Mitigated
61,102
3,779
Healing
14,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Demonwolf579
Achilles
9,529
3,301
0
303
14,734
12,533
0
3,693
10,680
0
32,731
L
Anubis
22,079
1,050
0
3,476
23,821
11,048
0
7,067
16,387
46,989
0
W
38,332
17,799
0
3,929
12,632
7,111
0
4,862
7,770
0
81,005
L
Merlin
Maduros
Merlin
7,259
99
0
0
3,216
1,213
0
1,170
1,960
16,914
0
W
Cthulhu
14,051
845
609
0
15,979
9,302
0
9,795
6,184
38,023
0
W
Discordia
Steampunk692
Discordia
12,619
896
0
1,754
11,718
4,873
0
6,627
5,091
39,801
0
L
Medusa
VanceV345
Medusa
26,875
14,940
0
0
25,419
12,564
0
6,700
18,236
0
61,539
L
Athena
ZaneOfArk
Athena
9,285
3,098
0
0
25,670
28,780
0
8,063
17,040
20,729
0
W
Horus
asta4leaf
Horus
15,215
4,786
1,963
4,340
26,913
31,533
0
11,517
15,396
0
26,694
W
Artemis
kinkyrhino69
Artemis
6,740
2,243
1,292
551
13,441
8,283
0
6,028
7,413
0
19,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,968
Gold Earned
66,827
246
Minions Killed
280
4
Camps Cleared
12
1,077,012
Distance Traveled
1,281,882
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,301
1,023
55
4
1
262,657
0
L
Anubis
12,788
984
82
6
1
188,937
0
W
Neith
15,164
1,166
79
6
7
271,019
0
L
Merlin
11,064
851
20
2
0
119,227
0
W
Cthulhu
12,706
977
64
5
2
310,263
0
W
Discordia
12,886
991
82
6
2
238,651
0
L
Medusa
13,935
1,072
59
5
1
241,773
0
L
Athena
11,880
914
30
2
1
264,418
0
W
Horus
13,194
1,015
31
2
0
270,063
0
W
Artemis
12,877
991
24
2
1
191,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role