Player Matchup

Ra
Ra
CrimsonMalzeno
Ra
Level 29
God Stats
4W - 2L
1,781 SR
Queue Stats
112W - 110L
1,654 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Moonfinne
Ah Muzen Cab
Level 147
God Stats
6W - 5L
1,575 SR
Queue Stats
248W - 293L
1,570 Elo+
Party 1
Kuzenbo
Kuzenbo
Shiпobi
Kuzenbo
Level 159
God Stats
1W - 2L
1,556 SR
Queue Stats
457W - 495L
1,573 Elo+
Party 1
Fenrir
Fenrir
Wаke
Fenrir
Level 156
God Stats
1W - 1L
1,926 SR
Queue Stats
220W - 114L
1,759 Elo+
Party 1
Ymir
Ymir
kcut
Ymir
Level 157
God Stats
9W - 2L
1,797 SR
Queue Stats
378W - 379L
1,583 Elo+
Party 1
Team Averages
Level 130
1,727 SR
1,628 Elo+

VS

Team Averages
Level 94
1,471 SR
1,396 Elo+
Thanatos
Thanatos
CashierDon
Thanatos
Level 108
God Stats
13W - 15L
1,490 SR
Queue Stats
71W - 97L
1,381 Elo+
Party 2
Sylvanus
Sylvanus
DrawTTV
Sylvanus
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,405 Elo+
Party 2
Hachiman
Hachiman
FedLoki
Hachiman
Level 140
God Stats
4W - 2L
1,507 SR
Queue Stats
316W - 320L
1,397 Elo+
Party 2
Merlin
Merlin
Makeoutvalleys
Merlin
Level 33
God Stats
6W - 4L
1,554 SR
Queue Stats
133W - 161L
1,416 Elo+
Party 2
Shiva
Shiva
joshuanextdoor_
Shiva
Level 128
God Stats
13W - 13L
1,302 SR
Queue Stats
225W - 244L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 3
8,732
582
9,553
9,572
6,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Moonfinne
Ah Muzen Cab
12
2 / 3 / 8
7,849
523
12,170
11,630
4,678
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kuzenbo
Shiпobi
Kuzenbo
14
1 / 1 / 3
7,980
532
9,171
9,868
11,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
Wаke
Fenrir
16
9 / 2 / 4
9,805
654
8,720
14,804
7,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
kcut
Ymir
12
1 / 1 / 7
6,945
463
7,390
12,325
6,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CashierDon
Thanatos
14
3 / 4 / 1
8,196
546
6,627
15,460
7,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sylvanus
DrawTTV
Sylvanus
9
0 / 5 / 1
6,038
403
4,882
15,783
12,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hachiman
FedLoki
Hachiman
13
1 / 2 / 0
7,408
494
4,589
10,014
4,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 5
7,409
494
9,479
10,072
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 3 / 0
7,152
477
6,384
15,058
6,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
17
Kills
6
7
Deaths
17
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CashierDon
Thanatos
3
4
1
0.88
W
4
0
3
5.5
L
Sylvanus
DrawTTV
Sylvanus
0
5
1
0.1
L
Hachiman
FedLoki
Hachiman
1
2
0
0.5
L
1
3
5
1.17
W
Ah Muzen Cab
Moonfinne
Ah Muzen Cab
2
3
8
2
W
Kuzenbo
Shiпobi
Kuzenbo
1
1
3
2.5
W
Fenrir
Wаke
Fenrir
9
2
4
5.5
L
1
3
0
0.33
W
Ymir
kcut
Ymir
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,004
Damage
31,961
58,199
Taken
66,387
36,554
Mitigated
34,553
17,792
Healing
19,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CashierDon
Thanatos
6,627
99
0
8,544
15,460
7,267
0
5,065
9,723
0
57,257
W
9,553
497
1,212
4,258
9,572
6,901
0
1,995
7,369
67,053
466
L
Sylvanus
DrawTTV
Sylvanus
4,882
1,023
1,494
3,693
15,783
12,559
0
5,290
9,771
15,032
0
L
Hachiman
FedLoki
Hachiman
4,589
2,467
0
3,245
10,014
4,012
728
5,687
3,870
0
61,914
L
9,479
199
0
1,250
10,072
3,856
0
1,665
8,287
59,476
0
W
Ah Muzen Cab
Moonfinne
Ah Muzen Cab
12,170
2,677
0
1,329
11,630
4,678
240
4,497
7,083
0
58,792
W
Kuzenbo
Shiпobi
Kuzenbo
9,171
3,141
0
1,000
9,868
11,019
209
2,167
7,701
49,979
0
W
Fenrir
Wаke
Fenrir
8,720
4,005
0
7,858
14,804
7,699
0
2,525
12,279
0
78,564
L
6,384
932
0
1,555
15,058
6,859
0
5,744
8,572
137
50,119
W
Ymir
kcut
Ymir
7,390
2,092
0
2,135
12,325
6,257
0
3,554
8,771
39,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,311
Gold Earned
36,203
468
Minions Killed
403
0
Camps Cleared
0
1,602,254
Distance Traveled
1,482,170
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,196
546
85
6
0
346,968
4
W
Ra
8,732
582
120
8
0
330,396
4
L
Sylvanus
6,038
403
21
1
0
277,278
5
L
Hachiman
7,408
494
101
7
0
252,894
3
L
Merlin
7,409
494
113
8
0
287,650
3
W
Ah Muzen Cab
7,849
523
82
5
0
295,560
0
W
Kuzenbo
7,980
532
91
6
0
325,239
0
W
Fenrir
9,805
654
125
8
0
325,243
0
L
Shiva
7,152
477
83
6
0
317,380
0
W
Ymir
6,945
463
50
3
0
325,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role