Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
MrAcosta30
Hercules
Level 63
God Stats
19W - 7L
1,849 SR
Queue Stats
83W - 35L
1,676 Elo+
Party 1
Ne Zha
Ne Zha
ZzMitozZ
Ne Zha
Level 130
God Stats
1W - 0L
1,963 SR
Queue Stats
73W - 26L
1,706 Elo+
Party 1
Team Averages
Level 94
1,662 SR
1,576 Elo+

VS

Team Averages
Level 113
1,525 SR
1,423 Elo+
Bacchus
Bacchus
 
Bacchus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
GammaGril420
Amaterasu
Level 65
God Stats
0W - 1L
1,297 SR
Queue Stats
1W - 4L
1,243 Elo+
Solo
Hun Batz
Hun Batz
Gorillalui
Hun Batz
Level 129
God Stats
16W - 18L
1,497 SR
Queue Stats
499W - 451L
1,462 Elo+
Solo
Ishtar
Ishtar
XxxYuukixX
Ishtar
Level 129
God Stats
2W - 6L
1,509 SR
Queue Stats
21W - 21L
1,559 Elo+
Party 2
Persephone
Persephone
mnadsss
Persephone
Level 119
God Stats
1W - 1L
1,820 SR
Queue Stats
86W - 105L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
5 / 0 / 3
7,909
879
7,778
8,507
3,873
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Zhong Kui
 
Zhong Kui
13
1 / 2 / 4
7,166
796
4,535
7,929
6,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
 
Skadi
14
2 / 0 / 5
7,122
791
6,724
4,629
1,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
MrAcosta30
Hercules
13
2 / 0 / 2
6,787
754
4,066
9,127
7,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
ZzMitozZ
Ne Zha
14
3 / 1 / 6
7,406
823
10,061
8,511
5,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 4 / 1
6,161
685
5,696
9,594
6,542
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
GammaGril420
Amaterasu
10
0 / 0 / 1
5,789
643
2,797
4,005
3,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Gorillalui
Hun Batz
14
2 / 1 / 0
7,337
815
4,859
8,287
3,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
XxxYuukixX
Ishtar
12
1 / 5 / 0
6,191
688
3,088
9,250
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
mnadsss
Persephone
13
0 / 4 / 2
6,882
765
7,519
7,467
2,838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
13
Kills
3
3
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
5
0
3
6.5
W
Zhong Kui
 
Zhong Kui
1
2
4
1.5
W
Skadi
 
Skadi
2
0
5
4.5
L
Bacchus
 
Bacchus
0
4
1
0.13
L
Amaterasu
GammaGril420
Amaterasu
0
0
1
0.5
L
Hun Batz
Gorillalui
Hun Batz
2
1
0
2
W
Hercules
MrAcosta30
Hercules
2
0
2
3
L
Ishtar
XxxYuukixX
Ishtar
1
5
0
0.2
W
Ne Zha
ZzMitozZ
Ne Zha
3
1
6
6
L
Persephone
mnadsss
Persephone
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,164
Damage
23,959
38,703
Taken
38,603
25,530
Mitigated
19,796
10,178
Healing
3,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,778
1,538
0
1,677
8,507
3,873
124
2,628
5,879
29,336
0
W
Zhong Kui
 
Zhong Kui
4,535
816
0
4,035
7,929
6,671
1,072
2,094
5,747
26,496
0
W
Skadi
 
Skadi
6,724
1,583
0
0
4,629
1,975
0
2,390
2,194
0
18,917
L
Bacchus
 
Bacchus
5,696
449
0
250
9,594
6,542
0
2,844
6,429
16,191
0
L
Amaterasu
GammaGril420
Amaterasu
2,797
813
0
1,403
4,005
3,258
0
1,095
2,824
0
3,472
L
Hun Batz
Gorillalui
Hun Batz
4,859
126
0
717
8,287
3,604
0
3,880
4,363
0
25,463
W
Hercules
MrAcosta30
Hercules
4,066
949
0
2,910
9,127
7,891
298
3,334
5,354
0
11,258
L
Ishtar
XxxYuukixX
Ishtar
3,088
1,182
0
431
9,250
3,554
0
2,396
6,854
0
14,220
W
Ne Zha
ZzMitozZ
Ne Zha
10,061
1,891
0
1,556
8,511
5,120
252
2,637
5,789
0
33,573
L
Persephone
mnadsss
Persephone
7,519
323
0
1,141
7,467
2,838
0
2,138
5,113
24,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,390
Gold Earned
32,360
183
Minions Killed
157
0
Camps Cleared
0
1,018,268
Distance Traveled
920,588
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,909
879
48
5
0
213,676
2
W
Zhong Kui
7,166
796
45
5
0
173,421
0
W
Skadi
7,122
791
38
4
0
224,788
0
L
Bacchus
6,161
685
17
2
0
203,358
0
L
Amaterasu
5,789
643
2
0
0
153,804
0
L
Hun Batz
7,337
815
64
7
0
200,894
0
W
Hercules
6,787
754
16
2
0
200,070
0
L
Ishtar
6,191
688
31
3
0
164,105
0
W
Ne Zha
7,406
823
36
4
0
206,313
0
L
Persephone
6,882
765
43
5
0
198,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role