Player Matchup

Geb
Geb
LongMandible
Geb
Level 37
God Stats
1W - 2L
1,285 SR
Queue Stats
112W - 91L
1,382 Elo+
Party 1
Merlin
Merlin
PapaSchizo
Merlin
Level 28
God Stats
3W - 5L
1,397 SR
Queue Stats
168W - 129L
1,363 Elo+
Party 1
Ratatoskr
Ratatoskr
Slentop
Ratatoskr
Level 12
God Stats
3W - 2L
1,612 SR
Queue Stats
4W - 3L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
Verende
Danzaburou
Level 16
God Stats
40W - 24L
1,139 SR
Queue Stats
55W - 42L
1,251 Elo+
Party 1
Vamana
Vamana
balls1731
Vamana
Level 18
God Stats
5W - 3L
1,202 SR
Queue Stats
39W - 28L
1,390 Elo+
Party 1
Team Averages
Level 22
1,327 SR
1,396 Elo+

VS

Team Averages
Level 121
1,606 SR
1,514 Elo+
Cupid
Cupid
 
Cupid
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DenDi313
Sylvanus
Level 117
God Stats
3W - 1L
1,662 SR
Queue Stats
288W - 282L
1,425 Elo+
Solo
Yu Huang
Yu Huang
TheCelt990
Yu Huang
Level 124
God Stats
2W - 4L
1,717 SR
Queue Stats
23W - 17L
1,591 Elo+
Solo
Janus
Janus
XNeurologicalX
Janus
Level 102
God Stats
2W - 5L
1,500 SR
Queue Stats
73W - 71L
1,489 Elo+
Solo
Tsukuyomi
Tsukuyomi
trexzombie
Tsukuyomi
Level 123
God Stats
2W - 1L
1,651 SR
Queue Stats
16W - 18L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 18
10,667
1,185
8,112
10,921
7,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
PapaSchizo
Merlin
16
9 / 2 / 10
11,793
1,310
13,675
6,482
2,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Slentop
Ratatoskr
16
3 / 4 / 11
10,207
1,134
7,510
9,343
3,111
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
Verende
Danzaburou
16
3 / 2 / 15
10,124
1,125
12,343
10,922
4,457
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
balls1731
Vamana
16
5 / 4 / 13
10,391
1,155
10,656
15,572
11,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

274

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
6 / 2 / 4
10,927
1,214
11,137
12,438
5,632
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
DenDi313
Sylvanus
15
3 / 6 / 9
10,177
1,131
5,727
14,838
9,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Yu Huang
TheCelt990
Yu Huang
15
3 / 9 / 6
10,396
1,155
10,051
18,363
8,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 4 / 9
9,768
1,085
9,915
8,726
3,623
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
trexzombie
Tsukuyomi
14
0 / 0 / 5
8,356
928
0
201
39

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
45
21
Kills
12
14
Deaths
21
67
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
6
2
4
4
L
Sylvanus
DenDi313
Sylvanus
3
6
9
1.25
W
1
2
18
5
W
Merlin
PapaSchizo
Merlin
9
2
10
7
W
Ratatoskr
Slentop
Ratatoskr
3
4
11
2.13
L
Yu Huang
TheCelt990
Yu Huang
3
9
6
0.67
W
Danzaburou
Verende
Danzaburou
3
2
15
5.25
L
0
4
9
1.13
W
Vamana
balls1731
Vamana
5
4
13
2.88
L
Tsukuyomi
trexzombie
Tsukuyomi
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,296
Damage
36,830
53,240
Taken
54,566
29,781
Mitigated
26,882
4,711
Healing
4,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
11,137
4,035
1,756
311
12,438
5,632
0
6,482
5,500
0
27,107
L
Sylvanus
DenDi313
Sylvanus
5,727
1,996
834
1,542
14,838
9,054
0
5,391
8,892
9,882
1,221
W
8,112
995
0
1,786
10,921
7,436
0
6,632
2,156
18,405
0
W
Merlin
PapaSchizo
Merlin
13,675
1,622
0
115
6,482
2,852
0
2,685
3,753
40,838
0
W
Ratatoskr
Slentop
Ratatoskr
7,510
2,255
0
75
9,343
3,111
0
5,244
2,985
0
24,246
L
Yu Huang
TheCelt990
Yu Huang
10,051
1,093
0
417
18,363
8,534
0
7,155
10,756
29,257
0
W
Danzaburou
Verende
Danzaburou
12,343
5,466
0
1,967
10,922
4,457
0
5,842
3,814
0
26,725
L
9,915
853
0
40
8,726
3,623
0
2,600
5,937
28,582
0
W
Vamana
balls1731
Vamana
10,656
4,231
0
768
15,572
11,925
0
5,054
6,465
0
22,701
L
Tsukuyomi
trexzombie
Tsukuyomi
0
0
0
0
201
39
0
0
73
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,182
Gold Earned
49,624
191
Minions Killed
161
11
Camps Cleared
3
932,926
Distance Traveled
565,722
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,927
1,214
42
5
0
176,876
0
L
Sylvanus
10,177
1,131
14
2
2
98,157
0
W
Geb
10,667
1,185
21
2
1
198,281
0
W
Merlin
11,793
1,310
68
8
3
172,161
0
W
Ratatoskr
10,207
1,134
32
4
4
192,101
0
L
Yu Huang
10,396
1,155
53
6
1
155,273
0
W
Danzaburou
10,124
1,125
31
3
0
170,935
0
L
Janus
9,768
1,085
52
6
0
135,300
0
W
Vamana
10,391
1,155
39
4
3
199,448
0
L
Tsukuyomi
8,356
928
0
0
0
116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role