Player Matchup

Discordia
Discordia
 
Discordia
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
HatchetGhost
Da Ji
Level 37
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 71L
1,366 Elo+
Party 1
Artemis
Artemis
KannonoIruw
Artemis
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 52L
1,487 Elo+
Party 1
Osiris
Osiris
moosegiant
Osiris
Level 127
God Stats
2W - 2L
1,141 SR
Queue Stats
167W - 166L
1,452 Elo+
Party 1
Hel
Hel
raunks_moon
Hel
Level 157
God Stats
2W - 2L
1,729 SR
Queue Stats
217W - 219L
1,417 Elo+
Party 1
Team Averages
Level 119
1,474 SR
1,444 Elo+

VS

Team Averages
Level 95
1,551 SR
1,423 Elo+
Gilgamesh
Gilgamesh
DeuceDinero23
Gilgamesh
Level 159
God Stats
2W - 4L
1,457 SR
Queue Stats
217W - 221L
1,436 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ELImaster22
Ah Muzen Cab
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,392 Elo+
Party 2
Tyr
Tyr
FinickyLotus66
Tyr
Level 69
God Stats
3W - 4L
1,721 SR
Queue Stats
201W - 161L
1,452 Elo+
Party 2
Bastet
Bastet
gotyouwet
Bastet
Level 101
God Stats
4W - 4L
1,578 SR
Queue Stats
241W - 289L
1,413 Elo+
Party 3
Aphrodite
Aphrodite
gotyouwetter
Aphrodite
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
288W - 335L
1,420 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
18
6 / 3 / 11
10,461
951
19,020
12,422
5,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 1 / 8
10,306
937
7,601
10,168
5,062
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
KannonoIruw
Artemis
15
2 / 3 / 11
9,098
827
11,266
13,345
6,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
moosegiant
Osiris
14
1 / 4 / 11
9,177
834
3,812
15,665
19,397
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 2 / 12
9,926
902
12,809
14,446
6,314
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeuceDinero23
Gilgamesh
8
0 / 1 / 4
6,461
587
2,971
3,422
2,343
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
ELImaster22
Ah Muzen Cab
15
1 / 6 / 6
7,882
717
9,614
12,180
4,742
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 4 / 5
9,072
825
15,560
18,786
23,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bastet
gotyouwet
Bastet
16
3 / 2 / 5
8,612
783
6,843
11,364
4,427
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
gotyouwetter
Aphrodite
16
3 / 8 / 4
8,739
794
8,731
13,842
7,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
36
21
Kills
12
13
Deaths
21
53
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
6
3
11
3.83
L
Gilgamesh
DeuceDinero23
Gilgamesh
0
1
4
2
L
Ah Muzen Cab
ELImaster22
Ah Muzen Cab
1
6
6
0.67
L
5
4
5
1.88
W
8
1
8
12
W
Artemis
KannonoIruw
Artemis
2
3
11
2.5
L
Bastet
gotyouwet
Bastet
3
2
5
2.75
L
Aphrodite
gotyouwetter
Aphrodite
3
8
4
0.63
W
Osiris
moosegiant
Osiris
1
4
11
1.63
W
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,508
Damage
43,719
66,046
Taken
59,594
42,227
Mitigated
42,865
35,328
Healing
15,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
19,020
823
1,397
2,055
12,422
5,200
1,261
1,962
10,290
37,026
0
L
Gilgamesh
DeuceDinero23
Gilgamesh
2,971
223
145
632
3,422
2,343
0
1,128
2,226
547
4,068
L
Ah Muzen Cab
ELImaster22
Ah Muzen Cab
9,614
1,992
401
474
12,180
4,742
0
6,510
5,530
0
20,853
L
15,560
1,284
863
2,832
18,786
23,776
0
8,912
9,430
0
26,730
W
7,601
1,916
913
961
10,168
5,062
619
1,562
8,464
0
12,419
W
Artemis
KannonoIruw
Artemis
11,266
2,501
1,002
1,132
13,345
6,254
2,322
1,886
11,118
0
25,514
L
Bastet
gotyouwet
Bastet
6,843
2,655
189
2,731
11,364
4,427
0
6,232
5,052
0
19,493
L
Aphrodite
gotyouwetter
Aphrodite
8,731
888
4,124
3,184
13,842
7,577
0
9,138
4,550
18,611
0
W
Osiris
moosegiant
Osiris
3,812
1,264
407
1,371
15,665
19,397
32
1,865
13,447
0
9,878
W
12,809
637
16,381
9,709
14,446
6,314
464
1,557
12,180
27,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,968
Gold Earned
40,766
171
Minions Killed
99
0
Camps Cleared
0
1,090,427
Distance Traveled
879,714
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,461
951
44
4
0
199,586
0
L
Gilgamesh
6,461
587
3
0
0
76,117
0
L
Ah Muzen Cab
7,882
717
25
2
0
184,350
0
L
Tyr
9,072
825
19
2
0
247,789
0
W
Da Ji
10,306
937
22
2
0
247,084
0
W
Artemis
9,098
827
45
4
0
197,879
0
L
Bastet
8,612
783
31
3
0
218,552
0
L
Aphrodite
8,739
794
21
2
0
152,906
0
W
Osiris
9,177
834
19
2
0
202,233
0
W
Hel
9,926
902
41
4
0
243,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role