Player Matchup

Cernunnos
Cernunnos
DarthReign27
Cernunnos
Level 26
God Stats
1W - 6L
997 SR
Queue Stats
4W - 22L
1,100 Elo+
Party 1
Anubis
Anubis
RemissBonsai731
Anubis
Level 66
God Stats
1W - 3L
1,196 SR
Queue Stats
116W - 211L
1,254 Elo+
Party 1
Xbalanque
Xbalanque
Shurtugal401
Xbalanque
Level 108
God Stats
4W - 9L
1,479 SR
Queue Stats
434W - 375L
1,457 Elo+
Solo
Shiva
Shiva
T10 R1CK
Shiva
Level 121
God Stats
0W - 1L
1,590 SR
Queue Stats
24W - 38L
1,472 Elo+
Solo
Ravana
Ravana
vHachimanv1405
Ravana
Level 35
God Stats
0W - 5L
1,170 SR
Queue Stats
224W - 254L
1,336 Elo+
Solo
Team Averages
Level 71
1,286 SR
1,324 Elo+

VS

Team Averages
Level 80
1,379 SR
1,404 Elo+
Surtr
Surtr
NovaCain1397
Surtr
Level 71
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 36L
1,476 Elo+
Solo
Danzaburou
Danzaburou
TheFearlessTrash
Danzaburou
Level 120
God Stats
75W - 81L
1,465 SR
Queue Stats
285W - 281L
1,375 Elo+
Solo
Ymir
Ymir
UNHAPPY GRANNY
Ymir
Level 114
God Stats
4W - 3L
1,256 SR
Queue Stats
181W - 173L
1,486 Elo+
Solo
Arachne
Arachne
dumptruckmatt
Arachne
Level 44
God Stats
4W - 5L
1,173 SR
Queue Stats
58W - 77L
1,328 Elo+
Solo
Baron Samedi
Baron Samedi
mrmax099
Baron Samedi
Level 49
God Stats
14W - 17L
1,500 SR
Queue Stats
127W - 145L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarthReign27
Cernunnos
9
0 / 9 / 0
6,444
358
2,119
14,358
5,302
12
1 / 11 / 3
7,626
424
8,018
17,184
8,400
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
Shurtugal401
Xbalanque
14
5 / 5 / 2
9,088
505
15,018
18,833
8,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
T10 R1CK
Shiva
12
1 / 1 / 3
8,698
483
10,916
15,003
14,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 2 / 0
9,341
519
7,568
16,899
18,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
9,396
522
5,512
9,472
10,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
TheFearlessTrash
Danzaburou
14
3 / 1 / 3
8,495
472
9,486
8,591
3,408
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 4 / 2
8,023
446
4,169
17,661
17,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
15
8 / 3 / 8
10,172
565
16,677
16,379
6,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Baron Samedi
mrmax099
Baron Samedi
16
12 / 1 / 6
10,372
576
17,550
15,295
7,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
10
Kills
27
28
Deaths
10
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
DarthReign27
Cernunnos
0
9
0
0
W
3
1
1
3.5
L
1
11
3
0.23
L
Xbalanque
Shurtugal401
Xbalanque
5
5
2
1.2
L
Shiva
T10 R1CK
Shiva
1
1
3
2.5
W
Danzaburou
TheFearlessTrash
Danzaburou
3
1
3
4.5
W
1
4
2
0.5
W
Arachne
8
3
8
4
W
Baron Samedi
mrmax099
Baron Samedi
12
1
6
15
L
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,639
Damage
53,394
82,277
Taken
67,398
55,074
Mitigated
45,489
20,276
Healing
20,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
DarthReign27
Cernunnos
2,119
852
0
416
14,358
5,302
30
3,839
10,200
0
26,707
W
5,512
2,525
199
1,466
9,472
10,106
600
241
9,231
1,535
55,066
L
8,018
1,418
0
3,727
17,184
8,400
0
7,762
9,041
41,898
0
L
Xbalanque
Shurtugal401
Xbalanque
15,018
7,440
0
6,013
18,833
8,295
942
3,502
15,272
0
76,882
L
Shiva
T10 R1CK
Shiva
10,916
1,992
2,854
3,193
15,003
14,819
0
2,770
12,139
0
48,264
W
Danzaburou
TheFearlessTrash
Danzaburou
9,486
4,425
0
3,866
8,591
3,408
1,836
255
8,336
0
59,087
W
4,169
897
0
2,263
17,661
17,806
112
1,188
16,473
36,750
0
W
Arachne
16,677
11,621
0
4,559
16,379
6,882
0
1,650
14,729
0
66,742
W
Baron Samedi
mrmax099
Baron Samedi
17,550
1,827
757
7,263
15,295
7,287
685
4,858
10,437
65,607
0
L
7,568
1,800
0
4,073
16,899
18,258
0
3,209
13,591
121
56,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,197
Gold Earned
46,458
372
Minions Killed
401
0
Camps Cleared
0
1,506,656
Distance Traveled
1,650,660
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,444
358
38
2
0
280,737
0
W
Surtr
9,396
522
96
5
0
348,950
0
L
Anubis
7,626
424
52
3
0
244,369
0
L
Xbalanque
9,088
505
118
7
0
303,394
0
L
Shiva
8,698
483
67
4
0
367,661
5
W
Danzaburou
8,495
472
82
5
0
305,225
2
W
Ymir
8,023
446
48
3
0
295,507
3
W
Arachne
10,172
565
73
4
0
393,418
0
W
Baron Samedi
10,372
576
102
6
0
307,560
0
L
Ravana
9,341
519
97
5
0
310,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role