Player Matchup

Chang'e
Chang'e
AlienMixture
Chang'e
Level 85
God Stats
30W - 35L
1,457 SR
Queue Stats
393W - 381L
1,447 Elo+
Party 2
Sylvanus
Sylvanus
ENKI91
Sylvanus
Level 122
God Stats
2W - 1L
1,829 SR
Queue Stats
15W - 30L
1,385 Elo+
Solo
Vamana
Vamana
MegaMilkMan50
Vamana
Level 82
God Stats
31W - 21L
1,597 SR
Queue Stats
419W - 403L
1,424 Elo+
Party 2
Hou Yi
Hou Yi
Scroog3McDucky
Hou Yi
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 36L
1,493 Elo+
Solo
Da Ji
Da Ji
TheFunnyMan96
Da Ji
Level 157
God Stats
3W - 3L
1,825 SR
Queue Stats
565W - 576L
1,429 Elo+
Party 2
Team Averages
Level 116
1,642 SR
1,436 Elo+

VS

Team Averages
Level 82
1,641 SR
1,485 Elo+
Anhur
Anhur
GODTHEFATHER69
Anhur
Level 69
God Stats
3W - 2L
1,770 SR
Queue Stats
112W - 122L
1,450 Elo+
Party 1
Bakasura
Bakasura
Krimson8
Bakasura
Level 60
God Stats
7W - 4L
1,679 SR
Queue Stats
202W - 186L
1,467 Elo+
Solo
Maui
Maui
Me2012
Maui
Level 123
God Stats
12W - 9L
1,561 SR
Queue Stats
31W - 28L
1,520 Elo+
Solo
Horus
Horus
Th3ButtBurglar
Horus
Level 91
God Stats
5W - 3L
1,456 SR
Queue Stats
306W - 267L
1,520 Elo+
Party 1
Izanami
Izanami
TorDaniel01
Izanami
Level 67
God Stats
3W - 2L
1,740 SR
Queue Stats
262W - 290L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlienMixture
Chang'e
10
0 / 2 / 1
6,085
507
7,043
7,254
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
ENKI91
Sylvanus
8
0 / 4 / 2
5,724
477
4,768
12,826
8,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 3 / 1
6,740
562
7,668
12,890
9,226
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 0 / 3
6,148
512
2,758
4,059
1,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
8 / 2 / 0
7,269
606
6,844
11,277
4,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,268
522
2,383
5,263
1,881
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Krimson8
Bakasura
13
3 / 4 / 3
7,215
601
6,349
13,123
6,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Maui
Me2012
Maui
9
0 / 1 / 8
6,326
527
3,527
8,839
6,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
4 / 1 / 1
7,513
626
8,733
12,033
12,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Izanami
TorDaniel01
Izanami
12
4 / 1 / 1
6,999
583
7,494
8,672
3,375
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
26
9
Kills
11
11
Deaths
9
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AlienMixture
Chang'e
0
2
1
0.25
L
Sylvanus
ENKI91
Sylvanus
0
4
2
0.25
W
0
2
2
0.5
W
Bakasura
Krimson8
Bakasura
3
4
3
1.13
W
Maui
Me2012
Maui
0
1
8
4
L
1
3
1
0.5
L
0
0
3
1.5
W
4
1
1
4.5
L
8
2
0
4
W
Izanami
TorDaniel01
Izanami
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,081
Damage
28,486
48,306
Taken
47,930
25,305
Mitigated
30,955
16,759
Healing
15,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AlienMixture
Chang'e
7,043
1,084
823
3,443
7,254
2,102
0
772
6,143
52,023
0
L
Sylvanus
ENKI91
Sylvanus
4,768
913
496
4,299
12,826
8,228
0
1,635
10,595
14,639
0
W
2,383
1,512
0
1,608
5,263
1,881
1,043
795
4,468
0
39,046
W
Bakasura
Krimson8
Bakasura
6,349
3,787
0
3,102
13,123
6,461
0
2,807
10,316
0
58,650
W
Maui
Me2012
Maui
3,527
744
0
2,547
8,839
6,669
0
4,018
4,818
15,133
0
L
7,668
3,414
0
3,629
12,890
9,226
0
253
12,527
505
53,006
L
2,758
1,557
0
2,541
4,059
1,563
0
335
3,615
0
44,943
W
8,733
4,184
120
4,011
12,033
12,569
0
660
11,373
0
49,452
L
6,844
1,731
0
1,528
11,277
4,186
0
568
10,083
0
39,644
W
Izanami
TorDaniel01
Izanami
7,494
5,247
0
3,654
8,672
3,375
0
3,890
4,782
0
57,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,966
Gold Earned
34,321
310
Minions Killed
372
0
Camps Cleared
0
1,224,489
Distance Traveled
1,301,083
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,085
507
87
7
0
243,379
0
L
Sylvanus
5,724
477
16
1
0
220,701
0
W
Anhur
6,268
522
77
6
0
229,294
1
W
Bakasura
7,215
601
103
9
0
305,108
0
W
Maui
6,326
527
8
1
0
284,966
4
L
Vamana
6,740
562
73
6
0
234,959
0
L
Hou Yi
6,148
512
81
7
0
232,854
4
W
Horus
7,513
626
72
6
0
267,397
3
L
Da Ji
7,269
606
53
4
0
292,596
0
W
Izanami
6,999
583
112
9
0
214,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role