Player Matchup

Vulcan
Vulcan
BryanGaymer9238
Vulcan
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 62L
1,507 Elo+
Party 2
Apollo
Apollo
MRusee
Apollo
Level 88
God Stats
1W - 1L
1,265 SR
Queue Stats
36W - 26L
1,449 Elo+
Party 2
Mercury
Mercury
NinoHuevo01
Mercury
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 46L
1,478 Elo+
Party 2
Sylvanus
Sylvanus
UtterWriter1263
Sylvanus
Level 102
God Stats
2W - 1L
1,492 SR
Queue Stats
43W - 46L
1,430 Elo+
Party 2
Sun Wukong
Sun Wukong
pats the guy
Sun Wukong
Level 89
God Stats
1W - 3L
1,296 SR
Queue Stats
311W - 306L
1,394 Elo+
Solo
Team Averages
Level 92
1,411 SR
1,452 Elo+

VS

Team Averages
Level 89
1,454 SR
1,403 Elo+
Skadi
Skadi
Bigtigblack109
Skadi
Level 179
God Stats
2W - 11L
1,312 SR
Queue Stats
756W - 803L
1,460 Elo+
Party 1
Zhong Kui
Zhong Kui
King_Leon626
Zhong Kui
Level 104
God Stats
19W - 10L
1,641 SR
Queue Stats
438W - 464L
1,465 Elo+
Party 1
Discordia
Discordia
Nexus4140
Discordia
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
YOLOgetSWAG
Ah Muzen Cab
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,383 Elo+
Solo
Guan Yu
Guan Yu
bigPeaches
Guan Yu
Level 17
God Stats
0W - 2L
1,317 SR
Queue Stats
1W - 9L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 19
16,265
957
48,927
17,374
10,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
MRusee
Apollo
20
14 / 7 / 14
14,275
840
16,989
21,125
10,987
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
NinoHuevo01
Mercury
16
2 / 9 / 9
10,745
632
3,822
17,763
7,476
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
20
6 / 3 / 22
13,781
811
7,660
26,786
34,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
pats the guy
Sun Wukong
19
1 / 5 / 18
11,912
701
14,252
20,172
19,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 9 / 10
10,983
646
15,180
17,904
7,644
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Zhong Kui
King_Leon626
Zhong Kui
20
12 / 8 / 6
13,006
765
21,427
24,613
19,619
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Discordia
Nexus4140
Discordia
18
6 / 8 / 10
11,482
675
20,646
20,426
8,460
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
YOLOgetSWAG
Ah Muzen Cab
20
4 / 7 / 15
12,273
722
11,331
19,607
9,446
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
bigPeaches
Guan Yu
20
2 / 6 / 17
12,131
714
12,271
24,740
21,249
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
85
37
Kills
27
28
Deaths
38
82
Assists
58
Player
Kills
Deaths
Assists
KDA
L
3
9
10
0.89
W
14
4
19
5.88
L
Zhong Kui
King_Leon626
Zhong Kui
12
8
6
1.88
W
Apollo
MRusee
Apollo
14
7
14
3
L
Discordia
Nexus4140
Discordia
6
8
10
1.38
W
Mercury
NinoHuevo01
Mercury
2
9
9
0.72
W
Sylvanus
6
3
22
5.67
L
Ah Muzen Cab
YOLOgetSWAG
Ah Muzen Cab
4
7
15
1.64
L
Guan Yu
bigPeaches
Guan Yu
2
6
17
1.75
W
Sun Wukong
pats the guy
Sun Wukong
1
5
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,650
Damage
80,855
103,220
Taken
107,290
82,824
Mitigated
66,418
40,929
Healing
29,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,180
5,821
789
462
17,904
7,644
418
8,776
8,876
0
32,324
W
48,927
16,146
2,925
4,863
17,374
10,691
1,766
7,973
9,159
91,807
0
L
Zhong Kui
King_Leon626
Zhong Kui
21,427
3,612
470
5,869
24,613
19,619
216
11,967
12,441
45,837
0
W
Apollo
MRusee
Apollo
16,989
10,657
2,793
4,803
21,125
10,987
5,490
5,847
14,662
0
37,597
L
Discordia
Nexus4140
Discordia
20,646
2,426
1,625
3,381
20,426
8,460
1,037
13,650
6,736
35,996
0
W
Mercury
NinoHuevo01
Mercury
3,822
1,565
693
2,157
17,763
7,476
515
8,369
9,302
0
10,443
W
Sylvanus
7,660
1,326
6,205
11,734
26,786
34,189
764
11,170
14,935
11,960
0
L
Ah Muzen Cab
YOLOgetSWAG
Ah Muzen Cab
11,331
3,210
355
924
19,607
9,446
3,454
11,470
8,102
195
39,324
L
Guan Yu
bigPeaches
Guan Yu
12,271
2,353
8,262
7,119
24,740
21,249
387
10,787
13,715
0
21,864
W
Sun Wukong
pats the guy
Sun Wukong
14,252
1,503
666
4,090
20,172
19,481
324
8,104
11,390
0
33,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,978
Gold Earned
59,875
213
Minions Killed
188
0
Camps Cleared
0
1,445,539
Distance Traveled
1,259,851
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,983
646
33
2
0
196,388
0
W
Vulcan
16,265
957
90
5
0
322,301
0
L
Zhong Kui
13,006
765
52
3
0
212,726
0
W
Apollo
14,275
840
36
2
0
313,668
0
L
Discordia
11,482
675
39
2
0
238,015
0
W
Mercury
10,745
632
12
1
0
311,581
0
W
Sylvanus
13,781
811
14
1
0
268,537
0
L
Ah Muzen Cab
12,273
722
51
3
0
278,875
0
L
Guan Yu
12,131
714
13
1
0
333,847
0
W
Sun Wukong
11,912
701
61
4
0
229,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role