Player Matchup

Izanami
Izanami
 
Izanami
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
MustacheCoaster
Hercules
Level 153
God Stats
3W - 4L
1,283 SR
Queue Stats
127W - 130L
1,476 Elo+
Party 1
Ares
Ares
Popolo808King69
Ares
Level 160
God Stats
6W - 7L
1,563 SR
Queue Stats
112W - 128L
1,453 Elo+
Party 1
Zeus
Zeus
allamericanzero
Zeus
Level 88
God Stats
14W - 5L
1,706 SR
Queue Stats
138W - 131L
1,439 Elo+
Party 3
Thanatos
Thanatos
babyj3nkz22
Thanatos
Level 124
God Stats
108W - 86L
1,562 SR
Queue Stats
196W - 170L
1,470 Elo+
Party 3
Team Averages
Level 126
1,523 SR
1,468 Elo+

VS

Team Averages
Level 98
1,603 SR
1,510 Elo+
Lancelot
Lancelot
 
Lancelot
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Kewocksi
Neith
Level 121
God Stats
7W - 4L
1,602 SR
Queue Stats
29W - 24L
1,569 Elo+
Party 2
Aphrodite
Aphrodite
Lefge61
Aphrodite
Level 67
God Stats
10W - 7L
1,630 SR
Queue Stats
11W - 13L
1,483 Elo+
Solo
Bacchus
Bacchus
OuiOuiFondele
Bacchus
Level 68
God Stats
2W - 2L
1,704 SR
Queue Stats
59W - 48L
1,542 Elo+
Party 2
Chernobog
Chernobog
Trejxy
Chernobog
Level 104
God Stats
11W - 6L
1,582 SR
Queue Stats
276W - 246L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 0 / 3
7,582
583
9,707
5,884
2,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
13
2 / 2 / 0
7,580
583
2,618
11,263
9,366
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 0 / 7
7,182
552
6,458
9,459
7,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

11
1 / 2 / 3
6,870
528
5,529
5,492
1,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
babyj3nkz22
Thanatos
12
1 / 0 / 2
7,135
549
2,921
9,358
3,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
2 / 1 / 0
6,562
505
4,365
9,865
3,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Neith
Kewocksi
Neith
12
0 / 1 / 1
6,628
510
4,386
7,282
2,736
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
Lefge61
Aphrodite
8
0 / 4 / 0
5,460
420
2,084
10,613
6,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
13
2 / 1 / 0
7,452
573
7,450
7,319
5,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
Trejxy
Chernobog
10
0 / 2 / 0
5,793
446
4,326
9,297
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
9
Kills
4
4
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
3
4.5
L
Lancelot
 
Lancelot
2
1
0
2
L
Neith
Kewocksi
Neith
0
1
1
0.5
L
Aphrodite
Lefge61
Aphrodite
0
4
0
0
W
Hercules
2
2
0
1
L
Bacchus
2
1
0
2
W
2
0
7
5.5
L
Chernobog
Trejxy
Chernobog
0
2
0
0
W
1
2
3
1.25
W
Thanatos
babyj3nkz22
Thanatos
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,233
Damage
22,611
41,456
Taken
44,376
25,089
Mitigated
21,183
18,206
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,707
6,538
230
2,075
5,884
2,409
1,678
936
4,948
0
71,257
L
Lancelot
 
Lancelot
4,365
590
0
735
9,865
3,791
0
1,379
8,486
0
54,259
L
Neith
Kewocksi
Neith
4,386
785
0
2,202
7,282
2,736
216
2,931
4,183
0
53,872
L
Aphrodite
Lefge61
Aphrodite
2,084
225
2,310
3,497
10,613
6,111
36
3,609
7,004
15,731
0
W
Hercules
2,618
734
0
4,857
11,263
9,366
0
5,731
4,986
0
47,572
L
Bacchus
7,450
796
0
2,167
7,319
5,340
0
968
6,351
52,461
0
W
6,458
310
233
2,116
9,459
7,736
0
2,060
7,341
18,346
0
L
Chernobog
Trejxy
Chernobog
4,326
2,432
0
3,152
9,297
3,205
0
3,073
6,224
0
43,954
W
5,529
455
0
250
5,492
1,707
354
54
5,438
51,935
0
W
Thanatos
babyj3nkz22
Thanatos
2,921
481
0
8,445
9,358
3,871
0
589
8,713
0
56,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,349
Gold Earned
31,895
390
Minions Killed
366
0
Camps Cleared
0
1,223,237
Distance Traveled
1,250,052
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,582
583
104
8
0
205,574
0
L
Lancelot
6,562
505
86
7
0
311,775
1
L
Neith
6,628
510
97
7
0
218,119
0
L
Aphrodite
5,460
420
21
2
0
217,693
3
W
Hercules
7,580
583
88
7
0
231,558
0
L
Bacchus
7,452
573
97
7
0
253,575
1
W
Ares
7,182
552
12
1
0
278,797
0
L
Chernobog
5,793
446
65
5
0
248,890
2
W
Zeus
6,870
528
97
7
0
234,504
0
W
Thanatos
7,135
549
89
7
0
272,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role