Player Matchup

Bakasura
Bakasura
Brandon2103
Bakasura
Level 104
God Stats
3W - 0L
1,381 SR
Queue Stats
8W - 5L
1,444 Elo+
Party 2
Surtr
Surtr
DrippinMacSauce
Surtr
Level 109
God Stats
8W - 1L
1,783 SR
Queue Stats
31W - 25L
1,453 Elo+
Solo
Hera
Hera
Rich MC5736
Hera
Level 119
God Stats
22W - 24L
1,449 SR
Queue Stats
254W - 260L
1,426 Elo+
Solo
Fenrir
Fenrir
XNo_one_askedX
Fenrir
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 172L
1,465 Elo+
Solo
Artemis
Artemis
luxe swurv
Artemis
Level 77
God Stats
3W - 2L
1,332 SR
Queue Stats
7W - 5L
1,472 Elo+
Party 2
Team Averages
Level 99
1,489 SR
1,452 Elo+

VS

Team Averages
Level 106
1,506 SR
1,474 Elo+
Bacchus
Bacchus
Banty Roosters
Bacchus
Level 122
God Stats
0W - 2L
1,433 SR
Queue Stats
130W - 134L
1,482 Elo+
Party 1
Thor
Thor
JacobDicky
Thor
Level 57
God Stats
3W - 1L
1,523 SR
Queue Stats
111W - 112L
1,476 Elo+
Party 1
Sol
Sol
Train0078640
Sol
Level 139
God Stats
2W - 2L
1,686 SR
Queue Stats
67W - 71L
1,423 Elo+
Solo
Scylla
Scylla
aL Nacho
Scylla
Level 109
God Stats
1W - 9L
1,286 SR
Queue Stats
174W - 174L
1,486 Elo+
Party 1
Hercules
Hercules
oUniverseL-
Hercules
Level 101
God Stats
2W - 2L
1,601 SR
Queue Stats
124W - 112L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Brandon2103
Bakasura
14
5 / 1 / 2
8,343
556
6,027
13,910
6,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 5 / 0
8,972
598
12,306
17,469
15,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

14
1 / 2 / 3
8,585
572
6,765
7,288
3,023
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 1 / 3
8,141
543
6,243
12,050
5,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
luxe swurv
Artemis
14
2 / 0 / 3
8,070
538
6,068
6,963
2,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
6,194
413
4,169
11,886
11,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
1 / 4 / 2
7,197
480
5,329
13,017
4,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 4 / 0
6,661
444
6,031
9,173
2,164
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
aL Nacho
Scylla
13
2 / 4 / 0
7,467
498
5,818
8,990
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
oUniverseL-
Hercules
15
5 / 2 / 2
9,022
601
8,865
12,174
15,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
17
Kills
9
9
Deaths
17
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Bakasura
Brandon2103
Bakasura
5
1
2
6
W
5
5
0
1
L
1
4
2
0.5
W
1
2
3
1.25
L
1
4
0
0.25
W
4
1
3
5.5
L
Scylla
aL Nacho
Scylla
2
4
0
0.5
W
Artemis
luxe swurv
Artemis
2
0
3
3.5
L
Hercules
oUniverseL-
Hercules
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,409
Damage
30,212
57,680
Taken
55,240
32,577
Mitigated
35,879
18,121
Healing
12,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,169
383
0
2,113
11,886
11,237
0
1,779
9,642
24,266
0
W
Bakasura
Brandon2103
Bakasura
6,027
4,212
0
6,671
13,910
6,013
406
4,143
9,767
0
47,536
W
12,306
6,581
0
5,888
17,469
15,018
35
2,076
15,329
562
58,050
L
5,329
1,867
0
625
13,017
4,888
0
1,739
11,118
0
51,413
W
6,765
1,766
0
352
7,288
3,023
1,661
3,521
3,767
63,045
0
L
6,031
1,317
180
2,412
9,173
2,164
0
828
8,013
41,163
0
W
6,243
1,512
0
3,305
12,050
5,649
0
3,637
8,413
0
47,037
L
Scylla
aL Nacho
Scylla
5,818
512
0
1,666
8,990
2,459
0
1,918
6,832
60,740
0
W
Artemis
luxe swurv
Artemis
6,068
3,684
0
1,905
6,963
2,874
2,554
2,958
3,985
0
52,934
L
Hercules
oUniverseL-
Hercules
8,865
3,497
0
5,240
12,174
15,131
0
962
11,190
825
59,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,111
Gold Earned
36,541
448
Minions Killed
375
0
Camps Cleared
0
1,463,961
Distance Traveled
1,349,830
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,194
413
22
1
0
272,205
0
W
Bakasura
8,343
556
94
6
0
314,278
0
W
Surtr
8,972
598
95
6
0
280,138
0
L
Thor
7,197
480
78
5
0
316,041
0
W
Hera
8,585
572
109
7
0
265,450
0
L
Sol
6,661
444
64
4
0
261,018
0
W
Fenrir
8,141
543
74
5
0
338,660
0
L
Scylla
7,467
498
108
7
0
241,645
3
W
Artemis
8,070
538
76
5
0
265,435
0
L
Hercules
9,022
601
103
7
0
258,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role