Player Matchup

Ix Chel
Ix Chel
D1lFHnTr69
Ix Chel
Level 116
God Stats
0W - 1L
1,295 SR
Queue Stats
211W - 204L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
KarmaStrikesBack
Tsukuyomi
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 46L
1,354 Elo+
Solo
Ah Puch
Ah Puch
Pyccak2231
Ah Puch
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,582 Elo+
Party 2
Ne Zha
Ne Zha
ReereeRosie
Ne Zha
Level 66
God Stats
2W - 2L
1,715 SR
Queue Stats
161W - 194L
1,441 Elo+
Solo
Achilles
Achilles
xvnZz
Achilles
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,582 Elo+
Party 2
Team Averages
Level 82
1,502 SR
1,496 Elo+

VS

Team Averages
Level 93
1,539 SR
1,519 Elo+
Baron Samedi
Baron Samedi
GRISHAARLYPOV
Baron Samedi
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
191W - 152L
1,480 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
MrShaJr
Morgan Le Fay
Level 67
God Stats
3W - 2L
1,391 SR
Queue Stats
248W - 260L
1,501 Elo+
Solo
Jormungandr
Jormungandr
ShuanyGT
Jormungandr
Level 109
God Stats
6W - 3L
1,673 SR
Queue Stats
167W - 161L
1,535 Elo+
Party 1
Atlas
Atlas
Suicidal_Sloth_
Atlas
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,516 Elo+
Party 1
Erlang Shen
Erlang Shen
kokejok
Erlang Shen
Level 117
God Stats
14W - 12L
1,629 SR
Queue Stats
576W - 586L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
D1lFHnTr69
Ix Chel
12
0 / 6 / 3
6,949
579
4,854
9,894
4,183
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
19
6 / 5 / 2
10,278
857
12,433
13,005
9,528
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
Pyccak2231
Ah Puch
15
3 / 7 / 5
8,765
730
21,536
11,516
5,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
13
0 / 8 / 6
7,386
616
5,564
12,944
5,943
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
xvnZz
Achilles
15
3 / 7 / 5
8,220
685
10,182
16,829
14,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GRISHAARLYPOV
Baron Samedi
17
6 / 2 / 20
10,314
860
14,721
13,451
8,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
MrShaJr
Morgan Le Fay
17
10 / 5 / 19
10,683
890
16,172
15,232
8,238
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
ShuanyGT
Jormungandr
18
6 / 2 / 22
11,041
920
12,374
16,808
20,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
3 / 3 / 21
9,984
832
7,225
18,460
21,136
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
kokejok
Erlang Shen
19
8 / 0 / 18
10,840
903
8,793
12,462
12,445
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
133
12
Kills
33
33
Deaths
12
21
Assists
100
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
D1lFHnTr69
Ix Chel
0
6
3
0.25
W
Baron Samedi
GRISHAARLYPOV
Baron Samedi
6
2
20
8
L
Tsukuyomi
6
5
2
1.4
W
Morgan Le Fay
MrShaJr
Morgan Le Fay
10
5
19
3.9
L
Ah Puch
Pyccak2231
Ah Puch
3
7
5
0.79
L
Ne Zha
0
8
6
0.38
W
Jormungandr
ShuanyGT
Jormungandr
6
2
22
8.5
W
3
3
21
4.5
W
Erlang Shen
kokejok
Erlang Shen
8
0
18
17
L
Achilles
xvnZz
Achilles
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,569
Damage
59,285
64,188
Taken
76,413
39,369
Mitigated
70,307
8,607
Healing
31,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
D1lFHnTr69
Ix Chel
4,854
158
1,161
1,661
9,894
4,183
0
8,418
1,460
9,074
0
W
Baron Samedi
GRISHAARLYPOV
Baron Samedi
14,721
520
4,217
3,387
13,451
8,290
422
4,968
8,079
32,680
0
L
Tsukuyomi
12,433
1,029
232
989
13,005
9,528
0
9,876
2,814
0
24,403
W
Morgan Le Fay
MrShaJr
Morgan Le Fay
16,172
1,254
1,010
1,880
15,232
8,238
926
5,652
9,002
35,241
0
L
Ah Puch
Pyccak2231
Ah Puch
21,536
406
267
398
11,516
5,351
0
9,134
2,357
33,985
0
L
Ne Zha
5,564
466
262
1,577
12,944
5,943
0
10,703
2,205
0
11,022
W
Jormungandr
ShuanyGT
Jormungandr
12,374
2,090
3,081
3,512
16,808
20,198
328
5,808
10,545
26,897
0
W
7,225
1,881
930
2,771
18,460
21,136
298
6,445
11,478
11,574
0
W
Erlang Shen
kokejok
Erlang Shen
8,793
2,602
6,504
3,946
12,462
12,445
332
3,655
8,006
0
17,787
L
Achilles
xvnZz
Achilles
10,182
2,892
409
1,651
16,829
14,364
0
12,009
4,586
0
15,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,598
Gold Earned
52,862
87
Minions Killed
170
0
Camps Cleared
0
927,854
Distance Traveled
1,153,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,949
579
7
1
0
145,628
0
W
Baron Samedi
10,314
860
50
4
0
211,975
0
L
Tsukuyomi
10,278
857
30
3
0
242,948
0
W
Morgan Le Fay
10,683
890
50
4
0
226,178
0
L
Ah Puch
8,765
730
28
2
0
169,690
0
L
Ne Zha
7,386
616
10
1
0
175,501
0
W
Jormungandr
11,041
920
37
3
0
235,074
0
W
Atlas
9,984
832
14
1
0
223,791
0
W
Erlang Shen
10,840
903
19
2
0
256,134
0
L
Achilles
8,220
685
12
1
0
194,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role