Player Matchup

Martichoras
Martichoras
ACEMANIX
Martichoras
Level 78
God Stats
4W - 3L
1,540 SR
Queue Stats
273W - 274L
1,347 Elo+
Party 1
Freya
Freya
Bryflo1
Freya
Level 69
God Stats
9W - 11L
1,349 SR
Queue Stats
92W - 98L
1,365 Elo+
Party 1
Xing Tian
Xing Tian
LordSlaughter42
Xing Tian
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
208W - 220L
1,356 Elo+
Party 1
Fenrir
Fenrir
Niklaus Mn
Fenrir
Level 108
God Stats
1W - 1L
1,216 SR
Queue Stats
73W - 72L
1,413 Elo+
Solo
Ne Zha
Ne Zha
sniperghosttg6-s
Ne Zha
Level 87
God Stats
3W - 4L
1,354 SR
Queue Stats
156W - 147L
1,458 Elo+
Solo
Team Averages
Level 77
1,392 SR
1,388 Elo+

VS

Team Averages
Level 89
1,509 SR
1,411 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
YT-ramzfan12
Pele
Level 81
God Stats
2W - 1L
1,819 SR
Queue Stats
15W - 27L
1,355 Elo+
Party 2
Cthulhu
Cthulhu
dirtybirdy93
Cthulhu
Level 89
God Stats
10W - 7L
1,609 SR
Queue Stats
50W - 57L
1,432 Elo+
Solo
Hercules
Hercules
jazkiller
Hercules
Level 73
God Stats
0W - 3L
1,208 SR
Queue Stats
77W - 129L
1,368 Elo+
Solo
Persephone
Persephone
oORatzzzOo
Persephone
Level 115
God Stats
6W - 11L
1,411 SR
Queue Stats
38W - 45L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ACEMANIX
Martichoras
17
5 / 4 / 4
10,631
532
19,864
19,199
8,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Bryflo1
Freya
15
3 / 5 / 2
9,302
465
9,000
19,499
8,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
LordSlaughter42
Xing Tian
14
1 / 4 / 7
7,983
399
6,658
17,830
16,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
Niklaus Mn
Fenrir
15
4 / 4 / 2
9,319
466
8,365
22,188
10,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
2 / 3 / 1
9,639
482
5,164
13,693
7,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
15
4 / 7 / 1
9,544
477
8,207
17,898
7,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
3 / 2 / 2
11,421
571
10,706
16,532
12,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Cthulhu
dirtybirdy93
Cthulhu
16
2 / 3 / 6
9,381
469
13,240
20,879
23,536
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Hercules
jazkiller
Hercules
2
0 / 0 / 0
5,665
283
0
0
0
Persephone
oORatzzzOo
Persephone
18
11 / 3 / 1
12,122
606
25,606
15,273
6,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
30
15
Kills
20
20
Deaths
15
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
4
7
1
0.64
W
Martichoras
ACEMANIX
Martichoras
5
4
4
1.75
W
Freya
Bryflo1
Freya
3
5
2
0.8
W
Xing Tian
LordSlaughter42
Xing Tian
1
4
7
1.13
W
Fenrir
Niklaus Mn
Fenrir
4
4
2
1.25
L
3
2
2
2
L
Cthulhu
dirtybirdy93
Cthulhu
2
3
6
1.67
L
Hercules
jazkiller
Hercules
0
0
0
0
L
Persephone
oORatzzzOo
Persephone
11
3
1
3.83
W
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,051
Damage
57,759
92,409
Taken
70,582
50,755
Mitigated
49,881
26,224
Healing
13,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
8,207
6,486
0
5,461
17,898
7,309
1,903
3,938
13,904
0
61,231
W
Martichoras
ACEMANIX
Martichoras
19,864
7,491
0
5,160
19,199
8,073
725
9,561
9,638
0
83,264
W
Freya
Bryflo1
Freya
9,000
2,713
195
6,562
19,499
8,944
0
12,128
7,331
61,824
0
W
Xing Tian
LordSlaughter42
Xing Tian
6,658
1,321
0
3,109
17,830
16,292
234
6,180
11,650
22,216
0
W
Fenrir
Niklaus Mn
Fenrir
8,365
2,091
0
7,922
22,188
10,308
0
6,454
15,734
0
57,146
L
10,706
2,997
0
2,418
16,532
12,578
1,414
1,097
15,365
0
91,028
L
Cthulhu
dirtybirdy93
Cthulhu
13,240
1,363
54
1,631
20,879
23,536
102
5,211
15,565
50,400
1,441
L
Hercules
jazkiller
Hercules
0
0
0
0
0
0
0
0
0
0
0
L
Persephone
oORatzzzOo
Persephone
25,606
725
73
4,162
15,273
6,458
0
5,040
9,746
89,972
0
W
5,164
1,659
0
3,276
13,693
7,138
0
3,297
10,396
0
64,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,874
Gold Earned
48,133
404
Minions Killed
423
0
Camps Cleared
0
1,779,514
Distance Traveled
1,426,304
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,544
477
100
5
0
309,314
5
W
Martichoras
10,631
532
106
5
0
315,696
0
W
Freya
9,302
465
103
5
0
357,170
2
W
Xing Tian
7,983
399
28
1
0
352,768
6
W
Fenrir
9,319
466
73
4
0
389,551
0
L
Pele
11,421
571
137
7
0
335,248
4
L
Cthulhu
9,381
469
63
3
0
402,481
0
L
Hercules
5,665
283
0
0
0
0
0
L
Persephone
12,122
606
123
6
0
379,261
0
W
Ne Zha
9,639
482
94
5
0
364,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role