Player Matchup

Chang'e
Chang'e
Anythng4Selena
Chang'e
Level 62
God Stats
344W - 345L
1,580 SR
Queue Stats
490W - 495L
1,501 Elo+
Party 1
Vamana
Vamana
ChaiTheFlowerGuy
Vamana
Level 137
God Stats
2W - 0L
1,592 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Nemesis
Nemesis
WAPSTAN JRS
Nemesis
Level 79
God Stats
8W - 7L
1,430 SR
Queue Stats
71W - 68L
1,448 Elo+
Party 2
Geb
Geb
YT-ztheshadow
Geb
Level 116
God Stats
6W - 14L
1,433 SR
Queue Stats
515W - 532L
1,503 Elo+
Party 1
Izanami
Izanami
oKlutzy
Izanami
Level 69
God Stats
9W - 5L
1,701 SR
Queue Stats
73W - 71L
1,443 Elo+
Party 2
Team Averages
Level 93
1,547 SR
1,479 Elo+

VS

Team Averages
Level 114
1,658 SR
1,480 Elo+
Sun Wukong
Sun Wukong
C_ENRIQUE_S
Sun Wukong
Level 149
God Stats
6W - 2L
1,805 SR
Queue Stats
11W - 14L
1,402 Elo+
Solo
Kumbhakarna
Kumbhakarna
NBFLOEZ
Kumbhakarna
Level 128
God Stats
55W - 61L
1,525 SR
Queue Stats
951W - 956L
1,451 Elo+
Solo
Poseidon
Poseidon
SHEwantsTE
Poseidon
Level 82
God Stats
17W - 12L
1,819 SR
Queue Stats
869W - 853L
1,558 Elo+
Solo
Ravana
Ravana
XxL3G1T_WRECKxX
Ravana
Level 113
God Stats
1W - 2L
1,500 SR
Queue Stats
193W - 178L
1,555 Elo+
Solo
Hachiman
Hachiman
xX410zSamuraiXx
Hachiman
Level 98
God Stats
6W - 4L
1,639 SR
Queue Stats
82W - 81L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 6
9,572
1,197
8,468
4,343
1,531
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 4
8,926
1,116
9,203
11,832
10,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Nemesis
WAPSTAN JRS
Nemesis
14
1 / 0 / 9
8,739
1,092
8,993
12,210
11,737
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
4 / 0 / 7
9,661
1,208
6,891
6,361
6,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
oKlutzy
Izanami
14
1 / 2 / 6
8,333
1,042
6,998
11,494
4,551
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

323

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
C_ENRIQUE_S
Sun Wukong
13
1 / 1 / 0
7,875
984
1,545
3,295
1,858
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kumbhakarna
NBFLOEZ
Kumbhakarna
14
0 / 1 / 1
8,200
1,025
5,775
11,522
8,934
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
SHEwantsTE
Poseidon
14
1 / 3 / 2
8,586
1,073
13,408
10,800
5,104
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 1 / 2
8,424
1,053
10,878
8,418
6,970
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
13
0 / 6 / 2
8,007
1,001
10,236
10,314
4,667
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
10
12
Kills
3
3
Deaths
12
32
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
L
Sun Wukong
C_ENRIQUE_S
Sun Wukong
1
1
0
1
W
2
0
4
4
L
Kumbhakarna
NBFLOEZ
Kumbhakarna
0
1
1
0.5
L
Poseidon
SHEwantsTE
Poseidon
1
3
2
0.67
W
Nemesis
WAPSTAN JRS
Nemesis
1
0
9
5.5
L
1
1
2
2
W
4
0
7
7.5
W
Izanami
oKlutzy
Izanami
1
2
6
2
L
Hachiman
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,553
Damage
41,842
46,240
Taken
44,349
35,692
Mitigated
27,533
14,997
Healing
2,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,468
314
7,521
2,510
4,343
1,531
0
1,431
2,692
21,955
0
L
Sun Wukong
C_ENRIQUE_S
Sun Wukong
1,545
449
0
165
3,295
1,858
0
1,692
1,567
0
10,447
W
9,203
3,367
232
2,170
11,832
10,995
0
5,310
6,522
0
25,940
L
Kumbhakarna
NBFLOEZ
Kumbhakarna
5,775
1,100
0
0
11,522
8,934
0
4,463
6,595
18,388
0
L
Poseidon
SHEwantsTE
Poseidon
13,408
2,227
0
779
10,800
5,104
0
3,901
6,603
31,870
0
W
Nemesis
WAPSTAN JRS
Nemesis
8,993
1,923
0
1,269
12,210
11,737
0
5,785
6,394
7,314
16,308
L
10,878
2,828
0
1,468
8,418
6,970
0
4,521
3,566
0
21,508
W
6,891
100
0
549
6,361
6,878
0
2,630
3,731
15,122
835
W
Izanami
oKlutzy
Izanami
6,998
5,459
0
746
11,494
4,551
0
3,985
7,509
0
17,999
L
Hachiman
10,236
6,191
33
100
10,314
4,667
0
3,053
7,128
0
25,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,231
Gold Earned
41,092
149
Minions Killed
144
5
Camps Cleared
5
846,439
Distance Traveled
698,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,572
1,197
35
4
2
176,672
0
L
Sun Wukong
7,875
984
20
3
2
69,148
0
W
Vamana
8,926
1,116
30
4
1
173,646
0
L
Kumbhakarna
8,200
1,025
30
4
0
168,925
0
L
Poseidon
8,586
1,073
56
7
1
170,050
0
W
Nemesis
8,739
1,092
31
4
2
163,812
0
L
Ravana
8,424
1,053
21
3
2
167,595
0
W
Geb
9,661
1,208
21
3
0
192,695
0
W
Izanami
8,333
1,042
32
4
0
139,614
0
L
Hachiman
8,007
1,001
17
2
0
122,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role