Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
ceco171193
Anubis
Level 140
God Stats
6W - 1L
1,950 SR
Queue Stats
141W - 159L
1,392 Elo+
Solo
Vamana
Vamana
cjeff86
Vamana
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
180W - 161L
1,499 Elo+
Solo
Bacchus
Bacchus
italia_smile
Bacchus
Level 128
God Stats
342W - 251L
1,561 SR
Queue Stats
794W - 759L
1,493 Elo+
Party 1
Ao Kuang
Ao Kuang
ledkooo
Ao Kuang
Level 43
God Stats
8W - 3L
1,609 SR
Queue Stats
49W - 51L
1,470 Elo+
Solo
Team Averages
Level 114
1,624 SR
1,471 Elo+

VS

Team Averages
Level 78
1,528 SR
1,455 Elo+
Vulcan
Vulcan
DAALTU4
Vulcan
Level 66
God Stats
5W - 6L
1,511 SR
Queue Stats
6W - 12L
1,325 Elo+
Party 2
Izanami
Izanami
DJDUFFO
Izanami
Level 95
God Stats
11W - 12L
1,441 SR
Queue Stats
52W - 57L
1,446 Elo+
Party 2
Ymir
Ymir
Proowner7
Ymir
Level 43
God Stats
17W - 11L
1,613 SR
Queue Stats
31W - 28L
1,525 Elo+
Party 3
Ravana
Ravana
fri1962
Ravana
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 27L
1,453 Elo+
Party 2
Ne Zha
Ne Zha
wytwyt01
Ne Zha
Level 102
God Stats
11W - 12L
1,575 SR
Queue Stats
51W - 53L
1,529 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
3 / 0 / 1
7,671
548
8,414
9,099
3,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
ceco171193
Anubis
13
5 / 3 / 5
8,213
587
10,573
10,920
5,272
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Vamana
cjeff86
Vamana
14
2 / 1 / 3
8,621
616
7,626
10,833
8,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
italia_smile
Bacchus
12
1 / 1 / 6
7,530
538
8,225
9,774
11,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
ledkooo
Ao Kuang
13
11 / 1 / 3
8,743
625
13,922
13,088
4,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DAALTU4
Vulcan
11
2 / 5 / 3
6,747
482
10,723
8,291
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
DJDUFFO
Izanami
11
1 / 5 / 2
6,473
462
4,097
10,374
3,367
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
12
1 / 5 / 0
7,111
508
6,906
14,392
9,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ravana
fri1962
Ravana
9
1 / 5 / 3
5,972
427
7,135
13,211
7,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
wytwyt01
Ne Zha
10
1 / 2 / 2
6,329
452
4,262
13,992
8,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
22
Kills
6
6
Deaths
22
18
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
0
1
3.5
L
Vulcan
DAALTU4
Vulcan
2
5
3
0.7
L
Izanami
DJDUFFO
Izanami
1
5
2
0.4
L
Ymir
1
5
0
0.2
W
Anubis
ceco171193
Anubis
5
3
5
2.5
W
Vamana
cjeff86
Vamana
2
1
3
3.5
L
Ravana
fri1962
Ravana
1
5
3
0.5
W
Bacchus
italia_smile
Bacchus
1
1
6
4
W
Ao Kuang
ledkooo
Ao Kuang
11
1
3
12.5
L
Ne Zha
wytwyt01
Ne Zha
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,760
Damage
33,123
53,714
Taken
60,260
33,292
Mitigated
32,402
20,033
Healing
8,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,414
3,541
0
5,492
9,099
3,562
1,139
1,864
7,091
0
65,736
L
Vulcan
DAALTU4
Vulcan
10,723
2,800
70
1,261
8,291
3,090
0
5,698
2,593
39,742
0
L
Izanami
DJDUFFO
Izanami
4,097
2,806
237
2,239
10,374
3,367
321
5,498
4,876
0
44,830
L
Ymir
6,906
1,137
0
750
14,392
9,973
0
4,278
10,114
45,670
0
W
Anubis
ceco171193
Anubis
10,573
292
0
6,088
10,920
5,272
333
4,608
6,194
55,762
0
W
Vamana
cjeff86
Vamana
7,626
3,501
0
1,760
10,833
8,080
675
4,546
5,709
0
68,641
L
Ravana
fri1962
Ravana
7,135
1,596
0
792
13,211
7,293
0
8,018
5,193
0
30,988
W
Bacchus
italia_smile
Bacchus
8,225
459
423
3,653
9,774
11,414
124
3,808
5,695
23,422
0
W
Ao Kuang
ledkooo
Ao Kuang
13,922
2,919
0
2,617
13,088
4,964
512
2,380
10,438
55,137
0
L
Ne Zha
wytwyt01
Ne Zha
4,262
646
0
3,273
13,992
8,679
0
9,347
4,645
0
21,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,778
Gold Earned
32,632
397
Minions Killed
283
0
Camps Cleared
0
1,338,975
Distance Traveled
1,334,888
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,671
548
103
7
0
242,966
0
L
Vulcan
6,747
482
51
4
0
269,416
2
L
Izanami
6,473
462
75
5
0
265,685
2
L
Ymir
7,111
508
87
6
0
227,531
0
W
Anubis
8,213
587
90
6
0
239,555
0
W
Vamana
8,621
616
109
8
0
262,681
4
L
Ravana
5,972
427
37
3
0
282,505
0
W
Bacchus
7,530
538
26
2
0
266,736
5
W
Ao Kuang
8,743
625
69
5
0
327,037
0
L
Ne Zha
6,329
452
33
2
0
289,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role