Player Matchup

Merlin
Merlin
Kingdee0319
Merlin
Level 58
God Stats
5W - 6L
1,510 SR
Queue Stats
340W - 369L
1,378 Elo+
Party 1
Susano
Susano
SupremeScuf
Susano
Level 63
God Stats
2W - 1L
1,487 SR
Queue Stats
43W - 32L
1,563 Elo+
Solo
Medusa
Medusa
TheSavageOnexX
Medusa
Level 123
God Stats
6W - 5L
1,560 SR
Queue Stats
352W - 377L
1,432 Elo+
Party 1
Ah Puch
Ah Puch
USAF-Unstopable
Ah Puch
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
288W - 291L
1,451 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
YoMamasPrag
Ah Muzen Cab
Level 141
God Stats
2W - 0L
1,495 SR
Queue Stats
53W - 57L
1,437 Elo+
Solo
Team Averages
Level 103
1,510 SR
1,452 Elo+

VS

Team Averages
Level 114
1,601 SR
1,600 Elo+
Athena
Athena
IamJuiccyy
Athena
Level 90
God Stats
1W - 2L
1,742 SR
Queue Stats
162W - 158L
1,554 Elo+
Solo
Thoth
Thoth
ThiagoDoidao
Thoth
Level 128
God Stats
5W - 1L
1,763 SR
Queue Stats
286W - 197L
1,643 Elo+
Solo
Geb
Geb
Zombeh_HD
Geb
Level 96
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 110L
1,506 Elo+
Party 2
Achilles
Achilles
ZomehHunter
Achilles
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,772 Elo+
Party 2
Cerberus
Cerberus
saxybuse
Cerberus
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 199L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 1 / 7
5,845
1,169
2,810
1,840
574
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
11
6 / 2 / 4
6,665
1,333
4,013
3,855
2,164
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 1 / 10
6,344
1,269
3,922
4,199
1,654
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
3 / 1 / 7
6,406
1,281
5,265
3,450
1,382
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ah Muzen Cab
YoMamasPrag
Ah Muzen Cab
11
1 / 0 / 9
6,046
1,209
4,588
2,477
960
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
IamJuiccyy
Athena
1
0 / 0 / 0
1,208
242
0
0
0
10
0 / 3 / 2
5,255
1,051
2,430
3,730
1,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 3 / 1
5,154
1,031
2,286
6,693
5,962
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
ZomehHunter
Achilles
10
1 / 3 / 1
4,949
990
3,349
6,269
6,516
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cerberus
saxybuse
Cerberus
10
1 / 3 / 1
5,204
1,041
2,303
6,900
5,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
12
Kills
3
5
Deaths
12
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Athena
IamJuiccyy
Athena
0
0
0
0
W
Merlin
1
1
7
4.5
W
Susano
6
2
4
4
W
1
1
10
6
L
0
3
2
0.33
W
3
1
7
6.5
W
Ah Muzen Cab
YoMamasPrag
Ah Muzen Cab
1
0
9
5.5
L
1
3
1
0.5
L
Achilles
ZomehHunter
Achilles
1
3
1
0.5
L
Cerberus
saxybuse
Cerberus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,598
Damage
10,368
15,821
Taken
23,592
6,734
Mitigated
18,778
5,010
Healing
2,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
IamJuiccyy
Athena
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
2,810
186
364
156
1,840
574
680
737
1,020
5,454
0
W
Susano
4,013
587
655
631
3,855
2,164
281
1,509
2,346
0
10,644
W
3,922
2,069
357
617
4,199
1,654
1,534
2,293
1,660
0
8,177
L
2,430
39
10
168
3,730
1,299
0
1,590
2,035
10,086
0
W
5,265
396
513
1,237
3,450
1,382
334
1,495
1,917
10,916
0
W
Ah Muzen Cab
YoMamasPrag
Ah Muzen Cab
4,588
1,510
0
480
2,477
960
1,010
1,237
1,240
0
8,606
L
2,286
68
43
519
6,693
5,962
0
2,603
3,985
3,237
0
L
Achilles
ZomehHunter
Achilles
3,349
398
0
466
6,269
6,516
0
2,487
3,647
0
4,196
L
Cerberus
saxybuse
Cerberus
2,303
127
255
1,265
6,900
5,001
0
1,402
5,498
7,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,306
Gold Earned
21,770
57
Minions Killed
46
0
Camps Cleared
0
476,299
Distance Traveled
333,713
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
1,208
242
0
0
0
0
0
W
Merlin
5,845
1,169
10
2
0
96,552
0
W
Susano
6,665
1,333
14
3
0
88,485
0
W
Medusa
6,344
1,269
12
2
0
99,064
0
L
Thoth
5,255
1,051
16
3
0
84,765
0
W
Ah Puch
6,406
1,281
14
3
0
85,498
0
W
Ah Muzen Cab
6,046
1,209
7
1
0
106,700
0
L
Geb
5,154
1,031
10
2
0
84,838
0
L
Achilles
4,949
990
5
1
0
97,485
0
L
Cerberus
5,204
1,041
15
3
0
66,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role