Player Matchup

Kuzenbo
Kuzenbo
Ironstick
Kuzenbo
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 167L
1,588 Elo+
Solo
Chiron
Chiron
ReptileYoshi2
Chiron
Level 137
God Stats
4W - 3L
1,699 SR
Queue Stats
135W - 132L
1,510 Elo+
Solo
Zhong Kui
Zhong Kui
dkgk1
Zhong Kui
Level 134
God Stats
1W - 4L
1,574 SR
Queue Stats
252W - 239L
1,517 Elo+
Solo
Kali
Kali
isdisleague
Kali
Level 127
God Stats
4W - 4L
1,398 SR
Queue Stats
202W - 214L
1,452 Elo+
Solo
Surtr
Surtr
ll Anton 044
Surtr
Level 127
God Stats
5W - 3L
1,627 SR
Queue Stats
50W - 44L
1,601 Elo+
Solo
Team Averages
Level 132
1,560 SR
1,533 Elo+

VS

Team Averages
Level 133
1,648 SR
1,529 Elo+
Khepri
Khepri
SylarRV
Khepri
Level 128
God Stats
1W - 0L
1,715 SR
Queue Stats
57W - 56L
1,590 Elo+
Solo
Lancelot
Lancelot
TheVaPhantom
Lancelot
Level 169
God Stats
5W - 0L
1,761 SR
Queue Stats
215W - 234L
1,588 Elo+
Party 1
Ix Chel
Ix Chel
Wonkiest_Slayer
Ix Chel
Level 196
God Stats
15W - 18L
1,522 SR
Queue Stats
291W - 328L
1,520 Elo+
Party 1
Izanami
Izanami
XOXO_Peach_XOXO
Izanami
Level 26
God Stats
4W - 6L
1,474 SR
Queue Stats
11W - 24L
1,428 Elo+
Party 1
Shiva
Shiva
sdalilam
Shiva
Level 144
God Stats
2W - 1L
1,770 SR
Queue Stats
278W - 280L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Ironstick
Kuzenbo
8
1 / 1 / 1
5,519
368
4,341
7,262
7,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 1
6,785
452
8,841
9,485
3,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
dkgk1
Zhong Kui
14
0 / 2 / 1
7,768
518
8,853
10,563
9,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 1 / 1
7,947
530
2,848
14,006
6,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 0
7,484
499
8,486
15,624
10,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
SylarRV
Khepri
11
0 / 1 / 2
7,177
478
3,956
9,979
9,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
TheVaPhantom
Lancelot
15
2 / 0 / 5
8,455
564
5,746
9,234
4,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 0 / 0
9,009
601
7,946
6,565
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 1 / 2
7,018
468
2,804
8,761
3,398
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
sdalilam
Shiva
14
3 / 1 / 0
8,450
563
13,243
14,575
10,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
3
Kills
10
10
Deaths
3
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Ironstick
Kuzenbo
1
1
1
1.5
L
1
3
1
0.5
W
Khepri
SylarRV
Khepri
0
1
2
1
W
Lancelot
TheVaPhantom
Lancelot
2
0
5
4.5
W
5
0
0
5
W
0
1
2
1
L
Zhong Kui
dkgk1
Zhong Kui
0
2
1
0.25
L
0
1
1
0.5
L
1
3
0
0.33
W
Shiva
sdalilam
Shiva
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,369
Damage
33,695
56,940
Taken
49,114
38,296
Mitigated
30,876
14,119
Healing
18,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Ironstick
Kuzenbo
4,341
1,906
0
999
7,262
7,591
0
2,004
5,235
19,412
0
L
8,841
3,895
253
2,157
9,485
3,986
39
2,249
7,183
0
60,989
W
Khepri
SylarRV
Khepri
3,956
200
0
3,335
9,979
9,125
0
4,148
5,831
22,901
0
W
Lancelot
TheVaPhantom
Lancelot
5,746
1,272
0
5,010
9,234
4,631
0
1,477
7,705
0
66,098
W
7,946
1,059
1,049
2,390
6,565
2,853
445
4,362
2,203
72,809
0
W
2,804
1,986
0
1,945
8,761
3,398
266
3,291
5,470
0
47,870
L
Zhong Kui
dkgk1
Zhong Kui
8,853
1,142
0
3,303
10,563
9,288
0
5,135
5,202
73,976
0
L
2,848
1,900
0
3,041
14,006
6,491
0
2,156
11,666
0
86,090
L
8,486
2,929
0
4,366
15,624
10,940
0
1,161
14,291
482
63,454
W
Shiva
sdalilam
Shiva
13,243
1,705
0
4,512
14,575
10,869
0
380
14,195
1,135
67,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,503
Gold Earned
40,109
484
Minions Killed
480
0
Camps Cleared
0
1,381,555
Distance Traveled
1,593,333
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,519
368
33
2
0
202,792
0
L
Chiron
6,785
452
85
6
0
260,326
5
W
Khepri
7,177
478
30
2
0
328,235
1
W
Lancelot
8,455
564
96
6
0
385,839
4
W
Ix Chel
9,009
601
150
10
0
298,365
3
W
Izanami
7,018
468
102
7
0
285,916
0
L
Zhong Kui
7,768
518
135
9
0
279,927
4
L
Kali
7,947
530
121
8
0
354,305
0
L
Surtr
7,484
499
110
7
0
284,205
0
W
Shiva
8,450
563
102
7
0
294,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role