Player Matchup

Eset
Eset
Platinum II
 
Eset
Platinum II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold III
Kopfkiller
Yemoja
Gold III
Level 62
God Stats
23W - 25L
1,561 SR
Queue Stats
43W - 44L
1,635 MMR
Party 1
Danzaburou
Danzaburou
Gold V
Panderchen
Danzaburou
Gold V
Level 69
God Stats
2W - 4L
1,373 SR
Queue Stats
16W - 20L
1,324 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 91
1,478 SR
1,486 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 145
1,681 SR
1,841 MMR
Merlin
Merlin
Platinum II
Namikaze-F9
Merlin
Platinum II
Level 149
God Stats
7W - 2L
1,721 SR
Queue Stats
37W - 8L
1,934 MMR
Party 2
Hachiman
Hachiman
Gold I
SIayerD
Hachiman
Gold I
Level 212
God Stats
2W - 1L
1,577 SR
Queue Stats
18W - 7L
1,782 MMR
Party 2
Sobek
Sobek
Platinum V
W91x
Sobek
Platinum V
Level 73
God Stats
1W - 0L
1,744 SR
Queue Stats
35W - 12L
1,807 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
2 / 7 / 5
9,508
731
8,847
16,278
6,482
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Yemoja
Kopfkiller
Yemoja
13
3 / 4 / 2
9,112
701
2,329
15,383
15,292
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Panderchen
Danzaburou
13
3 / 5 / 5
9,708
747
10,215
14,738
6,671
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
HerculesAphroditeAtlasScyllaAo Kuang

VS

Bans
AchillesMartichorasMedusaShivaAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
4 / 3 / 10
10,787
830
14,872
8,563
3,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
SIayerD
Hachiman
16
9 / 0 / 7
11,849
911
19,234
11,168
4,585
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
W91x
Sobek
13
3 / 5 / 9
9,990
768
7,217
16,317
18,138
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
8
Kills
16
16
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
2
7
5
0.64
L
Yemoja
Kopfkiller
Yemoja
3
4
2
1
W
Merlin
4
3
10
3
L
Danzaburou
Panderchen
Danzaburou
3
5
5
1.1
W
Hachiman
SIayerD
Hachiman
9
0
7
12.5
W
Sobek
W91x
Sobek
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,391
Damage
41,323
46,399
Taken
36,048
28,445
Mitigated
26,110
12,505
Healing
7,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
8,847
564
227
1,464
16,278
6,482
0
7,591
8,687
27,207
0
L
Yemoja
Kopfkiller
Yemoja
2,329
852
4,096
4,168
15,383
15,292
0
7,795
7,481
13,766
0
W
Merlin
14,872
443
0
530
8,563
3,387
819
3,231
5,256
45,456
0
L
Danzaburou
Panderchen
Danzaburou
10,215
3,868
0
2,550
14,738
6,671
0
7,058
7,567
0
47,762
W
Hachiman
SIayerD
Hachiman
19,234
10,682
0
3,255
11,168
4,585
1,733
3,659
7,275
0
61,995
W
Sobek
W91x
Sobek
7,217
177
0
3,292
16,317
18,138
0
4,537
11,756
23,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,328
Gold Earned
32,626
128
Minions Killed
141
0
Camps Cleared
0
683,648
Distance Traveled
726,232
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
9,508
731
35
3
0
249,124
0
L
Yemoja
9,112
701
21
2
0
221,869
1
W
Merlin
10,787
830
43
3
0
227,552
0
L
Danzaburou
9,708
747
72
6
0
212,655
2
W
Hachiman
11,849
911
83
6
0
236,902
0
W
Sobek
9,990
768
15
1
0
261,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role