Player Matchup

Hachiman
Hachiman
Mayå
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,448 Elo+
Party 1
Thanatos
Thanatos
SOPPYPX
Thanatos
Level 64
God Stats
3W - 3L
1,434 SR
Queue Stats
18W - 30L
1,352 Elo+
Party 1
Fafnir
Fafnir
TouchMyDiglett
Fafnir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 39
1,478 SR
1,433 Elo+

VS

Team Averages
Level 79
1,526 SR
1,448 Elo+
Fenrir
Fenrir
ShisonoKyojin
Fenrir
Level 68
God Stats
36W - 32L
1,612 SR
Queue Stats
203W - 234L
1,447 Elo+
Solo
Discordia
Discordia
leopo89
Discordia
Level 119
God Stats
3W - 3L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Thor
Thor
ДонКарлеоне
Thor
Level 49
God Stats
90W - 86L
1,467 SR
Queue Stats
630W - 613L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Mayå
Hachiman
11
1 / 4 / 1
7,502
750
3,425
8,847
3,646
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
SOPPYPX
Thanatos
10
2 / 3 / 0
7,494
749
4,077
8,142
3,525
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 2 / 1
7,543
754
4,070
9,686
12,022
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 3
8,788
879
4,642
6,805
5,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Discordia
leopo89
Discordia
11
1 / 2 / 8
7,958
796
12,047
5,494
3,284
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
2 / 2 / 6
7,941
794
5,373
7,223
2,657
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
4
Kills
9
9
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Mayå
Hachiman
1
4
1
0.38
L
Thanatos
SOPPYPX
Thanatos
2
3
0
0.67
W
6
0
3
7.5
L
1
2
1
0.75
W
Discordia
leopo89
Discordia
1
2
8
2.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,572
Damage
22,062
26,675
Taken
19,522
19,193
Mitigated
11,887
5,188
Healing
3,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Mayå
Hachiman
3,425
2,722
0
1,090
8,847
3,646
0
4,977
3,786
0
23,347
L
Thanatos
SOPPYPX
Thanatos
4,077
350
0
3,398
8,142
3,525
0
3,321
4,781
0
16,678
W
4,642
818
0
1,458
6,805
5,946
338
1,552
5,253
0
14,205
L
4,070
1,821
0
700
9,686
12,022
0
4,285
5,360
15,263
0
W
Discordia
leopo89
Discordia
12,047
769
0
500
5,494
3,284
0
1,090
4,404
47,702
0
W
5,373
1,075
0
1,282
7,223
2,657
150
1,860
5,363
0
14,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,539
Gold Earned
24,687
78
Minions Killed
76
0
Camps Cleared
0
547,823
Distance Traveled
596,658
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,502
750
37
4
0
169,502
0
L
Thanatos
7,494
749
28
3
0
196,081
0
W
Fenrir
8,788
879
15
2
0
221,183
0
L
Fafnir
7,543
754
13
1
0
182,240
0
W
Discordia
7,958
796
50
5
0
186,560
5
W
Thor
7,941
794
11
1
0
188,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role