Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
ArsenicEyes
Xbalanque
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 153L
1,539 Elo+
Party 4
Nox
Nox
LtSharkBait
Nox
Level 145
God Stats
2W - 3L
1,348 SR
Queue Stats
106W - 103L
1,537 Elo+
Party 3
Artemis
Artemis
ThisGuyMagic
Artemis
Level 178
God Stats
2W - 0L
1,757 SR
Queue Stats
193W - 189L
1,541 Elo+
Party 3
Aphrodite
Aphrodite
TrapG
Aphrodite
Level 147
God Stats
1W - 2L
1,135 SR
Queue Stats
159W - 182L
1,486 Elo+
Party 4
Team Averages
Level 143
1,448 SR
1,521 Elo+

VS

Team Averages
Level 150
1,496 SR
1,537 Elo+
Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
Aoihiro
Khepri
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
551W - 534L
1,621 Elo+
Party 2
Nox
Nox
Kaknucklehead
Nox
Level 157
God Stats
6W - 3L
1,909 SR
Queue Stats
546W - 569L
1,530 Elo+
Solo
Yemoja
Yemoja
PeeWeSpurman
Yemoja
Level 160
God Stats
1W - 4L
1,072 SR
Queue Stats
223W - 219L
1,551 Elo+
Party 2
Sol
Sol
Zealot Shinobi
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 43L
1,482 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
18
7 / 1 / 9
10,824
833
11,975
10,918
4,868
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
ArsenicEyes
Xbalanque
16
4 / 4 / 7
9,719
748
24,144
19,529
8,383
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

19
5 / 2 / 9
10,848
834
7,085
12,367
8,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
ThisGuyMagic
Artemis
17
3 / 3 / 10
10,337
795
14,917
14,304
6,093
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
TrapG
Aphrodite
17
1 / 1 / 9
9,871
759
4,373
14,971
8,158
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
17
4 / 3 / 3
9,398
723
8,888
12,705
7,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Khepri
Aoihiro
Khepri
15
1 / 4 / 5
8,762
674
4,092
16,507
22,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 8 / 6
8,800
677
7,634
14,019
7,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
15
1 / 3 / 6
8,207
631
15,846
12,547
9,008
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
0 / 2 / 6
8,339
641
15,050
10,420
5,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
33
20
Kills
7
11
Deaths
20
44
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
7
1
9
11.5
L
Ullr
 
Ullr
4
3
3
1.83
L
Khepri
Aoihiro
Khepri
1
4
5
0.88
W
Xbalanque
ArsenicEyes
Xbalanque
4
4
7
1.88
L
1
8
6
0.5
W
5
2
9
4.75
L
Yemoja
1
3
6
1.33
W
Artemis
ThisGuyMagic
Artemis
3
3
10
2.67
W
Aphrodite
TrapG
Aphrodite
1
1
9
5.5
L
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,494
Damage
51,510
72,089
Taken
66,198
36,172
Mitigated
51,334
41,639
Healing
16,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
11,975
4,526
1,311
2,070
10,918
4,868
2,365
5,721
4,937
0
26,758
L
Ullr
 
Ullr
8,888
1,465
1,066
606
12,705
7,260
0
2,188
10,318
0
17,613
L
Khepri
Aoihiro
Khepri
4,092
178
553
1,997
16,507
22,039
0
4,264
11,483
11,405
0
W
Xbalanque
ArsenicEyes
Xbalanque
24,144
3,031
1,720
702
19,529
8,383
1,686
10,557
8,396
0
37,624
L
7,634
72
1,655
858
14,019
7,762
0
1,589
12,328
21,869
0
W
7,085
93
1,147
825
12,367
8,670
780
7,072
4,674
23,690
0
L
Yemoja
15,846
759
4,055
1,615
12,547
9,008
0
1,909
10,400
25,899
0
W
Artemis
ThisGuyMagic
Artemis
14,917
4,515
1,966
1,891
14,304
6,093
2,306
7,462
6,231
0
36,561
W
Aphrodite
TrapG
Aphrodite
4,373
96
20,251
9,756
14,971
8,158
1,557
9,088
4,972
17,326
0
L
15,050
595
90
3,715
10,420
5,265
0
1,653
8,500
25,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,599
Gold Earned
43,506
169
Minions Killed
114
0
Camps Cleared
0
1,296,034
Distance Traveled
1,222,237
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,824
833
36
3
0
222,957
0
L
Ullr
9,398
723
26
2
0
256,557
0
L
Khepri
8,762
674
6
0
0
248,328
0
W
Xbalanque
9,719
748
31
2
0
278,434
0
L
Nox
8,800
677
34
3
0
224,442
0
W
Nox
10,848
834
24
2
0
268,433
0
L
Yemoja
8,207
631
18
1
0
239,590
0
W
Artemis
10,337
795
46
4
0
255,836
0
W
Aphrodite
9,871
759
32
2
0
270,374
0
L
Sol
8,339
641
30
2
0
253,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role