Player Matchup

Horus
Horus
 
Horus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Rama
Rama
Ashvra
Rama
Level 116
God Stats
1W - 1L
1,346 SR
Queue Stats
52W - 41L
1,593 Elo+
Party 2
Ao Kuang
Ao Kuang
Deraktheul
Ao Kuang
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 11L
1,173 Elo+
Party 1
Thor
Thor
Lewskii
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,290 Elo+
Party 1
Tyr
Tyr
b0ne
Tyr
Level 67
God Stats
0W - 2L
1,300 SR
Queue Stats
0W - 3L
1,290 Elo+
Party 1
Team Averages
Level 53
1,429 SR
1,369 Elo+

VS

Team Averages
Level 88
1,604 SR
1,517 Elo+
Hou Yi
Hou Yi
Elgamer287
Hou Yi
Level 78
God Stats
2W - 2L
1,500 SR
Queue Stats
141W - 115L
1,545 Elo+
Solo
Mercury
Mercury
McTurbo44
Mercury
Level 61
God Stats
17W - 15L
1,532 SR
Queue Stats
127W - 124L
1,523 Elo+
Party 3
Yemoja
Yemoja
Roxo
Yemoja
Level 60
God Stats
2W - 0L
1,727 SR
Queue Stats
23W - 23L
1,445 Elo+
Solo
Vulcan
Vulcan
TheRandomTurtle
Vulcan
Level 125
God Stats
13W - 8L
1,627 SR
Queue Stats
145W - 126L
1,545 Elo+
Party 3
Fenrir
Fenrir
juanfer500
Fenrir
Level 117
God Stats
73W - 54L
1,631 SR
Queue Stats
245W - 215L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
7
1 / 1 / 3
5,551
463
5,089
8,928
6,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Rama
Ashvra
Rama
12
3 / 0 / 1
6,959
580
6,268
7,046
2,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Ao Kuang
Deraktheul
Ao Kuang
9
1 / 7 / 0
5,503
459
1,036
10,167
4,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Lewskii
Thor
7
0 / 2 / 2
5,029
419
1,937
8,176
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
b0ne
Tyr
9
0 / 4 / 0
5,387
449
3,428
9,061
7,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Elgamer287
Hou Yi
9
0 / 3 / 0
5,493
458
4,804
8,980
2,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
McTurbo44
Mercury
12
4 / 1 / 0
6,825
569
3,561
8,520
2,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
Roxo
Yemoja
7
0 / 1 / 1
5,381
448
2,787
5,012
2,493
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
7 / 0 / 2
8,111
676
8,625
2,857
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
juanfer500
Fenrir
13
3 / 0 / 2
7,631
636
6,510
9,790
9,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
14
14
Deaths
5
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
3
2.5
L
Rama
Ashvra
Rama
3
0
1
3.5
L
Ao Kuang
Deraktheul
Ao Kuang
1
7
0
0.14
W
Hou Yi
Elgamer287
Hou Yi
0
3
0
0
L
Thor
Lewskii
Thor
0
2
2
0.5
W
Mercury
McTurbo44
Mercury
4
1
0
4
W
Yemoja
Roxo
Yemoja
0
1
1
0.5
W
7
0
2
8
L
Tyr
b0ne
Tyr
0
4
0
0
W
Fenrir
juanfer500
Fenrir
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,758
Damage
26,287
43,378
Taken
35,159
24,823
Mitigated
18,250
11,481
Healing
9,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,089
2,118
610
2,880
8,928
6,934
0
3,217
5,705
0
15,647
L
Rama
Ashvra
Rama
6,268
5,290
0
4,561
7,046
2,673
52
929
6,117
0
58,890
L
Ao Kuang
Deraktheul
Ao Kuang
1,036
109
0
768
10,167
4,735
0
5,971
4,190
28,954
0
W
Hou Yi
Elgamer287
Hou Yi
4,804
2,194
0
2,296
8,980
2,178
0
0
8,818
0
39,118
L
Thor
Lewskii
Thor
1,937
186
0
1,000
8,176
2,728
0
1,389
6,787
0
22,319
W
Mercury
McTurbo44
Mercury
3,561
1,745
0
508
8,520
2,852
0
457
7,986
0
59,264
W
Yemoja
Roxo
Yemoja
2,787
796
1,511
642
5,012
2,493
92
0
4,733
12,253
0
W
8,625
3,067
0
248
2,857
1,137
385
524
2,214
61,838
0
L
Tyr
b0ne
Tyr
3,428
746
0
1,662
9,061
7,753
0
0
9,061
0
24,526
W
Fenrir
juanfer500
Fenrir
6,510
2,211
0
4,101
9,790
9,590
0
0
9,790
0
52,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,429
Gold Earned
33,441
257
Minions Killed
371
0
Camps Cleared
0
1,200,079
Distance Traveled
1,171,070
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,551
463
14
1
0
257,791
1
L
Rama
6,959
580
110
9
0
206,474
0
L
Ao Kuang
5,503
459
60
5
0
247,369
0
W
Hou Yi
5,493
458
69
6
0
221,484
0
L
Thor
5,029
419
29
2
0
241,842
0
W
Mercury
6,825
569
90
8
0
276,717
0
W
Yemoja
5,381
448
15
1
0
231,052
2
W
Vulcan
8,111
676
106
9
0
232,213
0
L
Tyr
5,387
449
44
4
0
246,603
0
W
Fenrir
7,631
636
91
8
0
209,604
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role