Player Matchup

Zhong Kui
Zhong Kui
Bronze III
ElDarakuz
Zhong Kui
Bronze III
Level 125
God Stats
32W - 27L
1,518 SR
Queue Stats
71W - 61L
1,630 MMR
Party 1
Charybdis
Charybdis
Bronze III
RevengerTk
Charybdis
Bronze III
Level 144
God Stats
0W - 2L
1,307 SR
Queue Stats
28W - 18L
1,630 MMR
Party 1
Shiva
Shiva
Bronze III
Yukihyra
Shiva
Bronze III
Level 206
God Stats
2W - 6L
1,500 SR
Queue Stats
72W - 60L
1,630 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 158
1,442 SR
1,630 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 55
1,636 SR
1,569 MMR
Ares
Ares
Gold V
 
Ares
Gold V
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Silver II
Maranai
Scylla
Silver II
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 16L
1,360 MMR
Party 2
Hachiman
Hachiman
Platinum V
pejuzillamon
Hachiman
Platinum V
Level 54
God Stats
7W - 3L
1,908 SR
Queue Stats
18W - 9L
1,848 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ElDarakuz
Zhong Kui
15
2 / 6 / 3
12,839
676
10,066
20,093
17,449
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
RevengerTk
Charybdis
16
2 / 6 / 4
13,449
708
16,431
18,485
7,220
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
Yukihyra
Shiva
17
2 / 3 / 3
13,594
715
22,604
35,427
38,288
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Bans
KuzenboAphroditeHerculesAchillesCabrakan

VS

Bans
AtlasThothKumbhakarnaAh PuchGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
1 / 2 / 13
13,115
690
9,947
22,828
31,679
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Maranai
Scylla
19
7 / 3 / 8
15,220
801
24,490
12,592
6,583
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
pejuzillamon
Hachiman
18
7 / 1 / 8
15,013
790
29,757
20,748
11,659
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
44
6
Kills
15
15
Deaths
6
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
13
3.75
L
Zhong Kui
ElDarakuz
Zhong Kui
2
6
3
0.58
W
Scylla
Maranai
Scylla
7
3
8
3.67
L
Charybdis
RevengerTk
Charybdis
2
6
4
0.67
L
Shiva
Yukihyra
Shiva
2
3
3
1.17
W
Hachiman
pejuzillamon
Hachiman
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,101
Damage
64,194
74,005
Taken
56,168
62,957
Mitigated
49,921
15,547
Healing
14,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
9,947
789
0
1,899
22,828
31,679
274
5,561
16,573
16,385
0
L
Zhong Kui
ElDarakuz
Zhong Kui
10,066
860
0
5,430
20,093
17,449
0
10,594
9,495
58,261
0
W
Scylla
Maranai
Scylla
24,490
1,486
0
4,682
12,592
6,583
553
2,496
9,637
92,453
0
L
Charybdis
RevengerTk
Charybdis
16,431
8,053
0
3,430
18,485
7,220
258
6,025
12,460
0
79,260
L
Shiva
Yukihyra
Shiva
22,604
2,596
393
6,294
35,427
38,288
89
18,500
16,871
725
51,166
W
Hachiman
pejuzillamon
Hachiman
29,757
22,619
0
7,595
20,748
11,659
2,408
3,212
17,534
0
93,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,882
Gold Earned
43,348
230
Minions Killed
215
0
Camps Cleared
0
984,528
Distance Traveled
1,069,719
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,115
690
14
1
0
368,128
5
L
Zhong Kui
12,839
676
91
5
0
310,233
2
W
Scylla
15,220
801
103
5
0
359,739
0
L
Charybdis
13,449
708
101
5
0
310,893
0
L
Shiva
13,594
715
38
2
0
363,402
1
W
Hachiman
15,013
790
98
5
0
341,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role