Player Matchup

Charybdis
Charybdis
RaiDenKing012
Charybdis
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 75L
1,455 Elo+
Party 1
Thor
Thor
SerCry_69
Thor
Level 113
God Stats
1W - 1L
1,319 SR
Queue Stats
17W - 16L
1,565 Elo+
Party 2
Janus
Janus
javisock
Janus
Level 119
God Stats
2W - 1L
1,444 SR
Queue Stats
27W - 28L
1,382 Elo+
Party 2
Hel
Hel
martiarl13
Hel
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 24L
1,444 Elo+
Party 2
Chaac
Chaac
thug_puma_666
Chaac
Level 122
God Stats
6W - 10L
1,508 SR
Queue Stats
25W - 29L
1,434 Elo+
Party 1
Team Averages
Level 105
1,454 SR
1,456 Elo+

VS

Team Averages
Level 99
1,533 SR
1,448 Elo+
Vulcan
Vulcan
DAALTU4
Vulcan
Level 65
God Stats
5W - 6L
1,540 SR
Queue Stats
6W - 12L
1,349 Elo+
Party 3
Mercury
Mercury
DJDUFFO
Mercury
Level 95
God Stats
5W - 8L
1,563 SR
Queue Stats
52W - 57L
1,457 Elo+
Party 3
Aphrodite
Aphrodite
IA_Dehmy
Aphrodite
Level 125
God Stats
20W - 13L
1,715 SR
Queue Stats
266W - 265L
1,476 Elo+
Solo
Apollo
Apollo
Stonyray5788
Apollo
Level 128
God Stats
3W - 2L
1,450 SR
Queue Stats
115W - 116L
1,493 Elo+
Solo
Zhong Kui
Zhong Kui
fri1962
Zhong Kui
Level 82
God Stats
0W - 1L
1,396 SR
Queue Stats
23W - 27L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
RaiDenKing012
Charybdis
14
1 / 1 / 10
8,231
484
6,740
13,514
5,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
15
11 / 2 / 7
10,156
597
18,898
15,224
7,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
javisock
Janus
16
7 / 3 / 7
9,919
583
13,740
9,747
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 0 / 11
9,230
543
11,104
15,173
11,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

17
0 / 1 / 2
10,344
608
8,313
12,134
10,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
DAALTU4
Vulcan
13
0 / 6 / 2
7,502
441
8,640
11,931
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
DJDUFFO
Mercury
13
4 / 5 / 2
8,076
475
5,465
17,605
7,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Aphrodite
IA_Dehmy
Aphrodite
12
0 / 2 / 1
8,048
473
5,127
14,632
12,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Apollo
12
2 / 8 / 1
7,798
459
12,066
19,821
8,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
fri1962
Zhong Kui
14
1 / 2 / 0
8,443
497
8,206
14,732
21,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
13
23
Kills
7
7
Deaths
23
37
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Vulcan
DAALTU4
Vulcan
0
6
2
0.17
L
Mercury
DJDUFFO
Mercury
4
5
2
1
L
Aphrodite
IA_Dehmy
Aphrodite
0
2
1
0.25
W
Charybdis
RaiDenKing012
Charybdis
1
1
10
6
W
Thor
11
2
7
7.25
L
Apollo
2
8
1
0.31
L
Zhong Kui
fri1962
Zhong Kui
1
2
0
0.5
W
Janus
javisock
Janus
7
3
7
3.5
W
4
0
11
9.5
W
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,795
Damage
39,504
65,792
Taken
78,721
38,613
Mitigated
54,783
24,017
Healing
24,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
DAALTU4
Vulcan
8,640
2,316
157
2,436
11,931
4,625
485
7,450
4,103
59,577
0
L
Mercury
DJDUFFO
Mercury
5,465
3,217
86
1,499
17,605
7,263
81
4,620
12,823
0
52,510
L
Aphrodite
IA_Dehmy
Aphrodite
5,127
629
3,727
7,403
14,632
12,770
30
5,494
8,956
28,228
0
W
Charybdis
RaiDenKing012
Charybdis
6,740
3,675
0
5,315
13,514
5,121
942
3,355
10,159
0
46,175
W
Thor
18,898
5,536
0
0
15,224
7,066
0
3,689
11,483
0
72,031
L
Apollo
12,066
7,029
0
4,128
19,821
8,713
64
5,430
14,319
0
58,885
L
Zhong Kui
fri1962
Zhong Kui
8,206
1,165
0
5,528
14,732
21,412
0
1,063
13,584
62,834
0
W
Janus
javisock
Janus
13,740
1,357
0
500
9,747
3,992
369
4,022
5,681
73,335
0
W
11,104
1,549
5,313
9,450
15,173
11,603
25
4,867
10,258
45,317
0
W
8,313
1,565
0
3,439
12,134
10,831
504
6,032
6,102
0
86,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,880
Gold Earned
39,867
495
Minions Killed
404
0
Camps Cleared
0
1,719,968
Distance Traveled
1,656,701
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,502
441
80
5
0
345,525
0
L
Mercury
8,076
475
81
5
0
395,071
1
L
Aphrodite
8,048
473
49
3
0
327,396
0
W
Charybdis
8,231
484
76
4
0
315,264
1
W
Thor
10,156
597
90
5
0
346,195
0
L
Apollo
7,798
459
86
5
0
293,105
0
L
Zhong Kui
8,443
497
108
6
0
295,604
4
W
Janus
9,919
583
125
7
0
347,089
0
W
Hel
9,230
543
56
3
0
353,817
0
W
Chaac
10,344
608
148
9
0
357,603
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role