Player Matchup

Jormungandr
Jormungandr
AarBubble
Jormungandr
Level 106
God Stats
1W - 0L
1,699 SR
Queue Stats
4W - 6L
1,445 Elo+
Party 1
Erlang Shen
Erlang Shen
HereBeMimix
Erlang Shen
Level 121
God Stats
1W - 0L
1,695 SR
Queue Stats
5W - 6L
1,461 Elo+
Party 1
Da Ji
Da Ji
JinSouL00na
Da Ji
Level 127
God Stats
16W - 16L
1,427 SR
Queue Stats
409W - 382L
1,523 Elo+
Solo
Martichoras
Martichoras
YeshuaRex
Martichoras
Level 76
God Stats
1W - 1L
1,901 SR
Queue Stats
62W - 85L
1,321 Elo+
Solo
Nu Wa
Nu Wa
lates34
Nu Wa
Level 148
God Stats
98W - 87L
1,541 SR
Queue Stats
245W - 262L
1,500 Elo+
Solo
Team Averages
Level 116
1,653 SR
1,450 Elo+

VS

Team Averages
Level 79
1,539 SR
1,345 Elo+
Shiva
Shiva
AlphaDLigh
Shiva
Level 82
God Stats
1W - 3L
1,538 SR
Queue Stats
67W - 74L
1,388 Elo+
Solo
Tiamat
Tiamat
Corgaaa
Tiamat
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 62L
1,448 Elo+
Party 2
Izanami
Izanami
ExaltedLucinaa
Izanami
Level 84
God Stats
4W - 4L
1,437 SR
Queue Stats
59W - 72L
1,416 Elo+
Party 2
Bacchus
Bacchus
SalaBle799
Bacchus
Level 107
God Stats
1W - 1L
1,720 SR
Queue Stats
5W - 18L
1,227 Elo+
Solo
Vulcan
Vulcan
xCactusJack
Vulcan
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 21L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AarBubble
Jormungandr
18
7 / 1 / 13
11,322
871
11,698
12,700
11,766
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
HereBeMimix
Erlang Shen
18
5 / 2 / 13
10,632
818
15,727
19,562
18,981
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
7 / 1 / 11
10,487
807
12,114
17,282
8,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Martichoras
YeshuaRex
Martichoras
17
2 / 1 / 7
9,806
754
8,901
11,142
5,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
lates34
Nu Wa
17
4 / 3 / 10
10,532
810
18,214
9,352
4,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
16
2 / 5 / 3
9,445
727
16,243
19,386
22,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
Corgaaa
Tiamat
17
5 / 6 / 1
10,242
788
11,808
14,928
9,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 5 / 3
9,126
702
9,284
14,670
6,851
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
SalaBle799
Bacchus
13
0 / 6 / 4
8,195
630
6,132
14,589
13,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vulcan
15
0 / 3 / 0
8,665
667
10,382
12,191
5,803
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
18
25
Kills
7
8
Deaths
25
54
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AarBubble
Jormungandr
7
1
13
13.5
L
Shiva
2
5
3
0.7
L
Tiamat
Corgaaa
Tiamat
5
6
1
0.92
L
0
5
3
0.3
W
Erlang Shen
HereBeMimix
Erlang Shen
5
2
13
5.75
W
7
1
11
12.5
L
Bacchus
SalaBle799
Bacchus
0
6
4
0.33
W
Martichoras
YeshuaRex
Martichoras
2
1
7
5.5
W
Nu Wa
lates34
Nu Wa
4
3
10
3
L
Vulcan
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,654
Damage
53,849
70,038
Taken
75,764
48,463
Mitigated
58,633
12,021
Healing
9,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AarBubble
Jormungandr
11,698
2,249
0
482
12,700
11,766
479
7,087
4,260
32,854
0
L
Shiva
16,243
1,016
172
1,830
19,386
22,415
0
7,475
11,387
0
42,264
L
Tiamat
Corgaaa
Tiamat
11,808
1,517
0
1,621
14,928
9,780
228
7,688
7,101
33,287
0
L
9,284
5,931
0
1,865
14,670
6,851
0
4,351
10,199
0
30,893
W
Erlang Shen
HereBeMimix
Erlang Shen
15,727
8,727
537
5,955
19,562
18,981
1,307
6,678
12,054
68
38,375
W
12,114
3,713
571
732
17,282
8,192
1,251
6,145
10,308
33
34,495
L
Bacchus
SalaBle799
Bacchus
6,132
1,107
466
2,009
14,589
13,784
0
7,065
7,279
9,586
0
W
Martichoras
YeshuaRex
Martichoras
8,901
1,594
0
3,494
11,142
5,183
932
4,129
6,760
0
41,423
W
Nu Wa
lates34
Nu Wa
18,214
4,932
0
250
9,352
4,341
2,249
3,180
5,698
48,823
0
L
Vulcan
10,382
3,186
0
1,194
12,191
5,803
0
3,364
8,827
46,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,779
Gold Earned
45,673
279
Minions Killed
227
0
Camps Cleared
0
1,463,935
Distance Traveled
1,217,003
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,322
871
54
4
0
294,446
0
L
Shiva
9,445
727
47
4
0
276,694
0
L
Tiamat
10,242
788
43
3
0
229,245
0
L
Izanami
9,126
702
64
5
0
269,920
0
W
Erlang Shen
10,632
818
48
4
0
337,093
0
W
Da Ji
10,487
807
32
2
0
308,411
5
L
Bacchus
8,195
630
13
1
0
189,281
0
W
Martichoras
9,806
754
72
6
0
264,989
0
W
Nu Wa
10,532
810
73
6
0
258,996
0
L
Vulcan
8,665
667
60
5
0
251,863
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role