Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
EpicStyleTroller
Zhong Kui
Level 113
God Stats
9W - 9L
1,574 SR
Queue Stats
416W - 402L
1,501 Elo+
Solo
Set
Set
ImmortalWombatX
Set
Level 69
God Stats
4W - 3L
1,715 SR
Queue Stats
174W - 187L
1,429 Elo+
Solo
Guan Yu
Guan Yu
LUKITASTIAGO
Guan Yu
Level 79
God Stats
5W - 4L
1,625 SR
Queue Stats
684W - 672L
1,417 Elo+
Solo
Team Averages
Level 88
1,583 SR
1,469 Elo+

VS

Team Averages
Level 81
1,454 SR
1,442 Elo+
Nu Wa
Nu Wa
Blurgz
Nu Wa
Level 93
God Stats
5W - 1L
1,654 SR
Queue Stats
290W - 288L
1,501 Elo+
Party 1
Izanami
Izanami
Butsky
Izanami
Level 39
God Stats
10W - 11L
1,300 SR
Queue Stats
44W - 50L
1,397 Elo+
Solo
Maui
Maui
DidUForget
Maui
Level 106
God Stats
21W - 18L
1,457 SR
Queue Stats
337W - 353L
1,462 Elo+
Solo
Cu Chulainn
Cu Chulainn
InvertedNavi
Cu Chulainn
Level 109
God Stats
19W - 9L
1,546 SR
Queue Stats
413W - 391L
1,502 Elo+
Party 1
Ratatoskr
Ratatoskr
thedoomblade
Ratatoskr
Level 59
God Stats
2W - 1L
1,310 SR
Queue Stats
4W - 3L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
5 / 1 / 1
7,063
505
12,048
11,403
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Yemoja
 
Yemoja
10
0 / 3 / 4
6,355
454
3,800
10,958
6,709
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
13
1 / 1 / 0
7,042
503
7,887
11,534
9,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 4 / 0
6,413
458
1,935
11,917
5,369
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
LUKITASTIAGO
Guan Yu
7
1 / 4 / 0
5,507
393
2,554
8,363
4,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Blurgz
Nu Wa
15
3 / 1 / 2
8,597
614
8,745
7,053
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Butsky
Izanami
13
0 / 4 / 3
7,072
505
6,542
8,342
3,067
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 4
6,823
487
2,365
10,937
8,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
InvertedNavi
Cu Chulainn
14
5 / 1 / 1
8,966
640
10,661
10,278
5,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
thedoomblade
Ratatoskr
12
4 / 1 / 0
7,518
537
7,628
9,985
3,497
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
8
Kills
12
13
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
5
1
1
5.5
L
Yemoja
 
Yemoja
0
3
4
0.67
W
Nu Wa
Blurgz
Nu Wa
3
1
2
4
W
Izanami
Butsky
Izanami
0
4
3
0.38
W
0
1
4
2
L
Zhong Kui
1
1
0
1
L
1
4
0
0.25
W
Cu Chulainn
InvertedNavi
Cu Chulainn
5
1
1
5.5
L
Guan Yu
LUKITASTIAGO
Guan Yu
1
4
0
0.25
W
Ratatoskr
thedoomblade
Ratatoskr
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,224
Damage
35,941
54,175
Taken
46,595
30,280
Mitigated
23,342
16,924
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
12,048
7,302
0
4,487
11,403
3,641
294
2,414
8,989
0
52,384
L
Yemoja
 
Yemoja
3,800
648
2,079
1,424
10,958
6,709
48
2,055
8,903
22,285
0
W
Nu Wa
Blurgz
Nu Wa
8,745
2,893
0
1,040
7,053
2,178
192
4,241
2,584
75,198
0
W
Izanami
Butsky
Izanami
6,542
3,847
0
2,697
8,342
3,067
912
1,621
6,721
0
66,800
W
2,365
1,132
108
2,669
10,937
8,757
54
2,177
8,714
14,944
0
L
Zhong Kui
7,887
601
0
4,244
11,534
9,768
0
5,331
6,203
51,530
0
L
1,935
1,210
0
1,647
11,917
5,369
0
1,106
10,811
0
51,322
W
Cu Chulainn
InvertedNavi
Cu Chulainn
10,661
2,060
0
1,456
10,278
5,843
102
2,151
7,895
0
70,269
L
Guan Yu
LUKITASTIAGO
Guan Yu
2,554
1,038
34
3,009
8,363
4,793
0
346
8,017
0
21,264
W
Ratatoskr
thedoomblade
Ratatoskr
7,628
2,025
0
1,012
9,985
3,497
0
1,139
8,784
0
51,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,380
Gold Earned
38,976
332
Minions Killed
406
0
Camps Cleared
0
1,122,524
Distance Traveled
1,367,505
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,063
505
78
6
0
234,169
2
L
Yemoja
6,355
454
23
2
0
222,243
2
W
Nu Wa
8,597
614
113
8
0
267,748
0
W
Izanami
7,072
505
111
8
0
230,609
0
W
Maui
6,823
487
17
1
0
285,774
1
L
Zhong Kui
7,042
503
111
8
0
245,744
0
L
Set
6,413
458
82
6
0
280,801
0
W
Cu Chulainn
8,966
640
97
7
0
259,388
0
L
Guan Yu
5,507
393
38
3
0
139,567
0
W
Ratatoskr
7,518
537
68
5
0
323,986
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role