Player Matchup

Bakasura
Bakasura
NBHOpX
Bakasura
Level 64
God Stats
4W - 7L
1,500 SR
Queue Stats
113W - 101L
1,557 Elo+
Solo
Ravana
Ravana
OVO STR8NLE
Ravana
Level 78
God Stats
37W - 29L
1,485 SR
Queue Stats
116W - 123L
1,417 Elo+
Solo
Ra
Ra
ZeroChance5388
Ra
Level 103
God Stats
1W - 2L
1,162 SR
Queue Stats
27W - 27L
1,403 Elo+
Solo
Osiris
Osiris
temp-694892493
Osiris
Level 44
God Stats
10W - 9L
1,431 SR
Queue Stats
79W - 102L
1,382 Elo+
Party 1
Anubis
Anubis
temp-7007620
Anubis
Level 87
God Stats
6W - 4L
1,506 SR
Queue Stats
97W - 126L
1,403 Elo+
Party 1
Team Averages
Level 75
1,417 SR
1,432 Elo+

VS

Team Averages
Level 64
1,497 SR
1,404 Elo+
Amaterasu
Amaterasu
Derrick-Ryuu
Amaterasu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,440 Elo+
Party 3
Hachiman
Hachiman
Eraderick
Hachiman
Level 47
God Stats
13W - 8L
1,617 SR
Queue Stats
91W - 98L
1,397 Elo+
Party 2
Merlin
Merlin
Tingles-517
Merlin
Level 83
God Stats
9W - 15L
1,366 SR
Queue Stats
328W - 312L
1,444 Elo+
Party 2
Nemesis
Nemesis
Tokuda-Ryuu
Nemesis
Level 13
God Stats
10W - 13L
1,298 SR
Queue Stats
28W - 34L
1,358 Elo+
Party 3
Poseidon
Poseidon
trueDesert
Poseidon
Level 93
God Stats
8W - 4L
1,705 SR
Queue Stats
260W - 265L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NBHOpX
Bakasura
9
2 / 1 / 3
5,469
547
3,500
6,374
2,283
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ravana
10
5 / 0 / 1
6,313
631
7,506
4,099
2,400
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 0 / 2
6,610
661
4,646
5,798
2,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 3 / 4
4,879
488
2,749
8,554
5,525
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
9
3 / 3 / 2
5,199
520
4,616
5,626
2,083
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Derrick-Ryuu
Amaterasu
8
0 / 4 / 0
4,594
459
2,395
9,358
4,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Eraderick
Hachiman
7
1 / 1 / 1
4,780
478
3,597
6,062
1,569
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
10
1 / 1 / 0
5,299
530
2,368
4,604
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Tokuda-Ryuu
Nemesis
7
3 / 4 / 3
5,030
503
3,571
7,424
2,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Poseidon
trueDesert
Poseidon
8
2 / 5 / 3
5,384
538
2,432
7,012
3,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
15
Kills
7
7
Deaths
15
12
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Derrick-Ryuu
Amaterasu
0
4
0
0
L
Hachiman
Eraderick
Hachiman
1
1
1
1.5
W
Bakasura
NBHOpX
Bakasura
2
1
3
3.5
W
Ravana
5
0
1
5.5
L
Merlin
1
1
0
1
L
Nemesis
Tokuda-Ryuu
Nemesis
3
4
3
1.13
W
4
0
2
5
W
1
3
4
1
W
Anubis
3
3
2
1.33
L
Poseidon
trueDesert
Poseidon
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,017
Damage
14,363
30,451
Taken
34,460
14,644
Mitigated
13,627
8,982
Healing
7,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Derrick-Ryuu
Amaterasu
2,395
841
0
1,929
9,358
4,991
0
321
8,824
0
20,422
L
Hachiman
Eraderick
Hachiman
3,597
2,476
0
2,052
6,062
1,569
0
2,281
3,781
0
25,660
W
Bakasura
NBHOpX
Bakasura
3,500
2,565
0
1,633
6,374
2,283
0
642
5,655
0
22,025
W
Ravana
7,506
2,366
0
845
4,099
2,400
0
169
3,772
0
33,657
L
Merlin
2,368
80
0
1,229
4,604
1,623
252
1,624
2,980
40,823
0
L
Nemesis
Tokuda-Ryuu
Nemesis
3,571
1,925
0
496
7,424
2,005
0
1,735
5,648
0
13,743
W
4,646
888
245
2,674
5,798
2,353
0
2,127
3,630
56,803
0
W
2,749
1,610
0
1,461
8,554
5,525
0
714
7,840
0
18,044
W
Anubis
4,616
355
0
2,124
5,626
2,083
0
1,314
4,312
32,412
0
L
Poseidon
trueDesert
Poseidon
2,432
437
184
1,396
7,012
3,439
670
3,420
3,592
20,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,470
Gold Earned
25,087
278
Minions Killed
193
0
Camps Cleared
0
999,764
Distance Traveled
938,343
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,594
459
39
4
0
175,399
0
L
Hachiman
4,780
478
42
4
0
178,074
0
W
Bakasura
5,469
547
50
5
0
247,934
2
W
Ravana
6,313
631
57
6
0
164,306
0
L
Merlin
5,299
530
65
7
0
180,678
0
L
Nemesis
5,030
503
18
2
0
229,564
0
W
Ra
6,610
661
91
9
0
202,997
1
W
Osiris
4,879
488
25
3
0
198,050
4
W
Anubis
5,199
520
55
6
0
186,477
2
L
Poseidon
5,384
538
29
3
0
174,628
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role