Player Matchup

Poseidon
Poseidon
Silver II
 
Poseidon
Silver II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Silver II
 
Hachiman
Silver II
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver III
Ma219teo
Fenrir
Silver III
Level 108
God Stats
5W - 12L
1,321 SR
Queue Stats
149W - 178L
929 MMR
Party 1
Horus
Horus
Silver II
MrBassolutely
Horus
Silver II
Level 154
God Stats
16W - 23L
1,501 SR
Queue Stats
355W - 377L
976 MMR
Solo
Lancelot
Lancelot
Silver II
Ruru_kaUwu
Lancelot
Silver II
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 173L
946 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,464 SR
1,170 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 126
1,486 SR
966 MMR
Baba Yaga
Baba Yaga
Silver III
ItsTangoo-
Baba Yaga
Silver III
Level 141
God Stats
1W - 3L
1,416 SR
Queue Stats
527W - 540L
979 MMR
Solo
Surtr
Surtr
Silver V
Jofiel094
Surtr
Silver V
Level 78
God Stats
8W - 9L
1,468 SR
Queue Stats
135W - 177L
926 MMR
Solo
Athena
Athena
Silver II
Nodnarboggel
Athena
Silver II
Level 105
God Stats
13W - 14L
1,494 SR
Queue Stats
36W - 42L
1,142 MMR
Party 2
Neith
Neith
Bronze I
SPLIFNRUM
Neith
Bronze I
Level 145
God Stats
0W - 6L
1,464 SR
Queue Stats
79W - 104L
818 MMR
Party 2
Ne Zha
Ne Zha
Silver IV
TangoDown1312
Ne Zha
Silver IV
Level 163
God Stats
0W - 3L
1,586 SR
Queue Stats
153W - 178L
966 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
14
3 / 0 / 2
7,707
551
7,294
5,222
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
 
Hachiman
13
4 / 0 / 1
7,648
546
8,470
11,143
4,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Ma219teo
Fenrir
14
4 / 0 / 2
7,717
551
5,204
13,820
8,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 0 / 8
7,443
532
8,589
9,552
6,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
Ruru_kaUwu
Lancelot
14
4 / 2 / 1
8,261
590
9,969
15,061
8,531
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
MartichorasMauiRavanaNu Wa

VS

Bans
Ao KuangAchillesAnubisAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ItsTangoo-
Baba Yaga
12
0 / 1 / 0
7,046
503
5,930
8,689
3,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Surtr
Jofiel094
Surtr
12
2 / 5 / 0
7,730
552
9,927
17,461
12,209
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
11
0 / 3 / 0
6,354
454
2,997
11,275
8,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
SPLIFNRUM
Neith
12
0 / 3 / 0
6,865
490
9,674
13,158
5,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 4 / 0
6,274
448
2,484
12,748
4,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
16
Kills
2
2
Deaths
16
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
3
0
2
4
W
Hachiman
 
Hachiman
4
0
1
4.5
L
Baba Yaga
ItsTangoo-
Baba Yaga
0
1
0
0
L
Surtr
Jofiel094
Surtr
2
5
0
0.4
W
Fenrir
Ma219teo
Fenrir
4
0
2
5
W
1
0
8
5
L
Athena
0
3
0
0
W
Lancelot
Ruru_kaUwu
Lancelot
4
2
1
2.25
L
Neith
SPLIFNRUM
Neith
0
3
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,526
Damage
31,012
54,798
Taken
63,331
30,030
Mitigated
34,130
18,100
Healing
20,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
7,294
263
0
750
5,222
1,552
320
3,205
2,017
70,272
0
W
Hachiman
 
Hachiman
8,470
4,310
0
5,342
11,143
4,486
0
973
10,170
0
55,282
L
Baba Yaga
ItsTangoo-
Baba Yaga
5,930
154
0
3,059
8,689
3,030
0
3,678
5,011
63,782
0
L
Surtr
Jofiel094
Surtr
9,927
3,730
0
6,950
17,461
12,209
3
264
17,197
777
56,271
W
Fenrir
Ma219teo
Fenrir
5,204
398
0
1,863
13,820
8,501
0
1,046
12,774
390
65,717
W
8,589
2,874
614
5,057
9,552
6,960
23
3,742
5,630
991
22,476
L
Athena
2,997
791
0
2,467
11,275
8,808
0
2,240
8,923
27,853
0
W
Lancelot
Ruru_kaUwu
Lancelot
9,969
1,375
0
4,474
15,061
8,531
0
378
14,683
0
63,262
L
Neith
SPLIFNRUM
Neith
9,674
4,547
0
5,774
13,158
5,486
308
14
13,116
0
55,075
L
2,484
402
0
1,854
12,748
4,597
0
2,618
10,034
0
47,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,776
Gold Earned
34,269
440
Minions Killed
397
0
Camps Cleared
0
1,486,319
Distance Traveled
1,369,587
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,707
551
132
9
0
270,447
0
W
Hachiman
7,648
546
82
6
0
267,108
0
L
Baba Yaga
7,046
503
113
8
0
284,534
0
L
Surtr
7,730
552
90
6
0
254,753
5
W
Fenrir
7,717
551
87
6
0
327,452
0
W
Horus
7,443
532
29
2
0
298,161
5
L
Athena
6,354
454
43
3
0
291,906
3
W
Lancelot
8,261
590
110
8
0
323,151
0
L
Neith
6,865
490
81
6
0
225,648
4
L
Ne Zha
6,274
448
70
5
0
312,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role