Player Matchup

Merlin
Merlin
Bronze III
XxLiViNoNaPrAyEr
Merlin
Bronze III
Level 72
God Stats
0W - 1L
1,651 SR
Queue Stats
0W - 7L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 72
1,651 SR
1,500 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 88
1,548 SR
1,647 MMR
Bakasura
Bakasura
Silver I
Augtor
Bakasura
Silver I
Level 88
God Stats
5W - 1L
1,548 SR
Queue Stats
12W - 5L
1,647 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
8,383
838
5,370
10,870
5,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
KaliHerculesLokiChronosSkadi

VS

Bans
HadesUllrAh Muzen CabYmirBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Augtor
Bakasura
16
6 / 1 / 0
10,783
1,078
9,090
12,994
8,262
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
0
Kills
6
6
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Augtor
Bakasura
6
1
0
6
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,370
Damage
9,090
10,870
Taken
12,994
5,270
Mitigated
8,262
719
Healing
6,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Augtor
Bakasura
9,090
5,571
0
6,351
12,994
8,262
2,458
5,909
7,085
0
41,690
L
5,370
462
0
719
10,870
5,270
0
253
8,356
40,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

8,383
Gold Earned
10,783
74
Minions Killed
97
2
Camps Cleared
6
179,896
Distance Traveled
238,404
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,783
1,078
97
10
6
238,404
0
L
Merlin
8,383
838
74
7
2
179,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role