Player Matchup

Hercules
Hercules
Kepson93
Hercules
Level 63
God Stats
2W - 1L
1,308 SR
Queue Stats
50W - 52L
1,344 Elo+
Party 1
Ra
Ra
MadM4ks
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Susano
Susano
MetoIsMyDad
Susano
Level 5
God Stats
0W - 2L
1,270 SR
Queue Stats
28W - 27L
1,245 Elo+
Party 1
Team Averages
Level 25
1,359 SR
1,363 Elo+

VS

Team Averages
Level 105
1,351 SR
1,522 Elo+
Hachiman
Hachiman
ChibberJabber
Hachiman
Level 108
God Stats
1W - 0L
1,208 SR
Queue Stats
27W - 19L
1,551 Elo+
Party 2
Baron Samedi
Baron Samedi
Lovethelag
Baron Samedi
Level 84
God Stats
1W - 0L
1,541 SR
Queue Stats
18W - 14L
1,488 Elo+
Party 2
Fenrir
Fenrir
TobyTGM
Fenrir
Level 124
God Stats
1W - 0L
1,305 SR
Queue Stats
20W - 17L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kepson93
Hercules
14
4 / 5 / 6
10,926
840
14,875
18,671
18,968
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

12
3 / 11 / 4
9,577
737
6,368
12,925
3,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Susano
12
3 / 11 / 4
9,687
745
7,485
14,063
4,767
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ChibberJabber
Hachiman
15
10 / 4 / 11
12,254
943
13,281
11,903
4,664
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Lovethelag
Baron Samedi
13
6 / 6 / 14
11,384
876
11,488
10,484
4,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
TobyTGM
Fenrir
15
11 / 0 / 13
12,136
934
14,718
13,428
11,297
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
65
10
Kills
27
27
Deaths
10
14
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hachiman
ChibberJabber
Hachiman
10
4
11
3.88
L
Hercules
Kepson93
Hercules
4
5
6
1.4
W
Baron Samedi
Lovethelag
Baron Samedi
6
6
14
2.17
L
3
11
4
0.45
L
Susano
3
11
4
0.45
W
Fenrir
TobyTGM
Fenrir
11
0
13
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,728
Damage
39,487
45,659
Taken
35,815
27,440
Mitigated
20,765
4,701
Healing
10,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
ChibberJabber
Hachiman
13,281
7,575
0
4,222
11,903
4,664
1,530
1,510
10,221
0
64,824
L
Hercules
Kepson93
Hercules
14,875
4,306
0
3,559
18,671
18,968
0
6,430
12,115
0
29,495
W
Baron Samedi
Lovethelag
Baron Samedi
11,488
979
588
2,485
10,484
4,804
727
2,392
7,999
34,318
0
L
6,368
975
515
527
12,925
3,705
0
2,234
10,628
24,821
0
L
Susano
7,485
936
0
100
14,063
4,767
0
3,324
10,739
0
25,976
W
Fenrir
TobyTGM
Fenrir
14,718
3,589
0
2,886
13,428
11,297
0
3,084
10,134
0
22,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,190
Gold Earned
35,774
73
Minions Killed
127
0
Camps Cleared
0
616,322
Distance Traveled
643,063
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
12,254
943
78
6
0
214,344
0
L
Hercules
10,926
840
16
1
0
222,277
0
W
Baron Samedi
11,384
876
33
3
0
176,145
0
L
Ra
9,577
737
24
2
0
183,009
0
L
Susano
9,687
745
33
3
0
211,036
0
W
Fenrir
12,136
934
16
1
0
252,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role