Player Matchup

Anubis
Anubis
Silver V
 
Anubis
Silver V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver IV
Alcharde
Mulan
Silver IV
Level 125
God Stats
78W - 95L
1,451 SR
Queue Stats
110W - 141L
864 MMR
Solo
Shiva
Shiva
Silver IV
GhostlyLife
Shiva
Silver IV
Level 106
God Stats
15W - 12L
1,265 SR
Queue Stats
240W - 260L
814 MMR
Party 1
Tyr
Tyr
Silver IV
HonstiS
Tyr
Silver IV
Level 69
God Stats
0W - 1L
1,327 SR
Queue Stats
168W - 192L
854 MMR
Solo
Heimdallr
Heimdallr
Silver IV
JewishPickle
Heimdallr
Silver IV
Level 108
God Stats
6W - 2L
1,928 SR
Queue Stats
276W - 302L
785 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,494 SR
963 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,515 SR
976 MMR
Baron Samedi
Baron Samedi
Silver III
 
Baron Samedi
Silver III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver II
Donald Trump Q1
Arachne
Silver II
Level 174
God Stats
42W - 43L
1,536 SR
Queue Stats
547W - 580L
1,008 MMR
Party 2
Skadi
Skadi
Silver II
HerefordBull17
Skadi
Silver II
Level 127
God Stats
86W - 90L
1,417 SR
Queue Stats
489W - 525L
877 MMR
Solo
Hercules
Hercules
Bronze II
KingDestroh
Hercules
Bronze II
Level 49
God Stats
1W - 0L
1,639 SR
Queue Stats
10W - 35L
615 MMR
Party 2
Sobek
Sobek
Silver III
TTvPhantom7306
Sobek
Silver III
Level 99
God Stats
11W - 20L
1,484 SR
Queue Stats
124W - 152L
881 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
5
0 / 2 / 0
3,987
443
680
2,084
844
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
Alcharde
Mulan
9
0 / 1 / 0
5,145
572
1,346
6,776
2,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
1 / 3 / 0
4,904
545
4,023
6,840
3,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tyr
10
1 / 1 / 0
5,367
596
3,779
6,389
5,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
JewishPickle
Heimdallr
7
0 / 2 / 1
4,332
481
5,908
5,710
2,167
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
FenrirSurtrNemesis

VS

Bans
MartichorasRavanaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
3 / 0 / 3
5,917
657
3,667
2,972
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
2 / 0 / 1
5,327
592
2,250
6,624
2,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
3 / 0 / 2
5,488
610
4,532
4,124
1,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
KingDestroh
Hercules
9
1 / 1 / 0
5,310
590
3,216
7,737
7,636
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 1 / 5
5,237
582
3,166
8,754
6,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
9
9
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
2
0
0
W
Baron Samedi
 
Baron Samedi
3
0
3
4.5
L
Mulan
Alcharde
Mulan
0
1
0
0
W
2
0
1
2.5
L
1
3
0
0.33
W
3
0
2
4
L
Tyr
1
1
0
1
L
Heimdallr
JewishPickle
Heimdallr
0
2
1
0.25
W
Hercules
KingDestroh
Hercules
1
1
0
1
W
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,736
Damage
16,831
27,799
Taken
30,211
14,844
Mitigated
19,150
7,036
Healing
12,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
680
95
0
225
2,084
844
0
1,163
829
15,917
0
W
Baron Samedi
 
Baron Samedi
3,667
359
191
1,264
2,972
1,344
0
680
2,292
33,094
0
L
Mulan
Alcharde
Mulan
1,346
0
0
1,226
6,776
2,868
0
1,277
5,373
0
41,483
W
2,250
1,812
0
1,749
6,624
2,268
448
0
6,624
0
33,011
L
4,023
499
0
1,637
6,840
3,703
0
2,029
4,743
0
16,588
W
4,532
1,906
0
1,723
4,124
1,636
646
238
3,824
0
33,033
L
Tyr
3,779
637
0
2,105
6,389
5,262
0
0
6,389
0
30,653
L
Heimdallr
JewishPickle
Heimdallr
5,908
2,875
0
1,843
5,710
2,167
0
2,015
3,544
0
27,977
W
Hercules
KingDestroh
Hercules
3,216
1,618
0
2,869
7,737
7,636
0
0
7,737
0
28,767
W
3,166
424
312
4,852
8,754
6,266
0
10
8,177
16,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,735
Gold Earned
27,279
226
Minions Killed
264
0
Camps Cleared
0
842,058
Distance Traveled
973,638
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
3,987
443
32
4
0
68,876
0
W
Baron Samedi
5,917
657
77
9
0
189,499
0
L
Mulan
5,145
572
76
8
0
202,091
0
W
Arachne
5,327
592
63
7
0
259,229
0
L
Shiva
4,904
545
28
3
0
191,055
1
W
Skadi
5,488
610
63
7
0
156,517
0
L
Tyr
5,367
596
52
6
0
214,925
0
L
Heimdallr
4,332
481
38
4
0
165,111
0
W
Hercules
5,310
590
48
5
0
163,051
1
W
Sobek
5,237
582
13
1
0
205,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role