Player Matchup

Cupid
Cupid
AntEatsChocolate
Cupid
Level 105
God Stats
5W - 4L
1,842 SR
Queue Stats
251W - 204L
1,549 Elo+
Party 2
Cthulhu
Cthulhu
OkamiSora07
Cthulhu
Level 84
God Stats
5W - 1L
1,653 SR
Queue Stats
66W - 43L
1,588 Elo+
Party 2
Ravana
Ravana
Reaps91
Ravana
Level 150
God Stats
2W - 1L
1,480 SR
Queue Stats
100W - 103L
1,512 Elo+
Party 1
Fenrir
Fenrir
TvG Hotmommy
Fenrir
Level 153
God Stats
1W - 2L
1,203 SR
Queue Stats
16W - 15L
1,319 Elo+
Party 1
Merlin
Merlin
WinchestersAce
Merlin
Level 109
God Stats
7W - 5L
1,525 SR
Queue Stats
190W - 183L
1,487 Elo+
Party 1
Team Averages
Level 120
1,541 SR
1,491 Elo+

VS

Team Averages
Level 125
1,415 SR
1,474 Elo+
Zeus
Zeus
Cerfn
Zeus
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 120L
1,457 Elo+
Solo
Xbalanque
Xbalanque
KirosShadow
Xbalanque
Level 156
God Stats
1W - 3L
1,478 SR
Queue Stats
314W - 309L
1,510 Elo+
Solo
Hercules
Hercules
Ov Panix
Hercules
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,410 Elo+
Solo
Nemesis
Nemesis
SOULREAPER1345
Nemesis
Level 134
God Stats
8W - 10L
1,489 SR
Queue Stats
303W - 292L
1,519 Elo+
Solo
Artio
Artio
chrisown123
Artio
Level 158
God Stats
3W - 7L
1,108 SR
Queue Stats
304W - 298L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
8,094
675
5,883
6,975
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
OkamiSora07
Cthulhu
11
2 / 0 / 2
6,963
580
7,940
12,419
8,702
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ravana
Reaps91
Ravana
12
0 / 2 / 1
7,348
612
6,317
5,679
4,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Fenrir
11
1 / 5 / 2
6,297
525
3,648
10,143
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 3 / 2
6,454
538
4,141
7,322
2,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cerfn
Zeus
10
1 / 2 / 6
6,287
524
12,038
7,736
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
KirosShadow
Xbalanque
11
1 / 2 / 2
5,843
487
3,450
7,138
2,504
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
Ov Panix
Hercules
9
0 / 2 / 2
5,212
434
1,312
8,732
8,256
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
8 / 1 / 0
8,045
670
4,075
9,535
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 3 / 3
5,971
498
3,560
12,593
9,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
8
Kills
11
11
Deaths
10
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Zeus
Cerfn
Zeus
1
2
6
2
L
Xbalanque
KirosShadow
Xbalanque
1
2
2
1
W
Cthulhu
OkamiSora07
Cthulhu
2
0
2
3
L
Hercules
Ov Panix
Hercules
0
2
2
0.5
W
Ravana
Reaps91
Ravana
0
2
1
0.25
L
8
1
0
8
W
Fenrir
1
5
2
0.4
W
1
3
2
0.67
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,929
Damage
24,435
42,538
Taken
45,734
21,903
Mitigated
26,563
10,312
Healing
11,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,883
2,880
56
3,461
6,975
2,992
862
919
6,056
0
58,950
L
Zeus
Cerfn
Zeus
12,038
2,370
0
1,692
7,736
2,623
0
3,682
4,054
48,439
0
L
Xbalanque
KirosShadow
Xbalanque
3,450
892
0
1,263
7,138
2,504
148
948
6,190
0
34,633
W
Cthulhu
OkamiSora07
Cthulhu
7,940
834
1,535
3,658
12,419
8,702
0
7,320
5,099
33,676
0
L
Hercules
Ov Panix
Hercules
1,312
255
0
2,605
8,732
8,256
0
28
8,704
0
19,914
W
Ravana
Reaps91
Ravana
6,317
1,016
0
1,173
5,679
4,129
549
0
5,524
0
52,001
L
4,075
1,645
0
1,707
9,535
3,550
0
334
9,201
0
63,996
W
Fenrir
3,648
887
0
415
10,143
3,684
0
2,512
7,631
0
37,363
W
4,141
1,224
0
14
7,322
2,396
0
4,950
2,372
38,323
0
L
3,560
480
505
3,361
12,593
9,630
0
7,117
5,476
16,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,156
Gold Earned
31,358
362
Minions Killed
295
0
Camps Cleared
0
1,185,738
Distance Traveled
1,158,088
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,094
675
99
8
0
216,902
4
L
Zeus
6,287
524
78
7
0
209,997
0
L
Xbalanque
5,843
487
57
5
0
208,463
0
W
Cthulhu
6,963
580
48
4
0
251,786
1
L
Hercules
5,212
434
35
3
0
193,695
0
W
Ravana
7,348
612
88
7
0
232,313
0
L
Nemesis
8,045
670
105
9
0
294,144
2
W
Fenrir
6,297
525
55
5
0
259,483
0
W
Merlin
6,454
538
72
6
0
225,254
0
L
Artio
5,971
498
20
2
0
251,789
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role