Player Matchup

Nox
Nox
Krakerthc
Nox
Level 147
God Stats
5W - 13L
1,287 SR
Queue Stats
449W - 444L
1,484 Elo+
Solo
Awilix
Awilix
LunarPathz
Awilix
Level 159
God Stats
11W - 10L
1,503 SR
Queue Stats
512W - 531L
1,478 Elo+
Solo
Tyr
Tyr
R4gn4r0k420
Tyr
Level 158
God Stats
0W - 4L
1,157 SR
Queue Stats
324W - 338L
1,528 Elo+
Party 1
Ne Zha
Ne Zha
SaveDara
Ne Zha
Level 129
God Stats
1W - 3L
1,298 SR
Queue Stats
622W - 636L
1,463 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
euanwhytePHD
Ah Muzen Cab
Level 157
God Stats
0W - 3L
1,152 SR
Queue Stats
235W - 253L
1,530 Elo+
Party 1
Team Averages
Level 150
1,279 SR
1,497 Elo+

VS

Team Averages
Level 145
1,498 SR
1,491 Elo+
Khepri
Khepri
BOBOSFUBAR
Khepri
Level 132
God Stats
2W - 1L
1,765 SR
Queue Stats
14W - 11L
1,539 Elo+
Party 2
Scylla
Scylla
DaGoshFather843
Scylla
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 37L
1,507 Elo+
Party 2
Achilles
Achilles
SmallsJohnson69
Achilles
Level 118
God Stats
2W - 1L
1,729 SR
Queue Stats
168W - 164L
1,451 Elo+
Party 2
Osiris
Osiris
i failed ebonix
Osiris
Level 176
God Stats
1W - 1L
1,233 SR
Queue Stats
200W - 216L
1,464 Elo+
Party 2
Baba Yaga
Baba Yaga
ohlala123
Baba Yaga
Level 157
God Stats
1W - 2L
1,264 SR
Queue Stats
301W - 305L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 3 / 9
10,346
796
9,532
8,668
4,717
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Awilix
LunarPathz
Awilix
1
0 / 0 / 0
3,264
251
0
0
0
17
4 / 4 / 7
9,152
704
6,533
16,268
21,042
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
SaveDara
Ne Zha
18
3 / 5 / 4
8,894
684
10,219
17,779
11,685
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
euanwhytePHD
Ah Muzen Cab
18
3 / 7 / 9
9,353
719
12,629
17,327
9,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BOBOSFUBAR
Khepri
14
1 / 6 / 11
9,260
712
2,935
17,011
18,248
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
6 / 2 / 9
11,185
860
12,981
6,765
2,973
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
20
7 / 3 / 8
11,443
880
12,217
14,745
29,170
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
0 / 3 / 15
9,236
710
6,032
13,629
19,022
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
ohlala123
Baba Yaga
19
4 / 2 / 11
10,778
829
16,669
8,666
4,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
72
15
Kills
18
19
Deaths
16
29
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Khepri
BOBOSFUBAR
Khepri
1
6
11
1.08
W
6
2
9
5.25
L
5
3
9
3.17
L
Awilix
LunarPathz
Awilix
0
0
0
0
L
4
4
7
1.88
L
Ne Zha
SaveDara
Ne Zha
3
5
4
1
W
Achilles
7
3
8
3.67
L
Ah Muzen Cab
euanwhytePHD
Ah Muzen Cab
3
7
9
1.07
W
0
3
15
2.5
W
Baba Yaga
ohlala123
Baba Yaga
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,913
Damage
50,834
60,042
Taken
60,816
46,885
Mitigated
74,211
13,058
Healing
10,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
BOBOSFUBAR
Khepri
2,935
312
501
629
17,011
18,248
328
2,117
14,894
5,956
0
W
12,981
2,062
123
642
6,765
2,973
4,113
1,350
5,415
30,997
0
L
9,532
231
1,700
1,076
8,668
4,717
0
5,039
2,984
26,291
0
L
Awilix
LunarPathz
Awilix
0
0
0
0
0
0
0
0
0
0
0
L
6,533
769
800
4,850
16,268
21,042
0
7,364
8,407
0
15,841
L
Ne Zha
SaveDara
Ne Zha
10,219
2,699
1,216
2,665
17,779
11,685
0
8,839
8,124
0
21,735
W
Achilles
12,217
1,311
851
2,856
14,745
29,170
866
1,790
12,713
0
29,418
L
Ah Muzen Cab
euanwhytePHD
Ah Muzen Cab
12,629
7,543
277
474
17,327
9,441
804
10,131
6,760
0
30,190
W
6,032
1,437
903
1,204
13,629
19,022
635
3,333
9,954
0
14,654
W
Baba Yaga
ohlala123
Baba Yaga
16,669
320
276
2,815
8,666
4,798
836
1,078
7,588
36,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,009
Gold Earned
51,902
118
Minions Killed
148
0
Camps Cleared
0
896,819
Distance Traveled
1,208,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
9,260
712
4
0
0
215,433
0
W
Scylla
11,185
860
35
3
0
198,891
0
L
Nox
10,346
796
45
3
0
203,201
0
L
Awilix
3,264
251
0
0
0
0
0
L
Tyr
9,152
704
16
1
0
263,061
0
L
Ne Zha
8,894
684
18
1
0
228,910
0
W
Achilles
11,443
880
36
3
0
270,054
0
L
Ah Muzen Cab
9,353
719
39
3
0
201,647
0
W
Osiris
9,236
710
20
2
0
250,182
0
W
Baba Yaga
10,778
829
53
4
0
273,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role