Player Matchup

Ne Zha
Ne Zha
AaKerr
Ne Zha
Level 196
God Stats
3W - 3L
1,060 SR
Queue Stats
47W - 42L
1,416 Elo+
Party 2
Kali
Kali
Endemic3635
Kali
Level 24
God Stats
5W - 4L
1,528 SR
Queue Stats
112W - 99L
1,509 Elo+
Party 2
Danzaburou
Danzaburou
PAHTO
Danzaburou
Level 88
God Stats
24W - 27L
1,525 SR
Queue Stats
705W - 649L
1,469 Elo+
Party 2
Mulan
Mulan
hnaD
Mulan
Level 151
God Stats
4W - 2L
1,722 SR
Queue Stats
238W - 203L
1,542 Elo+
Solo
Janus
Janus
zero56
Janus
Level 123
God Stats
3W - 5L
1,305 SR
Queue Stats
308W - 294L
1,496 Elo+
Solo
Team Averages
Level 116
1,428 SR
1,486 Elo+

VS

Team Averages
Level 105
1,416 SR
1,503 Elo+
Nox
Nox
CelticSoothsayer
Nox
Level 157
God Stats
1W - 2L
1,282 SR
Queue Stats
454W - 441L
1,548 Elo+
Solo
Cernunnos
Cernunnos
RekiazAFK
Cernunnos
Level 116
God Stats
5W - 11L
1,327 SR
Queue Stats
396W - 356L
1,544 Elo+
Solo
Baba Yaga
Baba Yaga
Rip kermit
Baba Yaga
Level 109
God Stats
6W - 5L
1,500 SR
Queue Stats
119W - 104L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
SmellyTurds
Cthulhu
Level 56
God Stats
0W - 1L
1,470 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
bobimo
Bakasura
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
95W - 113L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
AaKerr
Ne Zha
14
6 / 1 / 2
8,515
608
11,616
12,257
7,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
1 / 0 / 6
7,242
517
2,461
6,579
2,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
PAHTO
Danzaburou
13
0 / 0 / 4
7,903
565
5,225
7,230
2,838
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mulan
hnaD
Mulan
16
6 / 0 / 2
9,197
657
14,611
16,013
13,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
zero56
Janus
13
1 / 1 / 3
7,257
518
5,575
6,862
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,738
481
3,817
10,975
9,258
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
RekiazAFK
Cernunnos
12
0 / 4 / 1
6,801
486
6,080
10,229
3,493
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baba Yaga
Rip kermit
Baba Yaga
11
0 / 2 / 1
6,425
459
4,052
7,412
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cthulhu
SmellyTurds
Cthulhu
11
0 / 6 / 0
6,429
459
6,224
14,679
8,836
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bakasura
bobimo
Bakasura
13
1 / 0 / 0
7,365
526
2,134
11,474
4,925
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
14
Kills
2
2
Deaths
14
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
AaKerr
Ne Zha
6
1
2
7
L
1
2
1
0.75
W
1
0
6
4
W
Danzaburou
PAHTO
Danzaburou
0
0
4
2
L
Cernunnos
RekiazAFK
Cernunnos
0
4
1
0.13
L
Baba Yaga
Rip kermit
Baba Yaga
0
2
1
0.25
L
Cthulhu
SmellyTurds
Cthulhu
0
6
0
0
L
Bakasura
bobimo
Bakasura
1
0
0
1
W
Mulan
hnaD
Mulan
6
0
2
7
W
Janus
zero56
Janus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,488
Damage
22,307
48,941
Taken
54,769
28,962
Mitigated
28,806
24,114
Healing
13,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
AaKerr
Ne Zha
11,616
3,649
0
4,706
12,257
7,374
0
2,369
9,838
512
72,436
L
3,817
599
0
1,862
10,975
9,258
239
2,857
7,894
34,213
0
W
2,461
579
0
4,027
6,579
2,574
31
1,865
4,714
0
43,432
W
Danzaburou
PAHTO
Danzaburou
5,225
2,252
0
3,570
7,230
2,838
914
966
6,264
0
57,340
L
Cernunnos
RekiazAFK
Cernunnos
6,080
2,138
0
3,148
10,229
3,493
0
110
10,067
0
44,574
L
Baba Yaga
Rip kermit
Baba Yaga
4,052
98
0
1,713
7,412
2,294
0
1,346
5,909
44,826
0
L
Cthulhu
SmellyTurds
Cthulhu
6,224
852
0
3,198
14,679
8,836
0
0
13,868
40,483
0
L
Bakasura
bobimo
Bakasura
2,134
1,576
0
4,069
11,474
4,925
0
1,598
9,715
0
54,603
W
Mulan
hnaD
Mulan
14,611
3,101
0
10,799
16,013
13,855
306
6,379
9,634
0
78,075
W
Janus
zero56
Janus
5,575
334
0
1,012
6,862
2,321
0
2,712
3,945
55,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,114
Gold Earned
33,758
496
Minions Killed
412
0
Camps Cleared
0
1,533,455
Distance Traveled
1,372,624
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,515
608
101
7
0
312,749
0
L
Nox
6,738
481
49
4
0
234,756
0
W
Kali
7,242
517
75
5
0
339,152
2
W
Danzaburou
7,903
565
95
7
0
306,232
1
L
Cernunnos
6,801
486
95
7
0
259,414
0
L
Baba Yaga
6,425
459
80
6
0
277,574
0
L
Cthulhu
6,429
459
61
4
0
290,949
0
L
Bakasura
7,365
526
127
9
0
309,931
0
W
Mulan
9,197
657
120
9
0
277,435
3
W
Janus
7,257
518
105
8
0
297,887
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role