Player Matchup

Jormungandr
Jormungandr
Grey_Corp
Jormungandr
Level 27
God Stats
6W - 3L
1,668 SR
Queue Stats
28W - 23L
1,500 Elo+
Party 1
Freya
Freya
HipoBR
Freya
Level 41
God Stats
1W - 2L
1,625 SR
Queue Stats
15W - 18L
1,470 Elo+
Solo
Ullr
Ullr
Lefty3213a
Ullr
Level 147
God Stats
1W - 0L
1,757 SR
Queue Stats
25W - 17L
1,516 Elo+
Party 1
Team Averages
Level 72
1,683 SR
1,495 Elo+

VS

Team Averages
Level 86
1,583 SR
1,350 Elo+
Baron Samedi
Baron Samedi
Chapeuzinhu
Baron Samedi
Level 47
God Stats
0W - 3L
1,561 SR
Queue Stats
10W - 28L
1,255 Elo+
Solo
Kumbhakarna
Kumbhakarna
DaddyLongArm
Kumbhakarna
Level 111
God Stats
0W - 1L
1,799 SR
Queue Stats
0W - 5L
1,291 Elo+
Solo
Hou Yi
Hou Yi
zlSussanoDxDlz
Hou Yi
Level 101
God Stats
34W - 28L
1,391 SR
Queue Stats
508W - 510L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Grey_Corp
Jormungandr
12
2 / 2 / 7
8,386
839
10,482
12,465
12,974
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
HipoBR
Freya
12
4 / 3 / 5
8,955
896
11,813
8,304
3,724
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

11
4 / 2 / 2
8,289
829
5,792
8,068
3,633
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chapeuzinhu
Baron Samedi
11
5 / 3 / 0
8,564
856
9,768
9,616
4,832
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
DaddyLongArm
Kumbhakarna
10
1 / 3 / 4
7,530
753
4,495
15,025
14,533
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
1 / 4 / 4
7,537
754
9,669
9,461
4,123
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
10
Kills
7
7
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Chapeuzinhu
Baron Samedi
5
3
0
1.67
L
Kumbhakarna
DaddyLongArm
Kumbhakarna
1
3
4
1
W
Jormungandr
Grey_Corp
Jormungandr
2
2
7
2.75
W
Freya
HipoBR
Freya
4
3
5
2.17
W
4
2
2
2.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,087
Damage
23,932
28,837
Taken
34,102
20,331
Mitigated
23,488
2,560
Healing
5,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Chapeuzinhu
Baron Samedi
9,768
935
1,430
2,870
9,616
4,832
70
6,573
3,043
39,851
0
L
Kumbhakarna
DaddyLongArm
Kumbhakarna
4,495
295
295
718
15,025
14,533
0
10,700
4,293
10,211
487
W
Jormungandr
Grey_Corp
Jormungandr
10,482
2,696
0
0
12,465
12,974
100
5,400
6,799
33,961
401
W
Freya
HipoBR
Freya
11,813
4,182
0
1,535
8,304
3,724
0
4,161
4,028
35,145
0
W
5,792
2,695
0
1,025
8,068
3,633
0
4,499
3,569
0
27,770
L
9,669
5,120
0
285
9,461
4,123
440
5,221
4,240
0
28,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,630
Gold Earned
23,631
116
Minions Killed
96
0
Camps Cleared
0
555,783
Distance Traveled
542,785
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,564
856
48
5
0
178,292
0
L
Kumbhakarna
7,530
753
12
1
0
191,185
3
W
Jormungandr
8,386
839
30
3
0
190,742
0
W
Freya
8,955
896
48
5
0
183,572
2
W
Ullr
8,289
829
38
4
0
181,469
0
L
Hou Yi
7,537
754
36
4
0
173,308
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role