Player Matchup

Hades
Hades
 
Hades
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Benthegreatgamer
Ishtar
Level 104
God Stats
1W - 6L
1,239 SR
Queue Stats
150W - 138L
1,428 Elo+
Solo
Ymir
Ymir
DOGGBONEZ BA
Ymir
Level 78
God Stats
3W - 0L
1,789 SR
Queue Stats
87W - 81L
1,517 Elo+
Solo
Janus
Janus
TrueReaganomics
Janus
Level 108
God Stats
33W - 38L
1,467 SR
Queue Stats
473W - 430L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
ransel-1
Sun Wukong
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 102L
1,423 Elo+
Solo
Team Averages
Level 116
1,499 SR
1,481 Elo+

VS

Team Averages
Level 120
1,438 SR
1,450 Elo+
Osiris
Osiris
 
Osiris
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
WeePorpoise3379
Cernunnos
Level 106
God Stats
1W - 3L
1,404 SR
Queue Stats
4W - 8L
1,343 Elo+
Party 1
Poseidon
Poseidon
darkelimanator
Poseidon
Level 79
God Stats
1W - 4L
1,324 SR
Queue Stats
15W - 15L
1,423 Elo+
Solo
Fenrir
Fenrir
korvo935
Fenrir
Level 126
God Stats
27W - 31L
1,464 SR
Queue Stats
65W - 59L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
10
2 / 1 / 0
5,845
585
3,456
5,488
2,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
1 / 0 / 0
5,474
547
3,941
5,111
1,552
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 1 / 0
6,656
666
4,127
8,436
5,707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 1
5,186
519
4,440
6,050
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
ransel-1
Sun Wukong
8
0 / 3 / 1
4,637
464
3,174
7,710
3,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
9
1 / 2 / 0
4,932
493
3,390
9,684
5,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
 
Sylvanus
8
0 / 0 / 4
4,738
474
4,258
6,910
4,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
WeePorpoise3379
Cernunnos
8
3 / 1 / 0
5,175
518
3,811
7,496
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
9
1 / 2 / 0
5,371
537
5,359
5,602
2,081
Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
korvo935
Fenrir
2
0 / 1 / 0
3,450
345
201
1,864
505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
6
Kills
5
6
Deaths
6
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
2
1
0
2
L
Osiris
 
Osiris
1
2
0
0.5
L
Sylvanus
 
Sylvanus
0
0
4
2
W
1
0
0
1
W
3
1
0
3
W
0
1
1
0.5
L
Cernunnos
WeePorpoise3379
Cernunnos
3
1
0
3
L
Poseidon
1
2
0
0.5
L
Fenrir
korvo935
Fenrir
0
1
0
0
W
Sun Wukong
ransel-1
Sun Wukong
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,138
Damage
17,019
32,795
Taken
31,556
14,644
Mitigated
15,190
8,710
Healing
13,008
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
3,456
1,049
215
2,865
5,488
2,240
0
1,213
4,275
29,658
0
L
Osiris
 
Osiris
3,390
1,955
0
3,654
9,684
5,267
0
4,369
5,170
0
31,549
L
Sylvanus
 
Sylvanus
4,258
1,749
1,299
2,953
6,910
4,749
0
2,103
4,483
18,643
6,686
W
3,941
2,443
0
2,300
5,111
1,552
0
1,141
3,906
0
38,948
W
4,127
714
0
1,417
8,436
5,707
0
5,359
3,077
40,929
4,120
W
4,440
300
0
1,179
6,050
1,719
0
279
5,771
37,665
0
L
Cernunnos
WeePorpoise3379
Cernunnos
3,811
1,599
0
3,305
7,496
2,588
0
1,000
6,390
0
27,723
L
Poseidon
5,359
995
0
1,417
5,602
2,081
0
3,893
1,709
31,541
0
L
Fenrir
korvo935
Fenrir
201
135
0
380
1,864
505
0
187
1,677
0
4,580
W
Sun Wukong
ransel-1
Sun Wukong
3,174
269
0
734
7,710
3,426
0
1,394
6,316
0
22,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,798
Gold Earned
23,666
312
Minions Killed
184
0
Camps Cleared
0
1,015,320
Distance Traveled
749,464
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
5,845
585
68
7
0
192,449
0
L
Osiris
4,932
493
49
5
0
190,749
1
L
Sylvanus
4,738
474
31
3
0
163,225
0
W
Ishtar
5,474
547
64
6
0
204,424
0
W
Ymir
6,656
666
81
8
0
185,400
0
W
Janus
5,186
519
60
6
0
225,409
0
L
Cernunnos
5,175
518
46
5
0
157,265
0
L
Poseidon
5,371
537
50
5
0
183,668
0
L
Fenrir
3,450
345
8
1
0
54,557
0
W
Sun Wukong
4,637
464
39
4
0
207,638
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role