Player Matchup

Tsukuyomi
Tsukuyomi
Midnight4524
Tsukuyomi
Level 66
God Stats
33W - 18L
1,640 SR
Queue Stats
33W - 18L
1,551 Elo+
Solo
Izanami
Izanami
PEANUTBUTTERSIMP
Izanami
Level 63
God Stats
3W - 2L
1,645 SR
Queue Stats
69W - 65L
1,443 Elo+
Party 1
Hades
Hades
VooiidWasTaken
Hades
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
142W - 123L
1,455 Elo+
Party 1
Cliodhna
Cliodhna
leonnhardo
Cliodhna
Level 82
God Stats
3W - 4L
1,425 SR
Queue Stats
145W - 144L
1,403 Elo+
Solo
He Bo
He Bo
mcdonald_curley
He Bo
Level 108
God Stats
1W - 1L
1,726 SR
Queue Stats
133W - 105L
1,490 Elo+
Party 1
Team Averages
Level 81
1,587 SR
1,468 Elo+

VS

Team Averages
Level 117
1,621 SR
1,426 Elo+
Scylla
Scylla
AngelGloria15
Scylla
Level 119
God Stats
3W - 0L
1,821 SR
Queue Stats
87W - 98L
1,466 Elo+
Solo
Bakasura
Bakasura
GiuseppeQc
Bakasura
Level 143
God Stats
21W - 17L
1,709 SR
Queue Stats
255W - 274L
1,429 Elo+
Party 2
Sylvanus
Sylvanus
MaitrePiment
Sylvanus
Level 115
God Stats
18W - 13L
1,644 SR
Queue Stats
167W - 172L
1,419 Elo+
Party 2
Sun Wukong
Sun Wukong
elasticbaby007
Sun Wukong
Level 68
God Stats
6W - 5L
1,402 SR
Queue Stats
45W - 45L
1,365 Elo+
Solo
Danzaburou
Danzaburou
kidee_kat
Danzaburou
Level 140
God Stats
38W - 29L
1,530 SR
Queue Stats
527W - 514L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Midnight4524
Tsukuyomi
15
3 / 6 / 1
9,631
507
12,969
15,264
6,076
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 8 / 2
8,384
441
7,559
17,085
6,093
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 3 / 1
8,584
452
11,283
18,327
9,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
leonnhardo
Cliodhna
13
1 / 8 / 2
7,993
421
6,891
17,238
5,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 3 / 1
11,518
606
15,190
11,961
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 6
8,861
466
6,392
13,509
5,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bakasura
GiuseppeQc
Bakasura
18
11 / 1 / 4
11,584
610
16,597
16,689
8,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
MaitrePiment
Sylvanus
15
5 / 5 / 13
10,313
543
9,643
20,450
20,263
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sun Wukong
elasticbaby007
Sun Wukong
15
2 / 3 / 2
9,088
478
6,904
17,347
10,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
kidee_kat
Danzaburou
16
8 / 0 / 9
10,667
561
15,932
14,096
6,235
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
62
10
Kills
28
28
Deaths
11
7
Assists
34
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
W
Bakasura
GiuseppeQc
Bakasura
11
1
4
13
W
Sylvanus
MaitrePiment
Sylvanus
5
5
13
2.3
L
Tsukuyomi
Midnight4524
Tsukuyomi
3
6
1
0.58
L
0
8
2
0.13
L
2
3
1
0.83
W
Sun Wukong
elasticbaby007
Sun Wukong
2
3
2
1
W
Danzaburou
kidee_kat
Danzaburou
8
0
9
12.5
L
Cliodhna
leonnhardo
Cliodhna
1
8
2
0.25
L
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,892
Damage
55,468
79,875
Taken
82,091
31,377
Mitigated
51,785
17,563
Healing
34,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,392
914
270
4,260
13,509
5,857
228
2,022
11,487
61,076
0
W
Bakasura
GiuseppeQc
Bakasura
16,597
12,913
0
7,206
16,689
8,664
1,179
6,889
9,800
0
92,997
W
Sylvanus
MaitrePiment
Sylvanus
9,643
3,391
3,966
6,146
20,450
20,263
623
4,564
15,770
31,833
0
L
Tsukuyomi
Midnight4524
Tsukuyomi
12,969
3,268
0
1,653
15,264
6,076
913
3,128
11,511
0
72,933
L
7,559
3,972
0
4,125
17,085
6,093
742
2,541
14,129
0
68,476
L
11,283
708
645
8,631
18,327
9,265
336
4,861
12,176
67,343
0
W
Sun Wukong
elasticbaby007
Sun Wukong
6,904
907
101
5,747
17,347
10,766
554
10,142
7,181
0
57,713
W
Danzaburou
kidee_kat
Danzaburou
15,932
8,159
0
7,250
14,096
6,235
128
2,966
10,957
0
69,634
L
Cliodhna
leonnhardo
Cliodhna
6,891
1,260
53
1,587
17,238
5,680
78
4,634
12,169
0
42,111
L
15,190
444
0
869
11,961
4,263
672
1,031
10,917
98,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,110
Gold Earned
50,513
543
Minions Killed
486
0
Camps Cleared
0
1,761,109
Distance Traveled
1,762,877
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,861
466
89
5
0
332,464
4
W
Bakasura
11,584
610
169
9
0
402,724
0
W
Sylvanus
10,313
543
51
3
0
280,750
0
L
Tsukuyomi
9,631
507
99
5
0
341,896
0
L
Izanami
8,384
441
113
6
0
317,921
0
L
Hades
8,584
452
111
6
0
378,538
7
W
Sun Wukong
9,088
478
87
5
0
409,097
2
W
Danzaburou
10,667
561
90
5
0
337,842
8
L
Cliodhna
7,993
421
60
3
0
360,474
0
L
He Bo
11,518
606
160
8
0
362,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role